Steam Achivements!
Hey all! We've added in Steam Achievements after a few requests for them, and also fixed up a few graphical bugs along the way. As a reminder we would love to have you at the Kirisame Jump discord!

Developer posts and news about this game.

Hey all! We've added in Steam Achievements after a few requests for them, and also fixed up a few graphical bugs along the way. As a reminder we would love to have you at the Kirisame Jump discord!

Hello! Launch week has been a hectic time. Thank you as always for sticking with us! We have launched a Discord server for Kirisame Jump, which many of you have already joined to give us feedback. Please, come in and talk with us! We appreciate every story you all can tell us, an

Iwate Mountain Dance is releasing tomorrow. It's been a journey! From starting out as part of a monthly game jam, Iwate has grown from a demo to a polished release. Iwate represents a large chunk of my beliefs in game design, especially regarding boss fights -- every fight is a s

Hi all! We're finally on Steam! It's exciting to see the game grow to an almost-ready state and at this point, most of the core gameplay has been finished. I am now mostly working on polishing the fights, the decorations, and putting everything together. This week was focused on

In many games, defeating tough enemies is an event to be celebrated. But really, the defeat of a tough foe also comes with a sense of loss -- a character in the world has been removed, and will never be back. Iwate Mountain Dance focuses on this feeling of loss. I wanted to explo