Colony Siege

Finifugal Games

Released
Sep 7, 2020
Platforms
Last updated
Wishlist on SteamAdd it on the Steam store page. Opens in a new tab.

Updates & announcements

11 posts
  1. Developer post

    Post-launch Update #2

    The second post-launch update for Colony Siege is now available! This update adds the most requested feature: full barrier control! Also included is a significant Pounder buff, major rebalancing of the final mission, better alert sounds, and other fixes and improvements. Added op

  2. Developer post

    Post-launch Update #1

    We are happy to announce the first post-launch update for Colony Siege, and it's a big one! The changes, improvements, and fixes are detailed below: GAMEPLAY: Riven Faithful transport now ejects 2 Saviors when destroyed. Increased Drone Trap range and reduced its cooldown. Added

  3. Developer post

    Colony Siege has Launched! - Updated to 1.18

    We are very excited to announce that COLONY SIEGE is now fully released! Additionally, a large new update is available. Thank you to our dedicated testers and supporters. From the early days of closed beta to today, you have encouraged us and offered countless amazing suggestions

  4. Developer post

    Colony Siege Launch Date Announcement

    We are very excited to announce that Colony Siege will be leaving Early Access on Monday, September 7th for its launch update! Early Testers Appreciated If you would like to help test the launch update prior to launch, please join our Discord Server for more information. Game Pro

  5. Developer post

    Colony Siege Update #7

    The seventh update for Colony Siege is here! This update adds two new missions, improved multiplayer, difficulty-based payments and bonuses, bug fixes, and more. Added two new missions: New Orting and Vega. Added in-game multiplayer join prompt. When placing a Repair Tower, units

  6. Developer post

    Colony Siege Update #6

    The sixth update for Colony Siege is here! This update adds a new mission, a new speed setting, improved performance, expanded view areas, bug fixes, and more. Added mission 20 - Hermes Internal engine rendering performance improvements. Mission Objective and Minimap UIs can now

  7. Developer post

    Colony Siege Update #5

    The fifth update for Colony Siege is here! This update adds a new mission, new building and tower destruction effects, 64-bit support, and more! Added mission 19 - Artemis. Ported game engine to 64-bit for improved performance. Buildings and towers now fragment and collapse when

  8. Developer post

    Colony Siege Update #4

    The forth update for Colony Siege is here! This update adds a new mission, some important bug fixes, and an option for freely rotating the view. Added mission 18: Darla. Added option for freely rotating the view. All new missions now have an animated circle around them (not just

  9. Developer post

    Colony Siege Update #3

    The third update for Colony Siege is here! This update adds crisp and clear shadows, mission 17, bugfixes, and increased zoom distance. Added mission 17: Resolute Greatly improved shadow quality (when using "High" video quality setting). Increased maximum view distance by 25%. Im

  10. Developer post

    Colony Siege Update #2

    The second update for Colony Siege is now available. This is primarily another hotfix to correct reported issues, but also includes a couple of suggested features and a new mission. Added mission 16: Norway Added indicator to the first mission on the Star Map, making it easier fo

  11. Developer post

    Colony Siege Update #1

    The first update for Colony Siege is now available. This is primarily a hotfix to some issues that were reported, but also includes a couple of suggested features and a new mission. Added mission 15: New Seattle Added VSync option Space is now the default key for pausing the game