Fixed the desert bunker door bug (it is now an exit only door). Fixed the desert teleport so it will work as planned. I made some changes to improve optimization. Fixed a bug with the player hands in first person.
Fixed the desert bunker door bug (it is now an exit only door).
Fixed the desert teleport so it will work as planned.
I made some changes to improve optimization.
Fixed a bug with the player hands in first person.
Added bullets when looting. Fixed various instruction notes. Changed inventory titles for more clarity. Fixed bugs when the enemy drops a weapon. Changes some icons. Improved crafting mechanism to auto-search components in both player inventory and car inventory.
Added bullets when looting. Fixed various instruction notes. Changed inventory titles for more clarity. Fixed bugs when the enemy drops a weapon. Changes some icons. Improved crafting mechanism to auto-search components in both player inventory and car inventory.
Added info messages. Added car icon to find your last car with Z button. Added weapon boxes with high level weapons at few locations. Added loot boxes in campfires. Fixed some bugs & misspellings.
Added info messages. Added car icon to find your last car with Z button. Added weapon boxes with high level weapons at few locations. Added loot boxes in campfires. Fixed some bugs & misspellings.
Improved jump animations. Add suport for 21/9 screens. Improve trading ui design. Moved teleports and add an info message. Fixed some spelling mistakes. Fixed story details. Improve melee hit detection. Improve 3d person cam distance. Improve car fall damage behavior. Lowered xp
Improved jump animations. Add suport for 21/9 screens. Improve trading ui design. Moved teleports and add an info message. Fixed some spelling mistakes. Fixed story details. Improve melee hit detection. Improve 3d person cam distance. Improve car fall damage behavior. Lowered xp amout for level up. Add bulets when exit the house for the first time. Fixed some bugs.
Fixed bug when driver animation didn't stop when the car was damaged. Fixed bug when the car floats in the air when it damages. The car engine sound now mutes when the menu is on. Added ambient sound to the cave. The escape button now closes all menus. Added text content to Anarc
Fixed bug when driver animation didn't stop when the car was damaged. Fixed bug when the car floats in the air when it damages. The car engine sound now mutes when the menu is on. Added ambient sound to the cave. The escape button now closes all menus. Added text content to Anarchists camps. Fixed the car workstation in the bioscience yard that was bugged. The car turn speed is now not affected by frame rate speed.
Removed 60fps limit. Added some dialogue lines. Added marker for the garage. Fixed sprint animation to match the actual speed. Added a teleport sign. The cursor design changed. Improved character's face skin texture.
Removed 60fps limit. Added some dialogue lines. Added marker for the garage. Fixed sprint animation to match the actual speed. Added a teleport sign. The cursor design changed. Improved character's face skin texture.
I am working on a car workshop that will be available all over the map in different locations. the workshop will be used to craft upgrades after collecting items and parts from factories. Installing machine guns and shields, paint jobs, car repair, and car retrieve if the player
I am working on a car workshop that will be available all over the map in different locations. the workshop will be used to craft upgrades after collecting items and parts from factories. Installing machine guns and shields, paint jobs, car repair, and car retrieve if the player wants to change one car with another and continue in his way. The workshop is a work in progress, that will be further developed later on in development as other upgrades will be created. As always I start by making the basic 3d element and functionality, and later keep adding details and functions as the game progress. so things are never finished until the end so they can be changed and modified all the time.