Ephemeral Tale v1.50.8 changelog
Hey all, Just a small bug fix here! - Fixed an issue where players could get stuck on a grey screen when starting a new game Thanks to RetroNutcase for the bug report!

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Ephemeral Tale is a dungeon crawler/looter hybrid for the modern age, featuring hand-crafted dungeons, classic JRPG-style combat, and a loot-driven progression system.
| Date observed | Region | Final price | Regular price | Discount |
|---|---|---|---|---|
| US · USD | $14.99 | $14.99 | — |

Hey all, Just a small bug fix here! - Fixed an issue where players could get stuck on a grey screen when starting a new game Thanks to RetroNutcase for the bug report!

How goes it, my pupdogs? It's been a SPICY-HOT minute since we've last spoken, hasn't it? Figured I'd keep you guys in the loop as to what's been in the works. First off, we've been hard at work on our sophomore title, Ephemeral Legend , a 2d action-adventure inspired by a franch

Changed default combat encounter delay from 25 -> 50 NOTE: This will only apply to players without existing saves! If you would like to adjust your combat delay rate to match and have an existing save file, this can be done via the Options menu. Additionally, this can can serv