With the big screen adaptation of The Mortuary Assistant set to arrive in theaters next month, the first trailer is here to remind us all that sometimes works sucks, but all you can do is power through to the end of your shift and hope tomorrow is better... Read more.
With the big screen adaptation of The Mortuary Assistant set to arrive in theaters next month, the first trailer is here to remind us all that sometimes works sucks, but all you can do is power through to the end of your shift and hope tomorrow is better... Read more.
Hey everyone! I'm bringing my head up for air from Paranormal Activity development to announce something that is absolutely unreal to me! The Mortuary Assistant movie has been in production for a bit and I know I've mentioned it but haven't really shared much (film is new to me s
Hey everyone! I'm bringing my head up for air from Paranormal Activity development to announce something that is absolutely unreal to me!
The Mortuary Assistant movie has been in production for a bit and I know I've mentioned it but haven't really shared much (film is new to me so didn't want to share when I shouldn't) but now the movie is coming to theatres February 13th!!!
Obviously, I'm beyond excited. When I started my indie game development journey almost 8 years ago, I didn't know how to program. I came from an art background, so I had to be self-taught. There were many failures along the way and I could have never imagined where things would wind up. This is a truly emotional and momentous occasion for me and all involved in the film.
The movie is directed by Slapface director Jeremiah Kipp who has become a close friend to me and I could not be more grateful for the dedication and love he and the entire cast & crew brought to the film. I was fortunate enough to be on set the entire time and work with some amazing people.
I hope this isn't the last time I get to be involved in a film. It was a life changing experience for me and I hope you all go see it in theaters February 13th. It will release on Shudder some time after.
I plan on doing a stream soon on my twitch soon to just talk about the experience and answer any questions just for the fun of it because I understand this is a very rare experience for an average person who made a game.
On that note, thank you all so much for your support of the game and of my work both past and future. I truly love all of you and could not thank you all enough. If you've been here since The Subject, you know how far things have come. Thank you again and go see the movie!!!
Hey everyone! If you've been waiting to see what DarkStone Digital has coming next, go check out the newly launched Steam page for Paranormal Activity: Threshold! Wishlist Now!
Hey everyone!
If you've been waiting to see what DarkStone Digital has coming next, go check out the newly launched Steam page for Paranormal Activity: Threshold!
Hey everyone, in case this update brought you here, the game has just been updated to include the fix for the Unity security vulnerability. This update means the game is fully up to date and secure. You can read more about the Unity issue here: View game page Thanks for keeping y
Hey everyone, in case this update brought you here, the game has just been updated to include the fix for the Unity security vulnerability. This update means the game is fully up to date and secure. You can read more about the Unity issue here: View game page Thanks for keeping your game updated, and as always, we appreciate your support!
Hey everyone! It's been a very busy time working on my next game and being on set for the filming of The Mortuary Assistant movie but I managed to get some time to fix a bug that was blocking progress. Fixed an issue with one of the bodies (blond woman with short hair) that would
Hey everyone! It's been a very busy time working on my next game and being on set for the filming of The Mortuary Assistant movie but I managed to get some time to fix a bug that was blocking progress.
Fixed an issue with one of the bodies (blond woman with short hair) that would prevent the player from recording an identifying mark causing a soft lock in progress.
Sorry it took so long to address this issue! I'm still one guy working on about 6 different things. I still want to give love and support to MA but I need to balance that time. Thank you everyone for your continued support of the game and my work!
The Mortuary Assistant: Definitive Edition Possesses Steam TODAY The Mortuary Assistant Definitive Edition launches today with more haunt events, new bodies to embalm, embalming only mode, bug fixes, performance improvements, and more. It has been two long years to the day since
The Mortuary Assistant: Definitive Edition Possesses Steam TODAY
The Mortuary Assistant Definitive Edition launches today with more haunt events, new bodies to embalm, embalming only mode, bug fixes, performance improvements, and more. It has been two long years to the day since I first launched The Mortuary Assistant and it has been one of the most unbelievable experiences of my life. I have every single one of you to thank for that.
The Definitive Edition is less about adding gobs of new content (though there is new content) and more about making sure my most loved project is in a state that I can be proud of as I turn my focus on to my next project Paranormal Activity. I have plenty of plans to return to River Fields, don't you worry, but it's time to give this version a proper sendoff on to console with one more update for everyone! I hope you enjoy the Definitive Edition!
This free update comes to owners of Mortuary Assistant on both PC and Nintendo Switch, with the game launching on PlayStation and Xbox as well!
You may be wondering what exactly is in this update, well here it is:
Steam Community Items! I have added collectable steam community items! Badges, Trading Cards, Emotes, and backgrounds to collect as you punch the clock a the mortuary!
Definitive Edition Updates
Embalming only mode - embalm unlimited bodies
New Haunt Events
New bodies to embalm
New Valentine's Day seasonal event (Stop by the mortuary in February)
The Mortuary Assistant: Definitive Edition Haunts August 2nd Darkstone Digital is bringing more scares, more lore, and an endless embalming-only mode for those more interested in Rebecca's day-to-day work without the worry of being scared on August 2nd with The Mortuary Assistant
The Mortuary Assistant: Definitive Edition Haunts August 2nd
Darkstone Digital is bringing more scares, more lore, and an endless embalming-only mode for those more interested in Rebecca's day-to-day work without the worry of being scared on August 2nd with The Mortuary Assistant: Definitive Edition!
Along with this free update to owners of Mortuary Assistant on PC and Nintendo Switch, the Definitive Edition is also going to be available on consoles! The Mortuary Assistant: Definitive Edition comes to PlayStation and Xbox on the same date with some new content too!
Embalming only mode - embalm unlimited bodies
New Haunt Events
Additional Lore
New bodies to embalm
New Valentine's Day seasonal event (Stop by the mortuary in February)
Hello everyone! It's been a rather long time since I've been able to do an update on things and I'm here with two purposes: give you a bit of an update on what's going on and tell you a bit about a new program we are starting up at DreadXP. Mortuary Assistant Console Release &
Hello everyone! It's been a rather long time since I've been able to do an update on things and I'm here with two purposes: give you a bit of an update on what's going on and tell you a bit about a new program we are starting up at DreadXP.
Mortuary Assistant Console Release & Definitive
First! The Mortuary Assistant is seeing a console release happening very soon. I wish I could give solid dates but so much depends on the certification process through console partners before you actually know. All I can say is that all consoles partners have the build and as soon as they approve it, I will give you all a date!
The version launching will be the Definitive Edition and it will be going live here on Steam at the same time. Definitive includes a number of stability improvements, bug fixing, lore, new haunting events, embalming only, and more. Mainly, Definitive is the version of Mortuary Assistant that I am most happy laying to rest so I may move on to new projects.
Owners of the PC version will get Definitive for free as will Switch players who already own the current port of MA on it.
Paranormal Activity
This is my current project and still has a long way to go in development. Since I'm working directly with Paramount, there is a bit of red tape I need to go through before I can start sharing my work the way I have in the past with streams and various social posts. However, I will work to be able to start sharing progress as soon as I'm able.
XP Ultra & FLATHEAD
FLATHEAD is the first title launched under our new XP Ultra program. For those that don't know, I am now the co-director of DreadXP and the Ultra program is something that means a great deal to me. It's designed to give games that may normally be overlooked by publishers a chance to receive support they may not normally get. We wanted to keep the spirit of the DreadX collections alive without the issues they brought on behind the scenes (they were a lot of work and demanding for all involved usually resulting in crunch)
Think of XP Ultra games as a single game from the collections but amplified. Ultra games are small and experimental with compelling gameplay mechanics, weird concepts, and short play times (1-2 hours)
I feel FLATHEAD is a perfect embodiment of what we are looking to do with XP Ultra and I had the pleasure of working directly with the developer Tim Oxton (creator of Silkbulb Test) to work out the kinks on game design and help him bring his idea to finish. As a developer myself, I wish there was a program like this when I was first starting out in the indie space and I really hope it brings something valuable to the indie horror space. Please give Flathead a wish list and grab it on Thursday!
Patch Notes Bug Fixes: Fixed a bug that would cause the player to teleport at the wrong time Fixed a bug that would keep the player's look restricted during various events And as always, please post any issues you come across or feedback you may have in the The Mortuary Assistant
Patch Notes
Bug Fixes:
Fixed a bug that would cause the player to teleport at the wrong time
Fixed a bug that would keep the player's look restricted during various events
Patch Notes Major Additions: Added a new body for Halloween Miscellaneous: Added thumbstick support for UI navigation on controller Added an extra save point when successful starting Ending 6 Added an extra layer to ensure all four sigils spawn in the world by end of night Bug Fi
Patch Notes
Major Additions:
Added a new body for Halloween
Miscellaneous:
Added thumbstick support for UI navigation on controller
Added an extra save point when successful starting Ending 6
Added an extra layer to ensure all four sigils spawn in the world by end of night
Bug Fixes:
Fixed some bugs related to haunting events blocking story events
Fixed an issue where dropping a mark may cause it to not return when reloading a game
Fixed a bug where subtitles were not appearing in the ending scenes
A new terror from the publisher behind The Mortuary Assistant enters the neighborhood ... Something's not quite right at the long abandoned Sunrise TV Studio Lot... Get ready to confront your deepest fears as the puppets of your fondest memories turn on not just each other but yo
A new terror from the publisher behind The Mortuary Assistant enters the neighborhood...
Something's not quite right at the long abandoned Sunrise TV Studio Lot...
Get ready to confront your deepest fears as the puppets of your fondest memories turn on not just each other but you too! Step into a world of childhood nostalgia turned nightmarish with the highly anticipated release of My Friendly Neighborhood!
The cast of MFN is ready to meet you, but be careful and don't get too close!
Patch Notes Major Additions: Added more lore-based content to the game A new ending has been added to the game. What new secrets will you uncover at River Fields Mortuary ? Added new haunt events Added 3 new bodies to ebalm Haunt aggressiveness slider that changes how frequent th
A new ending has been added to the game. What new secrets will you uncover at River Fields Mortuary?
Added new haunt events
Added 3 new bodies to ebalm
Haunt aggressiveness slider that changes how frequent the player experiences haunt events has been added
Miscellaneous:
Improved portions of the haunt system to better work with the new slider
Bug Fixes:
Fixed an issue where players could still moisturize with the quick inventory open
Adjusted some lighting issues
A number of fixes to the finale system that were causing various soft lock issues early in a shift.
Fixed a bug in the tutorial sequence where the door note did not display the correct initial interact icon
Fixed a long standing performance issue with the endless hall event
Fixed an issue where it was sometimes difficult to open the basement doors due to interact distance
Adjusted some lighting issues
Note From the Dev:
Thank you everyone for continuing to support and play The Mortuary Assistant! As I’ve stated in other posts, this update will be the last major update for the foreseeable future. That doesn’t mean there won't be any updates but I have been supporting MA exclusively for almost a year now and it is time for me to focus on new projects and content. Keep an eye out for random things like new bodies, haunts, etc. but the updates will slow dramatically from here. Thank you all again so much for being here to enjoy The Mortuary Assistant!
Patch Notes Miscellaneous: Added remaining language localization: Spanish ( LATAM ), Italian, German, Japanese, Korean, Chinese ( Simplified ), and Turkish Improved text displays for localization Changed intro and ending sequences to respect graphics settings in options. This wil
Patch Notes
Miscellaneous:
Added remaining language localization: Spanish (LATAM), Italian, German, Japanese, Korean, Chinese (Simplified), and Turkish
Improved text displays for localization
Changed intro and ending sequences to respect graphics settings in options. This will hopefully address various player issues with crashing during the intro as well as poor performance during the ending scenes.
Added a timeout for key binding if no button is pressed after 5 seconds. This addresses a soft lock issue.
Bug Fixes:
Fixed controls menu to display localized text
Fixed outstanding bugs with various haunting events
Fixed an issue where you could drop an important item in the game during a demonic hallucination and lose it causing the player to need to restart (ex. Dropping the fully mixed cleaning fluid during an event and leaving it there will cause it to relocate to the mortuary after the event is complete)
Hey everyone! It's been a very exciting and also very busy time for me since the launch of The Mortuary Assistant. There's a movie in the works, a new project with DreadXP based on the Creepshow TV series, localization, console porting, in addition to the many fixes and new conte
Hey everyone! It's been a very exciting and also very busy time for me since the launch of The Mortuary Assistant. There's a movie in the works, a new project with DreadXP based on the Creepshow TV series, localization, console porting, in addition to the many fixes and new content I am making for MA.
The other awesome thing that I am really excited to share with you all is a chance to get a plushie based on the mimic! I've never had the opportunity for something like this and it is really amazing to be able to do. The campaign just went live today so you can head over to the Makeship page and pledge to get one!
Makeship functions in a similar way to crowdfunding sites. There is a goal of pushie purchases that needs to be met. If the goal is reached, the plushie goes into production and everyone who ordered one will receive it when it's complete! There is no limit that can be sold, only a minimum goal that needs to be met. The campaign only goes for a certain amount of time!
I feel extremely fortunate for the response to The Mortuary Assistant and it has awarded things like this that I never thought could happen for my work. I really want to thank all of you who have played the game. Thank you for your feedback, sharing your favorite moments, and more. Keep an eye out for the new ending that I am working on as well as console release coming soon on all consoles!
Patch Notes Miscellaneous: Added Brazilian Portuguese language support Fixed an issue where you could tell the possessed body by the location of the embalming report Fixed an issue with the credits when using a ultra wide screen monitor And as always, please post any issues you c
Patch Notes
Miscellaneous:
Added Brazilian Portuguese language support
Fixed an issue where you could tell the possessed body by the location of the embalming report
Fixed an issue with the credits when using a ultra wide screen monitor
We're happy to announce that The Mortuary Assistant is now Steam Deck Verified ! You can take your embalming sessions, sigils, and demonic secrets on the go! Pick up The Mortuary Assistant Now! And as always, please post any issues you come across or feedback you may have in the
We're happy to announce that The Mortuary Assistant is now Steam Deck Verified! You can take your embalming sessions, sigils, and demonic secrets on the go!
Patch Notes Miscellaneous: French localization has been implemented. The game will now attempt to automatically detect your system language on the first run. If your language is not found, it will default to English . Language can be changed at any time in the main menu ( upper r
Patch Notes
Miscellaneous:
French localization has been implemented.
The game will now attempt to automatically detect your system language on the first run. If your language is not found, it will default to English.
Language can be changed at any time in the main menu (upper right)
Lots of necessary code work to support additional languages as they come in.
A UI display of the clipboard can now be toggled by pressing [T] when on the embalming checklist. (there is no UI display for inspection as it isn’t really necessary)
Look sensitivity now has a max value of 1 changed from a previous max of 0.25
Options changes now save when pressing escape to un-pause in addition to closing the options menu.
Bug Fixes:
Fixed an issue where initial button prompts were not displaying correctly on Steam Deck. (Hopefully this will get the game to full Steam Deck approval)
Fixed an issue where some subtitles were not displayed.
Fixed an event that was causing players to be stuck in the cold storage hall when the body contorted.
Adjusted the gurney to turn a bit faster when using a controller
Patch Notes Bug Fixes: Fixed a bug where the left arm of a specific body would jingle instead of inspect the body part And as always, please post any issues you come across or feedback you may have in the The Mortuary Assistant Bugs and Feedback Thread or on the relevant channels
Patch Notes
Bug Fixes:
Fixed a bug where the left arm of a specific body would jingle instead of inspect the body part
Patch Notes Miscellaneous: Improvements to portions of the haunt system Bug Fixes: Fixed issues with various haunting events that may cause the bodies to stick out of closed cold storage doors Fixed a door collision issue Fixed various haunting events that were causing a longer w
Patch Notes
Miscellaneous:
Improvements to portions of the haunt system
Bug Fixes:
Fixed issues with various haunting events that may cause the bodies to stick out of closed cold storage doors
Fixed a door collision issue
Fixed various haunting events that were causing a longer wait to fire more events.
Fixed an issue where look inversion would reset when using the gurney.
Most importantly, fixed an issue where the toilet would not flush.