Core Defense

ehmprah · Sonderland

Released
Jul 30, 2020
Platforms
Last updated
Wishlist on SteamAdd it on the Steam store page. Opens in a new tab.

Updates & announcements

20 posts
  1. Developer post

    Blacken Slash is out now!

    Good news, everyone: my third game Blacken Slash is now available! Go get it, you won't regret it! Also: a big thank you to all of you! This whole solo gamedev adventure only works because of you – so thank you, from the bottom of my heart! Have fun! Best, ehmprah

  2. Developer post

    "Busy Bee" – Changelog 2.3.2

    - Fixed caching for iOS and Android purchases for offline play - The restart button is now disabled for daily challenge games - Restarting a game will now keep the selected supercharge - The score bonus for unused mastery points is now tied to the amount of waves played so creati

  3. Developer post
  4. Developer post

    "Supercharged" – Changelog 2.3.0

    Sorry for the long silence friends, I was busy working on the spiritual successor of Core Defense – Blacken Slash might be something you like, so check it out and wishlist it: Added - new supercharge *Tanky*, in which mobs have more health but move more slowly - new supercharge *

  5. GamingOnLinux

    Developer ehmprah gives an update on how Core Defense did a year later

    Core Defense is a "roguelike tower defense game with a dash of deckbuilding" and now it's been out for little over a year, developer ehmprah gives an overview of how the indie release went. Read the full article here:

  6. Developer post

    "Import / Export" – Changelog 2.1.2

    Added Added simple export / import for profiles Even though the mobile version has thousands of players, the game has only a handful of reviews so I had to add a rating prompt on iOS and Android ;-) Changed Endless rewards now always appear in the same order The keyboard shortcut

  7. Developer post

    "Daily Fixes" – Changelog 2.1.1

    - Daily challenge submissions no longer fail when using the *Rocket Pod* - Daily challenge highscore cache is now purged upon submitting your run

  8. Developer post

    "Rockets in a pod" – Changelog 2.1.0

    I've been a bit busy working on my next game, which will be announced today – but of course I've also worked on Core Defense. Here's the new patch – I hope you like it. Do share your opinion on it and let me know what you think! Added Added brightness slider to the settings New t

  9. Developer post
  10. Developer post

    "Cap & Lag Fixes" – Changelog 2.0.3

    Changed Ability upgrade *Slow Amount* 20% 🡆 15% (fixes unplanned interaction with the new upgrade limit modules) Fixed Kamikaze hitting your towers no longer count as escaped mobs for flawless waves The *Grandmaster* achievement now unlocks properly Particle effects now respect

  11. Developer post
  12. Developer post

    "Quick Fixes" – Changelog 2.0.1

    A proper patch is coming soon, but meanwhile this little update fixes a few annoying bugs introduced with the expansion update. Close targeting should no longer choose random non-flying mobs Unity supercharge no longer damages your units when damaging mobs Fixed endless modules d

  13. Developer post

    Mastery Expansion Available Now!

    The Mastery Expansion is live! Go get it and become a true Core Defense master! Added Mastery : a permanent progression system with levels and mastery points Supercharge : optional difficulty modifiers on top of the normal difficulty levels Daily Challenge : daily run with fixed

  14. Developer post

    Mastery Expansion Beta Weekend Now Live

    Good news, everyone! The open beta weekend for the Mastery Expansion has begun! Right-click Core Defense in your Steam library, go to properties, select the betas tab and then choose the beta branch. To allow you to test all the content, you immediately have access to 30 mastery

  15. GamingOnLinux

    Tower Defense with deck-building 'Core Defense' set to get an expansion

    Core Defense, a positively rated tower defense game by users (and one we enjoyed) from developer ehmprah that sprinkles in a little deck-building is getting an expansion with a Beta you can try. Read the full article here:

  16. Developer post

    Mastery Expansion Announcement

    Good news everyone! I'm happy to announce the MASTERY EXPANSION for Core Defense is just around the corner, with an open beta weekend starting on March 5th. On March 19th the DLC will be released at a $4.99 price point with a 10% launch discount. Open Beta Weekend From March 5th

  17. Developer post

    "Fixing telemetry" – Changelog 1.9.6

    This patch fixes issues with the telemetry and fixes the missing option to turn it off in the settings.

  18. Developer post

    "Speed sync" – Changelog 1.9.4

    This patch finetunes the new game speed and fixes bugs like attacks skipping frames on higher game speeds. If you notice any other differences, please report them! Added Added new graphic for the void zones Changed Changed the new game speed from 7x to 5x Removed the boss wave no

  19. Developer post

    "Performance Patch" – Changelog 1.9.3

    I'm very grateful to be emerging from a mild Covid-infection and to be able to finally publish the changes I've been working on these past few weeks. As we're coming closer to the mobile release I've massively overhauled the game and added countless performance improvements! And

  20. Developer post

    "Cleaver Cap" – Patch Notes 1.9.2

    While I’m working on the mobile versions mostly I still found a little time to address a few nasty bugs and deliver some balancing updates to everyone’s favorite new tower, the Cleaver. Stay tuned for the mobile versions though, testing will begin soon, so make sure you’re on the