AeternoBlade II: Infinity

Corecell Technology Co.,Ltd

Released
Sep 7, 2020
Platforms
Last updated
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Updates & announcements

11 posts
  1. Developer post

    New Patch : AeternoBlade II : Infinity in 4K resolution

    The ultimate AeternoBlade experience — now in 4K. Wield devastating powers over time in AeternoBlade Infinity. With refined, balanced gameplay, master every slash, warp, and reversal through visually striking dimensional battles. Join Bernard, Freyja and newcomer Aeonis on a new

  2. Developer post

    Update Note 2.1.0.3

    In this patch, European version is now brought up to date with the other version. In addition, We've upgraded to the latest Unreal engine 4 version along with a few minor graphical tweaks. This will lay a foundation for a future update to take graphical fidelity to new heights an

  3. Developer post

    Arena Mode DLC

    Get ready for the next frontier of challenge, it’s time to test your time-combat mastery with the New DLC: “Arena Mode” This game mode will provide additional content for Players who seek greater challenges beyond the main game. Also we are Collaborate with Orbital Speed Studio t

  4. Developer post

    Patch r17192: Fix character physics calculated.

    Dear Chronosians, In this patch, we fixed some changes for characters in the physics calculated to correct to fix characters that dropped from the platform while framerate drop. Cheers. ABII:DR Team.

  5. Developer post

    Halloween Patch (r16961)

    Happy Halloween Chronosians. For a limited time, AeternoBlade II: Director's Rewind owners can get the Halloween hat costume DLC for free. The hat will only appear during the event after installing the DLC. We also made Ultimate Freyja DLC costume available for purchase. We origi

  6. Developer post

    HotFix r16849: Fix Colossus Fight Bug

    Dear Chronosians. This hotfix removes a progress-blocking bug during Colossus fights due to the new performance optimization patched previously. Thanks to Blank101® that reported this critical bug to us. Cheers. ABII:DR Team.

  7. Developer post

    Patch r16840: Fix Felix & Bernard Route Bugs

    Dear Chronosians, This patch addressed several critical bugs that we left them intact for so long. \(T^T)/ Felix and Bernard do not get proper level up on their move sets after the Cerberus encounter. This causes the game to be much more difficult than we intended. If you are stu

  8. Developer post

    Patch r16680, Reduce monsters' HP Regen in lower difficulty settings.

    Dear Chronosians. In this patch, we decided to significantly reduce HP Regen rate of monsters on Ridgerode Militia and Time Traveler Difficulty levels. We hope this will help smooth early game experiences and make the game more accessible to wider audiences. The patch also rebala

  9. Developer post

    HotFix (16609): Fixed Pause Menu Characters, DLC hair/cloth physics, ...

    Dear Chronosians. We patched the game again for the remaining critical issues. Sorry for the delay. Fixed vanishing pause menu characters that occasionally happens on some machine configuration. Fixed Rosaline DLC hair/cloth physics messed up in some cinematic sequences. Fixed vi

  10. Developer post

    AB2:DR Patch(r16576), Remove Rare Corpse Collisions, and More Bugs Fixes

    Hello Chronosians. We continue to hunt down bugs that may get in the way of our brave warriors. Fixed Felix’s illusory counter that may persist after use. Time Keeper should no longer mercilessly continue to kick player against the wall to death. Fixed a rare “collision with corp

  11. Developer post

    ABII:DR Patch(16492) Better Lock on, Tutorials, and Bug Fixes

    Hello Chronosians. In this patch, we attempted to fix most critical issues found after launched. Thanks for all the feedback and critics. We hope this help bring smoother game experiences and ease the learning curve of this game especially for new players. Fixed 3D Lock On, now i