IMHA

IMHA

Released
Feb 11, 2022
Platforms
Last updated
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Updates & announcements

13 posts
  1. Developer post

    Patch notes for EA v0.2.10

    Fixed memory issues, implemented memory manager Implemented pak file system Improved shadow filtering Implemented breakable objects / glass etc Implemented decal system Improved pacing / ai director Some improvements of the maps and navigation Various bug fixes

  2. Developer post
  3. Developer post

    Patch notes for EA v0.1.30

    - Fixed character-despawn causing a crash - Fixed character stuck in idle state sometimes instead of becoming ragdoll - Fixed some of the checkpoint respawn issues - Some improvements of the maps - Improved main menu - Added missing animations of one of the characters

  4. Developer post
  5. Developer post

    Patch notes for EA v0.0.45

    - Added new weapon pipebomb, removed frag grenade - Improved some of the enemy animations and ai-behavior - Fixed some of the audio issues

  6. Developer post
  7. Developer post

    Patch notes for EA v0.0.26b

    Small balance update - Added health-items dropped by the enemies on death. This is based on random chance, the amount of health is also random.

  8. Developer post

    Patch notes for EA v0.0.25

    - Added new weapon molotov - Updated default key bindings - Added/Improved death animations, improved ragdoll physics - Fixed audio spatialization bug - Fixed grenade rendering bug - Improved explosion debris - Updated grenade throw animations

  9. Developer post

    40% OFF

    Hi players, The latest patch is accompanied by a weeklong discount of 40%, now is a good time to slay demons and ghouls. Have fun and good luck!

  10. Developer post

    Patch notes for EA v0.0.20

    - improved first person animations and weapon effects - fixed weapon switching, reloading bugs - improved maps - some minor HUD changes - re-balanced difficulty - grenade doesn't explode on entities anymore - new models for some of the enemies - improved some of the sound effects

  11. Developer post

    Patch notes for EA v0.0.10b

    This is an optimization patch - Implemented occlusion culling - updated grass, water, shadow quality

  12. Developer post

    Patch notes for EA v0.0.09a

    - updated some of the sound effects - improvements of player and enemy movement - fixed hitboxes of one of the characters - implemented dynamic lighting (muzzleflash and explosion)

  13. Developer post

    IMHA Early Access Launch

    Hi players, I am excited to announce that IMHA is live in Early Access! And because it is my first game it is launching with a 30% Discount ! Please know that IMHA is still in active development. This first 'campaign' of the game represents the core gameplay. For any suggestions