Released
May 16, 2024
Platforms
Last updated
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Updates & announcements

20 posts
  1. Developer post

    Ada Lovelace Day Sale - 50% Off!

    Ada Lovelace was the first person ever to publish a computer program (before the first computer was even built!), and Ada Lovelace Day celebrates her, and other women in tech. The ALD Sale is made up of games with a programming theme, including Hexahedra's cube factories. Grab yo

  2. Developer post

    Update to Unity 6

    Hey folks, today's update doesn't bring any new features, but does get the game running on the latest version of Unity. In particular, this means that the game has been updated to avoid the vulnerability that Unity emailed all developers about on the 3rd October. See the Unity bl

  3. Developer post

    Cerebral Puzzle Showcase, 29th May - 5th June

    To celebrate launching at last year's Cerebral Puzzle Showcase, Hexahedra is back with its biggest-ever, one-third discount. The showcase runs until Thursday 5th of June, so make sure you grab a discounted copy before then! Cerebral Puzzle Showcase Event Page

  4. Developer post

    Update 1.07

    Today I've launched a few minor tweaks for a smoother experience. Bugfix: Opening the Steam Overlay no longer triggers the Run One Step feature. This was being triggered because it's bound to Tab, but it now won't trigger if any modifiers (Shift etc) are pressed. Bugfix: The This

  5. Developer post

    Update 1.06

    This update includes a few small fixes: It's no longer possible to place additional Sourcers and Shippers on Megalaser Mishap and bypass most of the level. Fixed a bug where having no saves for either of the last two levels would mean attempting to play either of them would alway

  6. Developer post

    Update 1.04 - more tutorial improvements

    The changes to level 16, Through The Looking Glass, definitely helped with completion rates, but it still has a big drop-off in players who make it through the level. To help with this, I've reworked the Laser tutorials on both that level and the level before (Corporate Transpare

  7. Developer post

    The Cerebral Puzzle Showcase is now live! 23rd-30th May

    The Cerebral Puzzle Showcase is here! It's running from 23rd-30th May, and is full of thinky games, of which Hexahedra is one! Get yourself over there and pick up Hexahedra before the launch discount runs out at the end of the event! Cerebral Puzzle Showcase Event Page

  8. Developer post

    Bugfix update v1.03

    Yesterday I realized that one of the video tutorials, covering adding payloads to cubes, was missing, so today's update fixes that along with a few other things: Rest In Panels now has a proper explanation of how the Payload Adder works. Some of the video tutorials were missing f

  9. Developer post

    Through The Looking Glass simplified

    Having looked at the first few days of data, there's one level which is stumping a lot of people, Through The Looking Glass. It asks you to make several leaps in understanding at the same time, which is a bit much, so I've simplified the level somewhat. Old solutions to the level

  10. Developer post

    First post-launch update

    Hey folks, it's been great to see people picking up the full game and having fun with it, I've spent most of the last two days watching Hexahedra streams on Twitch! Inevitably, once lots of you were playing it some bugs came to light that I'd missed, so this is just a quick updat

  11. Developer post

    Update: More levels and a few tweaks

    More levels, plus a few small tweaks and tutorial improvements. Bugs fixed: 2 New Features Two more levels! A final Octavius level, and the first level taking place in the Hexahedra Inc factory (though the narrative for this isn't sorted yet). Other Changes Moved An Unexpected Vi

  12. Developer post

    Puzzle Editor tutorial and new beta levels

    As well as the news about Hexahedra's launch date, yesterday I launched an update to both the demo and the Kickstarter beta. Here's what changed: Bugs fixed: 21 New Features More levels! Levels have been added or updated showcasing the Laser, Teleporter, Weigher, Drop Painter, an

  13. Developer post

    Launching 16th May!

    The time has come! Octavius is deciding which hat to wear to the launch party! If you played the early versions of the game, or the demo, or you backed the game on Kickstarter, then thank you for being part of getting the game to this point and making it the best it can be. The S

  14. Developer post

    Mysterious stranger (with a new puzzle) spotted in the factory!

    Kickstarter Beta Update 12 A mysterious stranger in the factory, global records tracking, and Steam Workshop integration. Bugs fixed: 37 (of which 1 was reported by a player, thank you!) New Features A mysterious stranger has appeared in Dantar's factory, even in the Demo. His pa

  15. Developer post

    Steam Cloud saves released

    Steam Cloud saves are now live! You'll now be able to take your progress with you between computers. Bugs fixed: 5 New Features Steam Cloud saves are now working. They're still compatible between the demo and the Kickstarter beta, and will continue to work with the full version o

  16. Developer post

    In-Game Puzzle Editor released!

    The first version of the in-game Puzzle Editor is here, available in the Kickstarter Beta! The Puzzle Editor allows you to create a puzzle from scratch - you specify the size of the factory, what source cubes the player has access to and what target cubes they need to make, which

  17. Developer post

    Live Game Dev - Hexahedra dev stream Saturday 7th, 2pm EDT / 7pm BST

    To celebrate the Programmer's Sale I'm going to be doing some live game development on stream! I'll be working on the new Payload Adder device to support one of the Kickstarter backer rewards, getting their names into the game by adding their mortal remains to urns to be shipped

  18. Developer post

    Sound Effects have arrived!

    Demo Update 19 / Kickstarter Beta Update 9 Sound effects have arrived! Let the devices whirr, clank, rumble, and hiss as they assemble your multitudinous cubes! Bugs fixed: 12 New Features Sound! The factory devices create a wonderful variety of sounds as they go about their busi

  19. Developer post

    Hexahedra is coming to the Programmer's Sale 2023!

    The Programmer's Sale is running from the 3rd-10th October, and Hexahedra is part of it! It's a celebration of programming and engineering games, so Hexahedra will slot right in. Hexahedra's demo is already out, and I'm planning to launch an update to add sound effects during the

  20. Developer post

    Creating Puzzles Live - Hexahedra dev stream 2pm BST

    It's the final day of the Cerebral Puzzle Showcase, and I'm going to be doing some live puzzle development on stream! I'll be creating puzzles for advanced mechanics like laser signalling. Come along, help me build puzzles, and then help me solve them! I'll be live from 2pm BST (