Shelter Manager

Hamsters Gaming

Released
Dec 3, 2021
Platforms
Windows
Last updated
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Updates & announcements

9 posts
  1. Developer post

    Big update! Windowed mode, updated sandbox, added tutorial

    Today we are pleased to add big update just before the New Year. 1. We added windowed mode, which was requested by a number of players. Probably should have done this a long time ago. Also added a choice of screen resolution. 2. In the campaigns "Asia" and "Europe" added modes of

  2. Developer post

    The player-selected update is already present in the game!

    The third big update is ready! What's new? 1. New maps. We have added Europe and Asia maps. Only the military sandbox is currently available for these. Scientific and civil ones are going to be added further on. 2. New rooms. We have previously added two unique Science Bunker roo

  3. Developer post

    The second global update is finally in the game!

    The second global update is finally in the game! Drone, expeditions, marauders and a new tutorial! 1. We added a great new feature - Drone. You will be able to assemble the drone from different parts, improve different elements: engines, scanners, batteries, and grenades. You wil

  4. Developer post

    The result of the player vote! What wil be in updates?

    The time has come, to sum up, the voting results. Option "3" wins by a large margin: You can build more types of rooms in the bunker. Since this option got so many votes, we have decided to be especially careful with the update. What is coming in future updates? 1. There are curr

  5. Developer post

    Vote for New Update!

    It's time for you to vote for the update that's worth implementing. At the moment, in addition to minor edits, we're working on a solid tutorial for the Sandbox. When we're done, players will be able to play the Sandbox immediately, but there will be a must-see 40-step tutorial t

  6. Developer post

    First major update! Difficulty, room levels, redo moral, sandbox.

    Today we're introducing the biggest update that will change the game in the way you asked for. It will make the game noticeably easier, more intuitive, and controllable. 1. The term "Recruit" is removed. So if you have a weapon, you can create a soldier straight away. It will cos

  7. Developer post

    Tutorial (First 3 missions)

    Finally, we were able to analyse the player experience and almost completely rework the hints on the first three missions. - Instead of 14 tips/advises in the first three missions - there are now 39 tips. You could say that the first three missions should now be fully comprehensi

  8. Developer post

    Tutorial hotfix (mission 1)

    Judging by the first mass reaction - you enjoyed idea of ​​the game, and our new mechanics. But now we need non-stop work to improve learning, prompts, and more. Some of the players understand everything now, but of course we want the game to be easily perceived by everyone;) Now

  9. Developer post

    We're actively preparing for the Release! October 8!

    Almost a year of development is gone. Judging by the feedback from the testers - the game turned out to be really interesting. At the moment we are working on hints and first user's experience mostly. We invite a lot of testers and bloggers to try the game and tell us what exactl