Released
Oct 24, 2025
Platforms
Last updated
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Updates & announcements

20 posts
  1. Developer post

    Small Hotfix 1.0.1.6

    Hi everyone, We've just pushed another small update to address a few ongoing issues. Fixed a bug where certain abilities, like roadblocks and traps, had targeting arrows pointing in the wrong direction. Increased the frame rate cap. We recommend enabling V-Sync to help keep thing

  2. Developer post

    Small Hotfix 1.0.0.248

    Hi everyone We’ve finally identified, located, and resolved the issue causing GPUs to overheat , even on newer rigs. Especially the Region maps at the player desk have been the culprit, and that should be much better now. If you're still experiencing performance issues, please le

  3. Developer post

    Small Hotfix 1.0.0.238

    Hi everyone, and welcome to the Successor miniature universe! Stepping out of Early Access is rarely uncomplicated, and, regretfully, some of you have encountered frustrating issues. GPU overheating Some problems are more complicated to track down and fix than others. With this u

  4. Developer post

    Major update 1.0 into Full Release

    Hi everyone, The day has finally come — Successor hits 1.0 today! After months of updates, testing, and community feedback, we’re thrilled to celebrate the full release as we step out of Early Access. View game page Alongside this milestone, we’re rolling out one of our biggest u

  5. Developer post

    Successor 1.0 Launching Friday, October 24

    Hi everyone, The day has finally arrived, Successor 1.0 launches on Steam this Friday, October 24! We’re celebrating with a 35% launch discount and a major update , and we can’t wait to welcome new & veteran players into Successor’s miniature tabletop world . It’s been a long

  6. Developer post

    Update: Meet the Occultist + New trophy Crowns

    Hey everyone! We're excited to drop a fresh update that introduces the Occultist to the hero pool. You can now unlock and recruit this dark and mysterious spellcaster on your journey. It's been a while since the last update. Thanks for your patience. We've been heads-down launchi

  7. Developer post

    Small hotfix

    Fixed an issue where quitting the game after receiving an Event card in a region would make the game crash next time playing on that profile. If you have experienced this, your profile should now be playable. Best regards The Playwood Project Dev Team

  8. Developer post

    The Druid Arrives with New Quests & 20% Off!

    Hi everyone, We're back with a fresh update for Successor ! With a brand-new hero , new region event feature, and some shiny new trophies to collect, it's the perfect time to jump back in and continue your conquest. Thank you for all the feedback via Discord and here on the forum

  9. Developer post

    Dev Log – What's Cooking

    Hi everyone, Not sure if you've had a chance to take down Lord Necromancer Volak and his undead Grimlegion from our last major update, but while you've been breaking bones, we've been busy in Copenhagen cooking up the next exciting update for Successor ! And we're ready to reveal

  10. Developer post

    Small Hotfix 0.8.1.4

    We just released a small hotfix 0.8.1.4 Fixed Shield Slammer - it should work now Fixed Sanctuary Relic (Priest upgrade) - it should heal friendly units now Fixed issue where wrong region map textures was loaded We had a report about Archer dealing 0 damage, but could not reprodu

  11. Developer post

    Plague of Bones is out!

    Hi everyone It's finally here: our first significant update for Successor ! This update introduces an all-new campaign, a powerful new hero, fresh side quests, and challenges packed with fantastic loot. There's a lot of new content to explore, and we hope this conquest will be bo

  12. Developer post

    Dev Log - Whats Coming Next

    Hi everyone, It's been a week since Successor launched into Early Access, and we've been working hard to address critical issues and prepare our first major update to the game. Cleaning out the bugs There are still rare cases where the win condition doesn't trigger, causing playe

  13. Developer post

    Hotfix 0.07.38.10

    Situations can arise in which an objective is not resolved in fights against the Blackrock bandits and the Dregg Spore Sprout. We have nerfed some of their abilities to reduce the chance of bugs appearing until we have a more solid fix. Mind control now happens often, with a bit

  14. Developer post

    Hotfix 0.07.38.08

    Hi everyone We have a quick hotfix addressing one specific issue reported by our players. Fights against Blackrock bandits in the mountains went unresolved after all units died, leaving the player stuck at the board. We have fixed an issue with their jumping around, so they shoul

  15. Developer post

    Successor is Now in Early Access!

    Hi Everyone The day has finally arrived. Successor has officially entered Early Access, and we couldn't be more excited to share it with you! We've been working tirelessly over the past months to get everything ready. While there are still a few rough edges to smooth out, we're c

  16. Developer post

    Update 21

    Hi everyone! We hope you're as excited as we are for Successor's Early Access launch on May 29! After years of development, we can't wait for you to finally get your hands on the game and help us shape the final details, refine features, polish corners, and bring everything toget

  17. Developer post

    Successor Enters Early Access May 29!

    Hi everyone, The day is finally here, and we’re thrilled to announce that Successor will launch in Steam Early Access on May 29! ...Yes, it's just a few days away! It’s nerve-racking and exciting to finally loosen the reins and let Successor into the world. You’ll soon be able to

  18. Developer post

    Free Demo & Kickstarter

    Hi Everyone Today, we're excited to share a major update on the development of Successor. Thanks to months of dedicated playtesting, we've received invaluable feedback that has helped us improve the game in many areas. But as we stand at a crossroads between moving directly into

  19. Developer post

    Update 20

    Hi everyone The past two weeks have been super hectic with the playtesting of the upcoming Successor Demo. We have received lots of great feedback pointing out both technical and design issues that needed our attention. You can see all the details in the patch notes below. Play-t

  20. Developer post

    Dev Log: The Archer

    Introducing Our New Archer Model A former mercenary of the House of Silver Coin, the Archer now roams the land in search of adventure and fortune, driven by a relentless desire to find new targets for his arrows. The Archer is a highly potent backline unit capable of delivering s