Patch 2.3.21
Hi explorers, Here's another patch update. Thanks to japp_02 for the reporting! changed: improved clouds on Proxima Centauri b. fixed: crashes when collecting artifacts on Cube Field and Luyten b. Take care, nkm


Hi explorers, Here's another patch update. Thanks to japp_02 for the reporting! changed: improved clouds on Proxima Centauri b. fixed: crashes when collecting artifacts on Cube Field and Luyten b. Take care, nkm

A small patch that adds a hint on how to invert the y axis.

2.3 Nebula Update has been released today, February 11 , marking the game’s 5th anniversary! The following video highlights the major new features in this update. Below is a brief overview of the features and changes included in this major update. Nebulas Update 2.3 introduces a

The next major update, Update 2.3 , will be released on February 11 , celebrating the game’s 5th anniversary ! Here’s a brief look at the features and changes coming in this major update: Nebulas Update 2.3 will introduce a new world type: the Nebula . Nebula Worlds are breathtak

A small fix to prevent controls from locking up on the Earth Analog Report screen. Thanks to Miridiana for reporting! nkm

Another hotfix patch which addresses the following issues: when using keyboard/mouse controls, one could get stuck in the Analysis Result screen. exiting the Analysis screen before performing the actual analysis was intepreted as a failed analysis. the Repair option could show up

Hotfix patch that fixes a load issue in the Asteroids Field.

Hi deep space explorers, Here's a sneek preview on the next big update (v2.3) which will at least contain: gas clouds a.k.a. nebulas dust clouds a new game mechanic about elevation a new Knowledge Badge game mechanic The nebula system looks incredible already :) Can’t wait to sho

Another hot fix patch, fixing locked inputs on some loads. Thanks to Tarikja for reporting!

Hot fix update that fixes potential control locking in the Map/Ship/Item/Study screens.

Hello deep space explorers! A new update has arrived for Earth Analog ! This time, a powerful new world type emerges: the Black Hole . Found only within the dangerous Red Sectors, these cosmic giants possess gravity so intense it bends light and dilates time itself. Dare to appro

Greetings, Deep Space Explorers! Just four months after the massive 2.1 update, a brand-new update has arrived for Earth Analog ! This one brings one of the most requested features: full game controller support . Now you can explore deep space straight from the comfort of your co

Hi exployers, Another update has landed! This one focuses on improved space backdrops, smoother jumping, and a range of bug fixes and enhancements. Details: new: high res space / stars rendering new: jumping to another system is now done within the ship HUD instead of in the Map

Hi deep space explorers! This update introduces a new Field of View setting (as requested by some of you) and improves vegetation density and view distance. Several bugs have also been fixed, including head bobbing after leaving the ship. More to come! new: Field of View setting.

Greetings, Deep Space Explorers! We’re thrilled to announce the launch of Earth Analog v2.0 - the first major update to the game! This update brings game-changing new features, along with a host of improvements based on your valuable feedback. We've tackled many of the known issu

I'm excited to share the feature roadmap for Earth Analog! Here’s a look at what’s coming: The next major release, v2.0 , is packed with new features. It will be released on the 26th of May. Check out the details here . v2.1 , expected Q4 this year will extend the building system

Hello, Explorers! I’m pleased to share an update on the upcoming Earth Analog 2.0 . The playtest round went very well, with most testers enjoying the new game mechanics. The building system, in particular, received a lot of positive feedback. It’s great to see these features reso

Hello deep space explorers, Here's an update on the upcoming free EA update! Plus, a question: who’s interested in playtesting the first two planetary systems of the new update and provide us with feedback? DM me if you're in (or reply to this announcement): your feedback will sh

Hi Earth analog seekers, Even though it's been quiet on the Earth Analog front lately that does not mean nothing is brewing ːsteamhappyː Work has been underway for a while on a new update, focusing on the following: Introducing a Lego-inspired construction system that allows you

Greetings explorers and specifically AMD GPU owners! This update should fix the black screen issues some of you were experiencing: fixed: shader compilation errors on AMD GPUs. IMPORTANT: update to the latest version of the AMD graphics card driver Please let me know if this fix