Buster's TD

Otis Anderson · Robot Future

Released
Jan 23, 2024
Platforms
Last updated
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Updates & announcements

20 posts
  1. Developer post

    Remembering Buster — A Tribute to the Goodest Boy

    💔 Remembering Buster — The Dog Who Started It All It’s with great sadness that I share that Buster , the real-life dog who inspired Buster’s Tower Defense , has passed away peacefully at the age of 14. This update honors Buster. Buster was more than a mascot — he was the reason

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    Minor Update - For your Buster Pleasure

    Made it so sound volume doesn't blow out your speakers the first time you play Adjusted tower sounds to have some variation when firing (my cat found it more relaxing) Fixed bugs with killboxes on endless levels that made them an unwinnable sh*tshow if you happened to fling an en

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    The AI Revolution Update: Buster's Tower Defense

    Join us as we unveil the future of strategy gaming in "The AI Revolution Update" for Buster's Tower Defense. This groundbreaking update introduces levels designed by artificial intelligence, bringing a new layer of unpredictability and challenge to your strategy. As AI reshapes i

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    A great Buster Update For You

    Improved Graphics Big League Fixed a few bugs Added new drone weapon Added new intro to first level Balance changes Added more buster Added chicken Added kangaroo

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    Buster's Tower Defense - Official Name Change Update!

    Scuffed Tower Defense has officially been renamed to BUSTER'S Tower Defense. Buster is still one scuffed dog, but we thought it would be more fitting to have the game named after him because he is such a big star. The second campaign level (Snow Day) has been completed and is com

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    You asked for it. Snapping walls are here!

    Added snapping walls - walls will now automatically snap together when being placed to make it easier to avoid gaps.

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    The Buster Holiday Update

    A great big holiday present from BUSTER to you to reign in the new year! Updates include: New level cinematics for The Asteroid, The Bridge, The Fall and The Tunnel Reworked The Asteroid level to make it prettier, balanced wave spawn to spam less Fixed problem on Campaign Level 1

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    Even more patches from your favorite developer OTIS!

    Hi folks, just continuing to work on the balancing of the game with then new vehicles added. Updated RocketTower rockets to cause radial impact to all props / enemies when exploding Added some lighting to first few maps to make it more obvious where to place initial walls for beg

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    Some fixes coming your way!

    Some more fixes based on feedback we've received from players like you! - Fixed issue where Asteroid base map units were flying - Balanced dogecoin rewards from enemies to increase difficulty - Fixed Next Level button on some maps to go to the correct next level - Changed main me

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