Released
Nov 18, 2020
Platforms
Last updated
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Updates & announcements

19 posts
  1. Developer post

    Small Bugfix Update

    The update mainly addresses the drone loading bug however it also updates some other mechanics. Better feedback on Direct Order for vehicles. Direct Order fix for vehicle units on defense mission before combat starts. Better size adjusting for the marker of attacked IB. Fix for m

  2. Developer post

    War Room Update 3.5

    Dear All, Update 3.5 is live. It continues with the introduction of the recently announced gameplay mechanic changes and overall game rebalancing. Here are the main changes implemented in this update: 1) Player vehicles and infantry units can eliminate enemy occupied structures f

  3. Developer post

    Small rebalancing and improvement update

    Dear All, Here is another small update with the following changes: 1) Further Unit stat and firepower rebalancing. 2) Mission spawn frequency and difficulty rebalancing. 3) First 2 of the total of 8 new COP construction missions related to "name your COP" contest. 4) Further AI s

  4. Developer post

    Further Unit and Mission Balancing Fine-Tuning

    Dear All, This is a minor update, mostly focussed around the various mission and unit balancing issues. As noted in the previous update, this topic is a priority for us right now and is still a work in progress. As we receive your feedback and further play test the various scenar

  5. Developer post

    Rebalancing and Bug Fix Update

    Dear All, The following update addresses some major concerns we picked up from your comments after the recent major update. The following have been changed: 1) Support weapons now properly destroy an occupied building with enemies inside it. 2) We have increased buildings capacit

  6. Developer post

    NAME YOUR COP

    Unleash your creativity and help us create new Combat Outposts !!! Out of all the suggestions, our team will pick 8 best and most badass COP names. Those names will then be used in the game to mark 8 new locations (one per sector) with fully constructable outposts that each War R

  7. Developer post

    MAJOR GAME OVERHAUL

    Dear All, With this major update, we will start a short cycle of 2 large content and gameplay improvement changes that will be conducted within the next 1-2 months. The current update introduces the following: Major mission design changes. (WIP) New types of enemy spawns with ext

  8. Developer post

    Bug Fix Update

    Save System Overhaul optimizing the save process itself, as well as data storage process changes. Save system changes can potentially solve multiple reported issues with support assets, mission spawn and units availability. Auto resolve combat bug, visible as units spawning in th

  9. Developer post

    Firepower Update

    Key points of the update Substantial increase in firepower of the Abrams Tank and Apache Attack helicopter. Increase in blast radius of all explosive weapons. M2 Bradley Fighting Vehicle Insurgent Sniper team Defensive missions now have enemies appearing in consecutive waves at s

  10. Developer post

    Bug Fixes, rebalancing, unit cost, game saving changes.

    Game save turned off while any drone is active. Unit cost rebalancing. Reported mission loop bugs resolved. Base attack conditions changed to make them more frequent. New base attack mission scenarios. Missing localization texts solved.

  11. Developer post

    War Room Major Update

    Dear All, After a very long delay, we are finally able to release a major update to War Room. We would like to thank all of you for patience, and we hope the update will have meaningful impact on the game overall quality. We await your comments and suggestions for further improve

  12. Developer post

    Bug Fix Update

    First, we deeply apologize to you for the long delay in releasing the following fixes. As we noted in the past, a large part of our core programmer team has been outsourced to Ukraine early in the project. Brutal Russian invasion has resulted in some of our key team members havin

  13. Developer post

    Collateral Damage Hotfix

    Recent update has introduced new behaviors to AI like explosion impacts and shockwave having major influence on both friendly and enemy units. They will no longer stand idle once explosive weapons detonate in their vicinity. This change has created a bug with explosive weapon dam

  14. Developer post

    1.2.0C Update

    Most important update highlights: Bug fixes: Drone View Support system overhaul, addressing issues with supports not arriving for some players. Units getting stuck. This issue was caused by multiple faults in the code. Our team has resolved a number of these causes, however we ar

  15. Developer post

    1.1.1Q Update

    1.1.1Q Update Drone Freeze bug fix. This problem with game code was particularly hard to fix and annoying for the players, but we think a solution has been achieved. Our team has spent substantial time testing the fix but shall you still experience problems with the Drone please

  16. Developer post

    War Room 1.1.1c Update

    Update 1.1.1c Updated: Localization in 5 languages for recent update. Fix: Direct Orders small fix of Control List not populating correctly. New content: New units for Enemy and US sides. JTAC, Sniper Team, EOD, Engineers, Seal Team 6, GROM and SAS. Engineers required to build FO

  17. Developer post

    Update 1.1.0 Release

    Update will release on the 02.06.2021 at 12:00 CET Bugs Few important, multiple smaller bugs have been fixed, and some game mechanics have been improved. More details on fixes will be posted in WR Steam discussion forum. Please note there still may be problems with some core game

  18. Wargamer.com

    War Room models modern COIN operations, but it's got some work to do to capture the 'hearts and minds' of wargamers

    Modern warfare is complicated. Not in the logistical and political sense like all wars are, but in a more intellectual sense -- without rival states facing each other like in the Napoleonic and World Wars or an ideological conflict like the Cold War and the Crusades, the landscap

  19. Developer post

    2021 - Road Map

    1st Quarter Base buildings tree. Direct unit control in drone view. 2nd Quarter New infantry specialties. JTAC, EOD, Sniper, Medic, and Officers. Each providing unique attributes and expanding gameplay options. VFX Upgrade. New explosion effects. 3rd Quarter New unit types. Tank,