Quick update
v0.9.88.3 -Fixed a menu list scroll speed issue introduced with the recent major Unity engine update.

Developer posts and news about this game.

v0.9.88.3 -Fixed a menu list scroll speed issue introduced with the recent major Unity engine update.

-Fixed a keyboard remapping bug from the recent Unity Engine update.

v0.9.881 -Unity engine security update from Unity corp which they said was super critical for all games to update to. You can learn more about this in the news. They self reported about it and I want you to have the latest and greatest. :) -Engine version update and related impro

Some users reported running into save/load and rendering issues but I had not been able to repro the issue for a while. A user was able to provide a very clean repro step along with their save files so I was finally able to see the issue in action. Regardless, it still turned out

Updated the way trees render to have more variety in their visuals, plus I updated the ocean shader to provide more specular depending on the time of day. v0.9.87 -Graphics/Shader updates to improve trees and water.

v0.9.86 -Improvements to the World Creation menu. -Fixed "Force Respawn" feature so that it properly ejects the player from the Ferry while its in transit is Respawn is called by the player from the menu. -Changed Ferry menu logic to always show all locations, instead of only sho

v0.9.85 -Improved gamepad navigation while using some Creative Mode menus. -Improved menu visuals and audio feedback. -Fixed an error in the Ferry boat menu logic. -Moved Hunter backup spawner from the Village to the Hunter shack. -Setup Blue Boar backup spawner on the Village is

v0.9.84 -Improved Fast Travel feature and fixed a bug where the water wouldn't always setup correctly after quick travel. -Fixed player built Dock Fast Travel waypoints so they load at game start no matter how far they are from the player start location instead of when the player

V0.9.83 -Fixed a bug in creative mode where Hunger was still being taken each time you built a contraption even if hunger was turned off in world settings. -Fixed an issue with stone walls and pillars where destroying them could accidentally destroy nearby stone walls not directl

v0.9.82 -Update to Tile Floor to improve a collision issue on some mirrored shapes. -Fixed an issue where some Tile Floor would say they can't be built but they should be able to be. -Updated translation file with improvements to Hungarian and Polish.

v0.9.81 -Update to Shop menu and Boat Travel menu to fix controller default button selection. -Improved menu cursor movement logic to flow better between specific menu panes and select better default buttons. -Logo name update.

v0.9.80 -Network bandwidth improvements. -Network improvement to cloud movement so its smoother on client machines. -Bug fix for the Aggro Animal Spawner which could cause an error in online games at night.

v0.9.79 -Quick fix for cooking workbench issue introduced in the last update

v0.9.78 -Update to first island missions to better tell the player info when needed. -Update to Conch and quest treasure map items to show a highlight around them if they have not been used yet to help draw more attention to them. -Update to some food item stats.

v0.9.77 -Update to the Serpent Titan death reward experience points. -Fix for Level 16 achievements not unlocking because of an off-by-one error.

v0.9.76 -Exposed Pirate hats and Pirate sails in the build menu. -Changed name of sensors in game.

I wrapped up another big sprint of updates for Breakwaters, and I can't wait for everyone to try it out! This update includes new features, new items, new creatures, new gameplay, and some user requested updates. Check out the details below. Trophies & Driving a Turtle Titan

v0.9.75 -Level Up Potion items added to the Cooking Bench and setup as a rare loot at the large Pirate Base. -Setup Nighttime Aggro enemy spawns depending on difficulty level and island you are on. -Created a Larger variant of Crabs. -Improved Ferry Boat spawn logic. -Fixed a wor

v0.9.70 -Fast Travel added to Boats! Just jump on the rudder and hit the FT button. Nearby Titans will block fast travel on Normal and Hard difficulty settings. -Update to Teleporting loading screen to have unique visuals. -Update to World Creation menu to show world modes as but

v0.9.64 -Click-and-hold attack turned on for most melee weapons in addition to 1 click 1 attack. -Improved feedback in Online menu to tell the user when Steam isn't connected. -Improved demolition hammer logic to work on objects that "cascade" their death upwards, like stone wall