Patch 5/23/2020
Fixed a bug that left the Madness effect active even after overwriting it with another spell Solitude now reads: Attack an adjacent enemy for 3 damage. If there aren't any adjacent enemies, gain 3 Actions instead.
Developer posts and news about this game.

Fixed a bug that left the Madness effect active even after overwriting it with another spell Solitude now reads: Attack an adjacent enemy for 3 damage. If there aren't any adjacent enemies, gain 3 Actions instead.

I wasn't intending to update the game daily post-launch, but here we are. This was an easy change to make since I already had the mechanic coded, I just needed to make it happen. The Explorer will now have the ability: Any spell may appear in any area. This means that you might f

Rocklands-4 now can only spawn 1 Void Cultist, down from 2. The second cultist has been replaced by a Minotaur or Cyclops at random. I like this level and think it has an interesting and tense challenge where damage is almost always unavoidable. That said, it's frustrating to spa

First of all, thank you to everyone that's bought the game! This is just a small patch to address some poorly worded spells, so nothing major is changing with this patch. If you encounter a bug, please report it in the Steam forums. Thanks! Attempting to cast Ping now displays th