Released
Jun 15, 2022
Platforms
Last updated
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Updates & announcements

20 posts
  1. Developer post

    New Game Announcement: Pit of Gerstan!

    Hi Everyone! I'm excited announce our newest game: Pit of Gerstan! It is an action roguelite dungeon-clearing game, with a similar upgrade system to BroodStar. We are planning to release a demo build for the upcoming Steam Next Fest, so I hope you'll check it out!

  2. Developer post

    Gameplay Update 1.6.0 - Details

    Hi everyone, As promised, here are the details for the Update coming on the 23rd, I'd also like to mention that the game will also be available for Xbox One, Series X/S systems and is now available for preorder! Gameplay Added Dynamic difficulty for the campaign, Rank increases b

  3. Developer post

    Upcoming Gameplay Update

    Hi everyone, Just a heads up that the game will receive a new patch featuring many gameplay updates on the 23rd of February, more details to come soon, along with another announcement.

  4. Developer post

    Fixes, Small QOL, Demo Updated!

    Hi everyone! We have issued a few small fixes for some leaderboard related issues and other small inconsistencies. Other than that, the Demo has also been updated to the latest version to better reflect the current version of the full game. Thank you for enjoying and supporting t

  5. Developer post

    New Update, Global Leaderboards, Switch version

    Hi everyone! The next update is upon us, with new additions, reworked assets, and a cross-platform global leaderboard, and maybe a new secret? The update will go live along with the Switch version on the 28th of June. We still have a couple more updates planned for the future, bu

  6. Developer post

    Upcoming Updates

    Hi everyone! We've been a bit silent lately, so I wanted to share a few things of what's to be expected in future updates. First of all, the game will be available on other platforms in the near(ish) future, notably Switch and Xbox. With their release the game will also have a ne

  7. Developer post

    A Spooky Update

    Hi everyone! We're back with a few spooky Halloween themed additions to the game. Including a new Challenge mode with new themed and adjusted enemies, modules and cosmetic rewards if you can beat it! Apart from that the update will include several minor bug fixes and some adjustm

  8. Developer post

    Major Update #4 - Version 1.4.0 - Full Release

    Hi everyone! Another update coming your way delivering some exciting content and changes. The update will drop next week on Wednesday, until then the notes for the update are below: Gameplay Reworked and rebalanced several existing Modules Rebalanced some of the Weapons/Subweapon

  9. Developer post

    Major Update #3 - Version 1.3.0

    Hi everyone! Sorry for the long wait, we're finally back with another content update for the game. The update is set to release for this Friday, 21st of January, 7 PM CET. The patch notes are as follows: Gameplay Added Final Stage - The Core Added many new Modules, we now have re

  10. Developer post

    Major Update #2 - Version 1.2.0

    Hi everyone! We're back with the second major update and it will be releasing later this week! This one is about bringing more content and overall polish to the game. The notes are as follows: Gameplay Added 3 new Bosses. Added a new Stage. Added 25 new Modules. Rebalanced severa

  11. Developer post

    Small Balance Patch #1

    Hi everyone. Just a small patch full of tweaks and adjustments and a few fixes. Here are the notes: Gameplay Some Research nodes will give slightly less stats. Slightly adjusted the behaviour of some enemies. Non-projectile based drones will now convert increased firing rate to m

  12. Developer post

    Small Update #9

    Hi everyone. Another small update containing tweaks and a bit of content before we start working on the new levels. The notes are: Gameplay Added new waves. Adjusted Explosive Deals - the modules given will be installed immediately. Adjusted Weaponry Overcharge - the player must

  13. Developer post

    Small Update #8

    Hi everyone. Back with another small content update and some QoL fixes. Here are the notes: Gameplay Added 10 new modules. Adjusted the Blaze Fly's patterns and behaviour slightly. Adjusted the EMP Drone's projectile. This should make this specific drone a lot more useful. The Am

  14. Developer post

    Small Update #7

    Hi everyone. Back with a small update again, here are the notes: Gameplay Added a new event. Gold Mantis will now scale with the stages properly. Added more campaign restart options. UI The Research Tree will now indicate which prerequisite you're missing when trying to upgrade a

  15. Developer post

    Small Update #6

    Hi everyone. Back with a small update. The notes are as follows: Gameplay Player Ship base Shields and Fuel reduced by 25% Added a new rare enemy. Added Swap indicators on the HUD for Active Items, Weapons and Subweapons. Slightly increased the speed of basic enemy projectiles. S

  16. Developer post

    Small Content Update #1

    Hi everyone. Back with a small content update. The notes are as follows: Gameplay Added 3 new bosses. This should help the run variety a tiny bit. Added a new rare module. Very slightly increased the health scaling of enemies. Added a Time bonus for killing bosses fast. Bug Fixes

  17. Developer post

    Leaderboard Reset

    Hi everyone. Just a heads up that the Leaderboard has been reset due to the score gain discrepancy between the current and previous patch. Have fun hunting those bugs!

  18. Developer post

    Fixes and Adjustments for the Latest Major Update

    Hi everyone. Just a small update with some fixes and suggested adjustments. Gameplay Slightly reduced the difficulty governed health scaling of enemies. Slightly increased the collider size and projectile speed of the Plasma weapon. Slightly reduced the damage of the Flamethrower

  19. Developer post

    Major Update #1

    Hey everyone. We're back with the first major update of the game. The patch will go live tomorrow at around 5:30 PM CET. This update consists mostly of balance changes, fixes, reworks and adjustments. A lot of it was suggested by the community and we really appreciate all the hel

  20. Developer post

    Steam Controller Config Compatibility Issue

    Hey everyone. It has come to our attention that a lot of new controller issues popped up lately. Upon further investigation this is caused by a known compatibility issue in Unity's recent versions and Steamworks. Unfortunately at this point there's no known fix for this issue. Th