Reverts to old low poly forces update
Reverts to old low poly forces update
Developer posts and news about this game.

Reverts to old low poly forces update

MP5 Hey everyone! New updates this week starting with... Changelog: - More menu bug fixes - MP5 now unlocked by default, great starter weapon! - New Shotgun Added! - Uzi recoil reduced - SVD Damage reduced - Toy box map updated, spawns and new objects, fixes. - Sprint speed dramt

Hi everyone! So excited to be releasing in early access and having you all onboard with me, I know i been developing this game for quite some time and thank you all to the game testers who helped make this possible to allow us to release to more span of pc players across the glob

Hey everyone it's Matt here, Just solo developer working on this project currently, thinking on alot of additions to the game to help further the development and growth of the community with a level editor, steam workshop, item drops, ect but currently game is in its infancy baby

Hi everyone! I'm announcing our Early Access Pre-Pre Alpha planned release date: Jun 20, 2020 @ 3:00am PDT in less than 1 month. Why so Soon? - I'm very confident we have a solid playable game with no major game breaking issues, we'd love to hear what you think! Lets get more pla

Hey everyone its matt here, some changes in this build - Volga Barracks added back into game thanks to Vaatn - I updated ToyBox with more clipping fixes, spawns and map changes. - Allegros Cove updated, fixed ai spawns. - Menus updated - Ai updated - Steam Store page updated. Joi

Just like the title we're introducing 2 Maps, 1 being completely new and the other being an old but newly updated and working back in the game 2nd map by Allegro . Matt s new Map (ToyBox) I wanted a fun huge map friendly to every viewer, easy to understand and get this you can pl

Hi everyone Matt here! I wanted to let you guys know this is a minor patch but overall some great changes. Update 9 HOTFIX POST-AFTER PATCH (Minimap Updated, Recoils updated, menus update. - Removed P90 for further testing - Updated lighting in Ravesta Hideout map, and fixed out

Hi everyone It's Matt Sowards Here from Team Ravesta Games and We all hope everyone is doing the best they can during these hard times we're facing COVID! But no matter, we have new changes such as Realistic Bots, New Lighting, Weapons Balanced & More. Matt's Changelog - Upda

Changelog: - Allgegros Cove map temporarly removed until finished. - Blitzkrieg map temporarly removed until finished - Matt's bridge map temporarly removed until bots are fixed. - Removed non-poly character hands on all weapons. - New jump sound added - New double jump sound add

Hey everyone! Back to our second major update, well really the 7th update but second big patch with alot of content. Featuring shotgun fixes, all weapon fixes, hitboxes with headshots fixed, and 2 new maps, we have alot more content in store come try out the latest patch. Full Pa

Hey everyone! Introducing Build Update 6.. Featuring new UI, Map Improvements, Level Improvements, and more. - Military Map Updated - Pause Menu updated - Pause menu fixed for some users couldn't resume - Main Menu overhauled and updated - some weapons have been temporarily remov

- Stamina System Removed, Freely fun around forever. - Minimap for Military Base and Bank have been updated - Scar Damage Increased - Bolt Action Sniper time to use after sprint changed from 0.3 seconds to 0.1 seconds - Bridge Map Updated for easier access across bridge - Bridge

- KILL STREAK SYSTEM ADDED (UAVS, ATTACK CHOPPER AND MORE) - Pause menu freezes when alt tab, now FIXED. - Bank map temporary removed for more testing and optimization pass. - Rocket Launcher Added - Third Person added - Sniper updated - Shotgun sound fixed - Level system added -

This is a Hotfix Update Patch for Build Update 4 there was some issues that went past my head that i couldn't test by myself so thanks to my Game Testers in Discord. i have solved and updated the game to feel much smoother just by a few tweaks. - Ai Nerf - Bridge out of map fixed

Thank you everyone for joining our discord and playing our game so far we have over 50 new members on our Discord and 10 on Game Testing. Update 4: New Map, Bridge, Game Changes and more! - New map added (Matt's Bridge) - all maps updated - ai has been slightly updated we need mo

- Bank map updated - Military Base map updated - ak hip recoil fixed - ak crosshair reticle now fixed. - Shotgun Added - new sniper sound added Find any bugs or want to provide suggestions? Join Our Discord:

Join our Discord to get your Game Testing Role Sign up for Beta Free Here:

Tip: Restart your steam to get the Latest update of Low Poly Forces as its updated constantly daily sometimes 5 times a day . So by Default we turn auto-updates OFF . New changes - Jump Gravity, Speed and smoothness has been adjusted. - Grenade live time has been reduced from 5 s

Build 1 - Update (Steam Intergreation, Maps and weapon Balances) - Steam has been integrated to replace legacy login system. - New sound for scar - All weapons adjusted for first gameplay pass - Bank map updated - Military map updated