Surviving the Abyss

Rocket Flair Studios · Paradox Arc

Released
Nov 5, 2024
Platforms
Windows
Last updated
Wishlist on SteamAdd it on the Steam store page. Opens in a new tab.

Updates & announcements

20 posts
  1. Developer post

    Surviving the Abyss - Update 1.0.5 - Patch Notes

    Hey everyone, just a small patch this time related to the recently announced Unity Engine vulnerability. Stay tuned for additional updates, and don't hesitate to share your feedback with us either here or on our Discord server. Changelog: Update to patch Unity vulnerability. Stab

  2. Developer post

    Surviving the Abyss - Update 1.0.4 - Patch Notes

    Hey all, Firstly we'd like to apologise for the longer than anticipated wait for the next update. It's taken us some time to put a team in place to continue work on the project. This update has been concerned with fixing and improving UI, UX, balancing and performance following t

  3. Developer post

    Surviving the Abyss - Update 1.0.3 - Patch Notes

    In this latest patch we've addressed some performance issues, a number of bugs, and a requested change to the camera. Stay tuned for additional updates, and don't hesitate to share your feedback with us either here or on our Discord server. Changelog: Fixing performance issue tha

  4. Developer post

    Surviving the Abyss - Update 1.02 - Patch Notes

    Hey all! In today's patch we've addressed a number of bugs reported last week from the 1.0 release. Stay tuned for additional updates, and don't hesitate to share your feedback with us either here or on our Discord server. Changelog: Fixing issue where loading a save that fails t

  5. Developer post

    Surviving the Abyss - Update 1.01 - Patch Notes

    Hi everyone! In today's patch we've implemented several bug fixes including fixes to the Brig, changes to mining relay visibility and incorrect status tags appearing on unstaffed buildings. Stay tuned for additional updates, and don't hesitate to share your feedback with us eithe

  6. Developer post

    Surviving the Abyss - 1.0

    Overseers, Welcome to the Abyss. After months of preparation, and countless hours in the depths, we are thrilled to announce that Surviving the Abyss has officially launched in its full 1.0 version! This release represents the culmination of our efforts to bring you an even deepe

  7. Developer post

    Update 1.0 - Preview

    Overseers, the time has come. We're excited to announce that Surviving the Abyss 1.0 is set to launch on Tuesday November 5th! Including new narrative, missions, story, buildings and more. This isn't the end of our journey, as we've planned a number of free updates following 1.0.

  8. Developer post

    Surviving the Abyss - 1.0 - Coming soon!

    Overseer! Welcome back. Surviving the Abyss will be releasing in 1.0 this year, and we’re also happy to announce that we’ll be supporting the game with another 4 free updates following the initial release. We’ll be announcing the release date of the 1.0 update, in the coming mont

  9. Developer post

    Update 0.3.0

    Hey everyone! Update 0.3.0 is now live. This update brings a wide variety of changes to cloning, genetics, crew, exploration, resources, the anomaly and more. Check out below for the full changelog! Changelog: Genomes, and creating the genetic sequence: The next phase of our Clon

  10. Developer post

    Surviving the Abyss: Unstable Branch & Update 0.3.0 Preview

    Hey everyone! The new update is now live on our UNSTABLE branch. This is available for everyone by following the steps below! We intend to put the update live on the main branch next week :) Unstable Branch To access this branch, you can take the following steps: Fully exit and r

  11. Developer post

    Major Update 0.3.0. Preview

    Hey everyone! We're currently well into development of our next major update, and we're just about ready to start sharing some details! Firstly I want to mention that an early version of this update will be live on the unstable branch towards the end of next week. (Find out how t

  12. Developer post

    Update 0.2.2 - Patch Notes

    Hey folks! Today's update fixes another few issues raised over the holidays. We're now hard at work on the next major update, we'll be talking more about this on our Discord very soon! Bug Fixes: - Fix for error when building oil wells in some circumstances - Updated Advanced Air

  13. Developer post

    Update 0.2.1 - Hotfix Patch Notes

    Hi everyone! Today's update fixes a couple of small issues introduced with the latest patch. Bug Fixes: On load Advanced Air Purifiers now reload correctly. Marine Stabilisers now correctly affect Rosefish populations. Remove all modules when parent building is destroyed.

  14. Developer post

    Update 0.2.0 - Cloning & Crew Aggression

    Hi folks, today we're pushing our latest major update live! This update covers new features, user experience, bugs, new buildings and more. Look out for major updates on cloning plus our new crew aggression / prison system which is covered in more detail below. We have a lot more

  15. Developer post

    Surviving the Abyss: Unstable Branch & Update 0.2.0 Preview

    Hi everyone! Today we're pushing an early version of the next update live to a new unstable branch on Steam. Unstable Branch To access this branch, you can take the following steps: Fully exit and relaunch Steam (you should be prompted to log in again) if it is already open. Righ

  16. Developer post

    Surviving the Abyss: Roadmap for Early-Access

    Hi folks, we wanted to provide some much needed clarity on our plans for early access through to 1.0. We are planning to release 3 larger updates and numerous patches into Q2 2024. The first of these updates involves major changes to the cloning system. Which we'll cover in a bit

  17. Developer post

    Development Update: 1.0 & Beyond

    Hey everyone, We know that it has been a little while since our last post, so we wanted to address that. The TL;DR is that we’re moving forward with a 1.0 plan! Over the past few months, we have been monitoring the game and making some difficult decisions about the future develop

  18. Developer post

    Update 0.1.6.1 Patch Notes

    Hi everyone! In today's patch we've fixed several bugs that have been brought to our attention. This include fixes to Objectives and Anomaly. As always please continue to submit bugs and feedback here & Discord. Bug Fixes: Fixed Unlock UV mode objective. Fix for Outpost objec

  19. Developer post

    Update 0.1.6.0

    Today's Patch 0.1.6.0 is for the Wildlife Acquisition System. This system has been updated to align the functionality of habitat-based buildings, including the Protein Harvester, Biomass Generator and Fauna Trap. These buildings will consume the habitat population, which must be

  20. Developer post

    Update 0.1.5.3 Patch Notes

    Hi everyone! In today's patch we've implemented several bug fixes including fixes to shift clicking buildings blocked by UI, Trench Extractor placement and crew relations tooltips. Stay tuned for additional updates, and don't hesitate to share your feedback with us either here or