TOTALLY BASEBALL

ZEVO GAMES

Released
Jul 7, 2021
Platforms
Last updated
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Updates & announcements

20 posts
  1. Developer post

    Patch Notes (Live v2.5886):

    Bug Fixes: Fixed an issue causing the strike zone to squish itself in singleplayer when the pro size is selected and the player gets reset as a batter Fixed an issue causing the strike zone size toggle to not show up in the first half of the first inning in singleplayer

  2. Developer post

    Patch Notes (Live v2.5885):

    Bug Fixes: Fixed an issue in free roam causing the ball to appear in different spots on different clients if some of the clients had significantly worse ping than the others Improvements: Added a bat type toggle to batting practice Added a strike zone size toggle to all singlepla

  3. Developer post

    Patch Notes (Live v2.5884):

    Bug Fixes: Fixed booth ads not working in multiplayer 1v1 between innings Fixed announcer audio not playing between innings in multiplayer 1v1 Fixed megaphone speakers in the announcer booth not animating in multiplayer 1v1 when the announcer says something Fixed megaphone speake

  4. Developer post

    Patch Notes (Live v2.5880):

    Bug Fixes: Fixed the scoreboard homerun animation playing for a really long time Fixed the team mascot spazzing out on a homerun Fixed an issue causing joined players in a 1v1 multiplayer lobby to be able to select both their team and the host's team Fixed an issue on the SteamVR

  5. Developer post

    Patch Notes (Live v2.5878):

    Bug Fixes: Resolved an issue causing the Zevo Games introductory splash screen to cut itself short on the SteamVR and Viveport versions of the game. Clicking the join button on a game within the lobby browser no longer results in an infinite hung loading screen when the join proc

  6. Developer post

    Patch Notes (Live v2.5874):

    Bug Fixes: Fixed an issue causing the menu to be missing when returning to the locker room in Free Roam. Resolved an issue preventing players from changing venues if they host a game after backing out of a multiplayer game as a joined player. The player can no longer use trickery

  7. Developer post

    Patch Notes (Live v2.5871)

    Bug Fixes: Resolved an issue causing players to sometimes end up on a black screen when joining a game already on the field. Synchronized several visual desyncs from joining mid-game in Multiplayer. Improvements: Revamped the multiplayer host game mode selection screen to be more

  8. Developer post

    Patch Notes (Live v2.5870):

    Bug Fixes: The AI pitcher now properly pitches when the ball is batted directly to them in 1v1. Backing out of the keyboard menu then attempting to host a new game no longer overlaps the keyboard menu with the game mode selection. The announcer intro audio now plays in 1v1. Added

  9. Developer post

    Patch Notes (v2.5866):

    Bug Fixes: Resolved an issue that was causing the AI pitcher to spaz out after a player drops out of 1v1. Having high ping no longer disables the host’s assist options in 1v1. The game no longer gets stuck when the pitcher has the ball on the mound after a human runner tags up an

  10. Developer post

    Patch Notes (v2.5865)

    Bug Fixes: The player’s in-game chat now disconnects from the voice server when disconnecting from a game server. The player no longer gets locked to home plate if they touch it during a walk. The human player is no longer teleported out of the pitcher if the ball is going to lan

  11. Developer post

    Patch Notes (v2.5854)

    Bug Fixes: Teleporting into the pitcher no longer causes the game to get stuck in 1v1.

  12. Developer post
  13. Developer post

    Patch Notes (v2.5851)

    Bug Fixes: Resolved an issue causing other players’ hands to jitter when moving them in multiplayer. Fixed an issue causing the ping symbol to sometimes face the wrong direction and flicker. Made some collider adjustments in Mid Stadium, Zevo Dome, Field of Dreams, and Koshien St

  14. Developer post

    Patch Notes (v2.5842):

    Bug Fixes: Overthrows are no longer being called on foul balls. Hitting the top of the fence on a homerun no longer calls an overthrow. Fixed AI leadoff chance to be an actual chance based on the AI’s stats. Fixed an issue causing overthrows on foul balls. Fixed the local player

  15. Developer post

    Patch Notes (v2.5838)

    Bug Fixes: Corrected an issue causing the game to sometimes act as if a fair ball is both fair and foul in 1v1. Players are no longer able to change options after clicking the start button in multiplayer. Fixed an issue where players could remotely make their mitt be on the incor

  16. Developer post

    Patch Notes (v2.5833)

    Bug Fixes: Resolved an issue that was causing the baseline anti-cheat alarm to out players on a home run. The ball no longer gets stuck in your throwing hand if grabbed in Free Roam as the last player when set to Manual throwing. Teleporting to and from the booth force releases a

  17. Developer post

    Patch Notes (v2.5820):

    Patch Notes (v2.5820): Bug Fixes: Made a correction to the item database connection information. Improvements: The crowds have been updated to be more consistent with basketball. Improved the visuals on Little League Field. Art update on Field of Dreams. Updated the ping to be a

  18. Developer post

    Patch Notes (v2.5829):

    Bug Fixes: Resolved an issue that was causing the baseline anti-cheat alarm to out players on a home run. The ball no longer gets stuck in your throwing hand if grabbed in Free Roam as the last player when set to Manual throwing. Teleporting to and from the booth force releases a

  19. Developer post

    Patch Notes (v2.5820)

    Bug Fixes: Made a correction to the item database connection information. Improvements: The crowds have been updated to be more consistent with basketball. Improved the visuals on Little League Field. Art update on Field of Dreams. Updated the ping to be a symbol. Several audio a

  20. Developer post

    Patch Notes (v2.5818)

    Bug Fixes: Readying up before other players join a Free Roam lobby no longer shows an incorrect status. The recenter circle now properly renders on top of the black screen when you step too far away from the center of your guardian. The ball no longer gets stuck behind the walls