Remains

SoloQ

Released
Jun 8, 2021
Platforms
Last updated
Wishlist on SteamAdd it on the Steam store page. Opens in a new tab.

Updates & announcements

20 posts
  1. Developer post

    Future plans and 1.0

    While we're working on new projects, I'm developing a plan for Remains 1.0 After testing cross-play on other platforms, I'll integrate it into Remains. I'm developing a prototype in my free time. Our new games will feature 2-4 player multiplayer, which will also be the case in Re

  2. Developer post

    The Winter in space

    Life support has detected a temperature drop. Hello to everyone in orbit. Happy holidays, everyone. I wish you all the best. Thanks to everyone who continues to follow the project! I would like to tell you about the plans for next year, but due to workload I haven't prepared Road

  3. Developer post

    Multiplayer development

    In small steps, I'm developing multiplayer. Hopefully I'll have the time and energy to post more news :) Also subscribe to our social: SoloQ Social

  4. Developer post

    Zero Carbon Quest

    Hello, everyone in orbit. How do you feel about Carbon? On the 9th of December, an event will start in Steam focused on theCO2 emissions. We're excited to be a part of it! We have already been verified and have our carbon footprint scores. You can check them out at Remains on Mid

  5. Developer post

    Steam Deck Compatibility

    Hi everyone. This post will be about Remains support on Steam deck: Input: Controller support: The game has full controller support. Controller glyphs: When playing on Steam deck the UI of the game will show Xbox controller buttons. Text legibility: The game UI has been resized f

  6. Developer post

    0.53x0316a - Droid update

    01000100 01110010 01101111 01101001 01100100 Hello everyone who is still here. I'm finally releasing this update in which I've added new droids and a few other features. Let me start with the most important thing: Droids For a long time in the game there exists SSDroid, he couldn

  7. Developer post

    0.50x8211a - Device upgrades and Korean

    Beep beep beep beep beep beep beep...... Hi, in this update I tried to make your life easier and added a system of upgrades for devices, as well as reworked learning recipes. Let's get straight to the point. Improvement recipes learning tree. I decided to rework the recipes and r

  8. Developer post

    0.50x7933a - Trash trap and RAM

    Lost Signal... Hi all, I'm finished with releasing hot patches for Xbox and am now starting to work on updates. I'm releasing a small patch that will also improve performance on pc. New: Changed the rotation of the sun and planet. Plan to add a calendar, clock and more Changed th

  9. Developer post

    Cosmic new year!

    It's cool in orbit. That means we're almost into the new year! Hi, Happy Holidays, just in time for the new year I finished all my Xbox stuff. I want to make a little announcement. The Xbox port will be released in January . I've done a lot of work making the port, and now I'll b

  10. Developer post

    Autumn in space

    Hey, everybody. Autumn sale has started in Steam! A few words about development and updates: A lot of people probably thought that I've abandoned development. I'm happy to tell you that I haven't! Almost all this time I've been working on the port on Xbox and Playstation. As the

  11. Developer post

    Further plans and development

    Hi everyone who follows the updates and those who are just finding out about the game. Today I want to tell a little bit about the plans and set a course for further development. Updates have been delayed for several reasons, but development has not stopped. Let me tell you what

  12. Developer post
  13. Developer post

    Orbital expansion - 0.50x0654a

    A new signal has been detected! Hi, updates are getting delayed again, but the game continues to transform! This small update gives the game a slightly different experience. A small redesign and a bigger orbit! I want to start with the most important thing in this update, it's th

  14. Developer post

    Expanding the borders

    Greetings to all astronauts at this meeting. I want to talk a little bit about a future update. I am currently working on increasing the game level. Let me tell you in detail, currently the game level is limited to orbit, but I am working on expanding the location into deep space

  15. Developer post

    Summer and Team in space

    Astronauts, we have spotted allied ships in our system! Hi everyone, I'm glad to announce that the Steam summer sale has started. Hurry to your Wishlist and make yourself and your friends happy! We're not alone this time! Together with Sam Stubbings and KAR Games we've created a

  16. Developer post

    Roof fix - 0.50x0299a

    Hot roof patch -Fixed a bug that makes a half-roof become a normal roof when the world is loaded

  17. Developer post

    Energy fix - 0.50x0297a

    Hot fix energy usage. Due to a bug, energy consumption was not reduced in the last update. In this patch I fixed this and now the generator and batteries are working longer ːbigboltː

  18. Developer post

    Energy - 0.50x0275a

    The system is up and running... Receiving data.... Hi all survivors, for a long time the game had an uncomfortable energy and wiring system. I've been getting a lot of feedback and I've finally fixed the situation! I'll start with the most important thing right away, yes this is

  19. Developer post

    New energy system in development

    An early prototype of the new power system, each object will now have a marked Input and Output port for power. Here you can give us your opinions and suggest any adjustments. I'm always interested in having a dialogue with the community :)

  20. Developer post

    Orbital discount

    To celebrate the release of the new update, I'm launching a discount. Thank you to everyone who supports the project! ːbigboltː