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Plotted values · UTC. Longer ranges may use aggregated observations; gaps are not zeroes.
| Time | Players |
|---|---|
| 0 | |
| 0 | |
| 0 | |
| 0 | |
| 0 | |
| 0 | |
| 0 | |
| 0 | |
| 0 | |
| 0 | |
| 0 | |
| 1 | |
| 0 | |
| 1 | |
| 0 | |
| 2 | |
| 1 | |
| 2 | |
| 1 | |
| 0 | |
| 0 | |
| 0 | |
| 1 | |
| 0 | |
| 0 | |
| 0 | |
| 0 | |
| 0 |
Bug Fixes: Fixed joined players not hearing the intro booth audio in 1v1 if they join a 1v1 game during the initial booth sequence Fixed the game getting stuck if a player joins a multiplayer 1v1 game while the host is still loading into their chosen venue Fixed the local player’