Version 1.14 Bug Fixes: - Fixed bug causing match results menus to be able to be closed. - Fixed bug causing shop tabs to stack on each other with a certain series of inputs. - Fixed bug causing shop code entry to not open when using a controller.
Version 1.14
Bug Fixes: - Fixed bug causing match results menus to be able to be closed. - Fixed bug causing shop tabs to stack on each other with a certain series of inputs. - Fixed bug causing shop code entry to not open when using a controller.
Bug Fixes: - Fixed bug causing plasmas to revert to normal hamsters when caught online. - Fixed bug causing 2nd player controls to be defaulted to keyboard. If bug is still occurring, use the 'Restore Defaults' button in the options menu for Player 2. Which should resolve the iss
Bug Fixes: - Fixed bug causing plasmas to revert to normal hamsters when caught online. - Fixed bug causing 2nd player controls to be defaulted to keyboard. If bug is still occurring, use the 'Restore Defaults' button in the options menu for Player 2. Which should resolve the issue. - Fixed an issue where remapping left/right controls did not remap aiming controls.
Version 1.12 New Features: - Emotes can now be used while in the game end animation. - New emotes have been added to the shop. - New plates have been added to the shop. Bug Fixes: - Fixed bug causing fonts to not properly update when changing languages. - Fixed bug causing random
Version 1.12
New Features: - Emotes can now be used while in the game end animation. - New emotes have been added to the shop. - New plates have been added to the shop.
Bug Fixes: - Fixed bug causing fonts to not properly update when changing languages. - Fixed bug causing random map select to not always select an unlocked stage. - Hopefully fixed bug causing players to get stuck at the continue screen of online matches. - Fixed bug causing players to not have a selector assigned when entering online character select. - Fixed bug causing a state in which lines cannot be added to a board while playing online. - Fixed a bug causing balls to have their sprites disabled despite being attached to the board.
Version 1.11 Board Editor Bug Fixes: - Putting invalid characters into the hamster spawn pattern field will no longer break hamster spawning. - Repeatedly trying to place a ball in a full node will no longer cause lag. - Removed right click to create balls as it cause various iss
Version 1.11
Board Editor Bug Fixes: - Putting invalid characters into the hamster spawn pattern field will no longer break hamster spawning. - Repeatedly trying to place a ball in a full node will no longer cause lag. - Removed right click to create balls as it cause various issues. - Testing a level created by another player without editing it will no longer cause the author to change. - File names now replaces spaces with underscores so file sharing over things like Discord won't mess up the file names.
Other Bug Fixes: - Fixed some missing localization strings. - Fixed a bug causing some clear stages to be failed prematurely. - Fixed bug causing players to slide during game over sequence.
Greetings, Hamsters Everywhere. 🐹 The much-awaited Board Editor update is here! Finally you can create and share your own Clear and Puzzle stages! We can't wait to see all the creative stage ideas the Hamster Scramble community comes up with. Let's take a look at all the changes
Greetings, Hamsters Everywhere. 🐹
The much-awaited Board Editor update is here! Finally you can create and share your own Clear and Puzzle stages! We can't wait to see all the creative stage ideas the Hamster Scramble community comes up with.
Let's take a look at all the changes in this update:
New Features ⚙️
Board Editor 1.0!
Access via the pause menu in the Hamster Village.
Create your own Clear and Puzzle stages to play and share with your friends!
This initial version does not have online sharing implemented yet, so stage files must be shared manually.
There is no controller support yet, so please use Keyboard & Mouse.
It's possible to plasma-fy special hamster balls, but there are no proper sprites so it will look bugged.
Other changes ⚖️
Meter for dropping hamsters will now reduce over time when the button is released.
Smoothed player position syncing online.
Added fan palette contest winner for Don.
Bug Fixes 🐛
Fixed bug causing Ranked mode to not find opponents.
Fixed bug causing counters to trigger when they shouldn't have when playing online.
Fixed bug causing a loss to be triggered while actions on the board are still being processed.
Fixed bug causing players to fall off of the banners after a match.
We would like to thank the community we have here on Steam and on Discord! You are awsome🙏.
Visual Changes: - Updated cutscene backgrounds in Chapter 5 & 6. - Updated art for all plates. Other changes: - Reduced time delay between aiming and being able to throw, increased lag of shift landing. Bug Fixes: - Fixed bug causing 5-10 stage to not have music. - Fixed bug
Visual Changes: - Updated cutscene backgrounds in Chapter 5 & 6. - Updated art for all plates.
Other changes: - Reduced time delay between aiming and being able to throw, increased lag of shift landing.
Bug Fixes: - Fixed bug causing 5-10 stage to not have music. - Fixed bug causing some players to not be able to progress past the tutorial in story mode. - Fixed bug causing game countdown to start early on stages where a cutscene plays. - Fixed bug causing Lackey to not select properly in Character Select.
Hello, Hamsters Everywhere! 🐹 We trust you're in joy and warmth as the new year approaches. In the spirit of celebration, we're thrilled to share that Hamster Scramble is joining The Steam Winter Sale! To make this season even more special, enjoy a discount of 50% off on our gam
Hello, Hamsters Everywhere! 🐹
We trust you're in joy and warmth as the new year approaches. In the spirit of celebration, we're thrilled to share that Hamster Scramble is joining The Steam Winter Sale!
To make this season even more special, enjoy a discount of 50% off on our game! Hurry, the time to grab the game for yourself or surprise your friends ends on January 4th!
Greetings, Hamsters Everywhere. 🐹 It's incredible to mark the one-month milestone since the launch of Hamster Scramble, and we’ve been blown away by the response! So many of you have shared your gameplay experience with us, and this has helped us understand what’s working, what
Greetings, Hamsters Everywhere. 🐹
It's incredible to mark the one-month milestone since the launch of Hamster Scramble, and we’ve been blown away by the response! So many of you have shared your gameplay experience with us, and this has helped us understand what’s working, what needs improvement, and what you’d like to see more of… Thank you all for sharing with us!
One of the topics of discussion was surrounding the online versus mode. With your feedback, our patch 1.06 has made some changes that we hope will make the Online versus mode and the game more accommodating.
Without any further ado, let's dive right in:
New Features ⚙️
Spectator mode! Private lobbies now support up to 8 players, with 2-4 player slots and 4-6 spectator slots.
Other changes ⚖️
Improved board synching for online matches.
Added additional epilogue images to the credits.
Adjusted difficulty of some story stages.
Added Rostig's winning Rooben palette submission.
Bug Fixes 🐛
Fixed issue causing characters animator and color to not sync properly in the online character select.
Fixed bug causing Team and Counter combos to not always trigger when playing online.
Fixed some UI bugs in the Options, Village, and Character Select scenes.
Fixed a bug causing character palettes to not sync properly between the character select and gameplay.
We would like to thank the community we have here on Steam and on Discord! You are awsome🙏.
Bug Fixes - Fixed bug causing the intro scene to play every time the village is loaded. - Fixed bug in tutorial causing input to not display properly. - Fixed several bugs in online character select menu.
Bug Fixes - Fixed bug causing the intro scene to play every time the village is loaded. - Fixed bug in tutorial causing input to not display properly. - Fixed several bugs in online character select menu.
Version 1.04 Visual Changes: - Updated UI for Chapter 4 in story select scene. Other changes: - Cleaned up some UI sequencing after ranked matches. Bug Fixes - Fixed layering issue with Cap's win animation. - Fixed an issue causing scores to persist between online matches on clie
Version 1.04
Visual Changes: - Updated UI for Chapter 4 in story select scene.
Other changes: - Cleaned up some UI sequencing after ranked matches.
Bug Fixes - Fixed layering issue with Cap's win animation. - Fixed an issue causing scores to persist between online matches on clients. - Fixed a bug causing players to not render on top of the game end banners. - Fixed a bug causing team up to not work. - Fixed bugs causing certain achievement to not proc properly. - Fixed a bug causing extra AI opponents to be spawned when replaying certain story stages. - Fixed several bugs involving the final boss sequence including highscores not saving properly, visual bugs, the margin multiplier not resetting, and others. - Fixed a bug allowing players to clip into the center of certain stages while swapping.
Greetings, Hamsters Everywhere. 🐹 Hey, awesome hamsters! We're excited to announce our very first Fan Art Contest. Your incredible support has been amazing for us, and we can't thank you enough. 🙌 Now let's dive into a world of creativity together. Big thanks, and let the artis
Greetings, Hamsters Everywhere. 🐹
Hey, awesome hamsters! We're excited to announce our very first Fan Art Contest. Your incredible support has been amazing for us, and we can't thank you enough. 🙌
Now let's dive into a world of creativity together. Big thanks, and let the artistic adventure begin!
We are calling all the artists and gamers, to enter the Hamster Scramble world by redesigning Robeen's palette for a shot at in-game fame!
Version 1.03 Visual Changes: - Updated UI elements for Chapter 4 in the story map. - Added missing UI for Laboratory and Crash Site survival modes. Other changes - You can now aim with the D-pad on controllers. Bug Fixes - Fixed bug causing only 1 AI player to spawn when 2 should
Version 1.03
Visual Changes: - Updated UI elements for Chapter 4 in the story map. - Added missing UI for Laboratory and Crash Site survival modes.
Other changes - You can now aim with the D-pad on controllers.
Bug Fixes - Fixed bug causing only 1 AI player to spawn when 2 should in story stages. - Survival mode stages in the story now properly consider the survival time for stage completion. - Survival mode story stages will now properly reward sunflower ranks. - Clear stages will no longer reset the timer when retrying from the current board. - Fixed bug preventing characters from being properly unlocked when purchased from the shop. - Fixed bug preventing certain steam achievements from triggering. - Fixed several bugs affecting the Jukebox menu's ability to play tracks properly. - Fixed bug that caused the game mode state to not be set properly when playing online ranked.
Our community hamsters have been hard at work playing the game and finding bugs! So here's a quick hotfix for the most pressing issues that were found: Visual Changes: Updated UI elements for Chapter 4 in the story map. Bug Fixes Scores will now reset when replaying versus matche
Our community hamsters have been hard at work playing the game and finding bugs! So here's a quick hotfix for the most pressing issues that were found:
Visual Changes:
Updated UI elements for Chapter 4 in the story map.
Bug Fixes
Scores will now reset when replaying versus matches.
Adjusted stage collisions to prevent clipping through stages when swapping.
Hamsters will now respawn back into the stage if dropped below the Airship stage.
Fixed some missing localization data.
Fixed some bugs in the shop's data files.
Fixed some leftover UI elements from the demo.
Fixed some bugs preventing some shop items to not properly unlock, or to unlock too early.
Fixed bug causing some achievements to not trigger properly.
Adjusted collisions in Sun City stage so hamsters will not get stuck under the stage.
The first stream stopped working, and you are required to have an event going to have the stream show up on the store page. So we are trying again. Streaming the game on the steam page to give a good first impression! Mostly will be AI battles. Dev may jump on occasional for play
The first stream stopped working, and you are required to have an event going to have the stream show up on the store page. So we are trying again.
Streaming the game on the steam page to give a good first impression! Mostly will be AI battles. Dev may jump on occasional for playing with community members.
Greetings, Hamsters Everywhere. 🐹 The day is finally here, and Hamster Scramble is now available!! 🎉 You can finally try out all the new characters, chapters, stages, achievements, and much much more!... We've prepared a release trailer to mark the occasion! If you tried the De
Greetings, Hamsters Everywhere. 🐹
The day is finally here, and Hamster Scramble is now available!! 🎉
You can finally try out all the new characters, chapters, stages, achievements, and much much more!... We've prepared a release trailer to mark the occasion!
If you tried the Demo, or you are completely new to the game and decide to give it a go, we truly hope you will have a good time with all the changes and new content available! You can find the game in the link below:
Here are some cool fixes and features we have been working on recently.
Visual Changes:
Fixed some drifting in certain animations.
Updated cutscene assets in Chapters 4-6.
Audio Changes:
Stage music will now start at the countdown.
Updated menu sounds.
Other Changes:
Added color override options to the Color Settings menu.
Increased game security via obfuscation and converting game data from XML to C# classes.
Improved controller support in several menus.
Fully disabled input during loading screens to prevent various bugs.
Adjusted many UI elements to account for multiple languages.
Networking improvements:
Next line previews will be synced properly on clients.
Dropping hamsters trigger is now handled by the local client to prevent desyncs.
Popping is only riggered by the host to prevent desyncs.
Characters and palettes will display properly even is the local player has not unlocked them.
Bug Fixes
Fixed several layering bugs.
Fixed bug causing closing certain menus to overflow into lower menus.
Fixed bug causing language setting to not be applied on game restart.
Fixed bug causing certain scenes to not load properly when playing online.
Balls will no longer get stuck on the top of the middle wall in Team Survival.
We would like to thank you all once again for all the support, the game would definitely not be the same without the amazing community we have here on Steam and on Discord! All the feedback, support messages, and even criticism all helped to shape the game so far, and rest assured: the Release is just the beginning!
And with all that said... we will see you in the woods!
Greetings, Hamsters Everywhere. 🐹 Here we are again with a new update. First of all, we want to thank our players and community members for sharing their feedback. We also appreciate those brave players who took on the challenge and participated in the Hamster Scramble Ranked Be
Greetings, Hamsters Everywhere. 🐹
Here we are again with a new update. First of all, we want to thank our players and community members for sharing their feedback. We also appreciate those brave players who took on the challenge and participated in the Hamster Scramble Ranked Beta Test!
As we promised you before we will keep posting monthly development logs, and keep you in the loop of what we are working on.
This update has Networking improvements, visual changes, audio changes, bug fixes, and some other changes.
We hope you love the update as much as we do. We value your feedback and support, and we can’t wait to bring you more amazing content in the future. Thank you for being part of the Hamsters family! ❤️
Do not forget to join us on Discord so that you don't miss our upcoming events and stay up to date with the game's progress.
Let’s dive in.🐹
Visual Changes:
Crash Site stage assets have been updated.
Audio Changes:
Fixed bug causing some characters audio to not play properly.
Other Changes:
Improved AI traversal for certain stages.
Improved AI's ability to find valid positions to throw from.
Crash Site flamethrowers are no longer fully charged at the start of a round.
Thrown balls will no longer bounce off the center section in the Laboratory.
Added an option for the Shop to the village menu.
Networking improvements:
Presing continue multiple times will not skip checking if other players are ready.
Player 4 now works in private rooms.
Players will no longer be stopped mid-way through a shift if a game ends.
Matchmaking will no longer attempt to enter an in-process ranked match if one player disconnects.
Team and Counter drop combos should register more consistently.
Board syncing is overall improved and much more consistent.
Hamster Spawn Max is now counted properly so players cannot spawn unlimited hamsters by
repeatedly picking up and dropping hamsters on their side.
Bug Fixes
Fixed bug causing arrows in story mode character select to not work.
Fixed bug causing Gail's attack animation to play too quickly.
Fixed bug causing an additional AI opponent to spawn when retrying a Versus stage in story mode.
Fixed bug causing certain UI in stages to not show/hide properly.
Fixed bug causing music tracks to not have correct names and sometimes be unable to purchase.
Hitting max rank will no longer cause the rank up animation to freeze.
Fixed bug allowing some characters to drop hamsters out of bounds of the stage.
Fixed bug causing the bottom right most node to not be considered properly when a ball connects to the puzzle board.
Singleplayer cutscenes will no longer persist into local or online versus matches.
Greetings, Hamsters Everywhere. 🐹 Time flew by so quickly, but here we are again with a new update. First of all, we want to thank our players and community members for sharing their feedback. We also appreciate those brave players who took on the challenge and participated in o
Greetings, Hamsters Everywhere. 🐹
Time flew by so quickly, but here we are again with a new update. First of all, we want to thank our players and community members for sharing their feedback. We also appreciate those brave players who took on the challenge and participated in our Fastest Time Event.
➝ You can see the results and the winners’ names here
As we promised you before we will keep posting monthly development logs, and keep you in the loop of what we are working on.
This update has content changes, visual changes, audio changes, bug fixes, and some other changes.
We hope you love the update as much as we do. We value your feedback and support, and we can’t wait to bring you more amazing content in the future. Thank you for being part of the Hamsters family! ❤️
Do not forget to join us on Discord so that you don't miss our upcoming events and stay up to date with the game's progress.
Let’s dive in.🐹
Content Changes
Added Mount Bolor and Conch Cove to the shop in the demo. Try out these new stages!
Updated some Clear stages to have a set seed for hamster spawns.
Visual Changes
Sped up the score meter in puzzle stages so there is not a big delay between earning enough points and registering the win.
New emote wheel assets.
Adjusted some sprite layers to make sure characters always render over stage elements.
Improved sprite layering in cutscenes.
Audio Changes
Music and ambiance were added to the intro story cutscene.
Updated attack sounds.
Other Changes
Updated village character dialogue to be additive and prioritize dialogue that has not been seen yet by the player.
Improved AI's ability to traverse certain levels.
Added a popup to the results windows to notify when a new item has been unlocked in the shop.
Bug Fixes
Fixed a few bugs with the Korean Translation.
fixed a bug causing characters to be in the wrong state in the character-select scene.
Fixed a bug causing the wrong description of a stage to appear in the map select.
Fixed some UI issues regarding the shopkeeper's dialogue boxes.
Fixed a bug causing the intro animation to start playing too early.
Fixed a bug allowing the jukebox to be closed during the animation of swapping records.
Fixed a bug preventing aim assist from displaying when in an online match.
Fixed a bug causing the Aim Assist button text to not change when clicked.
Fixed a bug causing stages to unlock beyond Chapter 1 in the demo.
Fixed a bug preventing the player from teaming with AI players in Survival mode.
Greetings, Hamsters Everywhere. 🐹 We have some exciting news for you. We are launching our first community event where you can show off your skills, compete with other players, and win amazing prizes. Scramble for the fastest total time on 4 stages in the Hamster Scramble demo t
Greetings, Hamsters Everywhere. 🐹
We have some exciting news for you. We are launching our first community event where you can show off your skills, compete with other players, and win amazing prizes. Scramble for the fastest total time on 4 stages in the Hamster Scramble demo to win!
Let me quickly explain the event to you.
1️⃣ You need to go and download the demo if you have not already. 2️⃣ You need to clear stages (1-3, 1-5, 1-7, 1-9) in the story mode 3️⃣ Take a screenshot of your times on each stage and share it with us on Discord . 4️⃣ Receive your prize.🎉 (of course if you have the fastest time 😉)
➝ The event will start on the 28th of July and until the 15th of August.
Rules
You can replay the stages as many times as you want to improve your time, but only the first
screenshot you send will be considered your final entry.
The winners will be the three players with the fastest times.
If there is a tie, the devs will draw the winner randomly.
Prizes
1st place🥇 gets 30$ Steam gift card
2nd place🥈 gets 20$ Steam gift card
3rd place🥉 gets 10$ Steam gift card
➜ All participating members will receive exclusive in-game items (Emotes - Plates - icons)🎉🎁
So what are you waiting for? Grab your friends and join the event now. It’s going to be a blast.🐹
Greetings, Hamsters Everywhere. 🐹 We’re happy to announce that we’ll go live playing our Hamster Scramble again today! Are you ready to see some hamster action? In today's live stream, you will watch some of the different stages and characters of the game. You’ll learn how to ca
Greetings, Hamsters Everywhere. 🐹
We’re happy to announce that we’ll go live playing our Hamster Scramble again today!
Are you ready to see some hamster action? In today's live stream, you will watch some of the different stages and characters of the game. You’ll learn how to catch, match, and swap with your hamster friends, and discover their unique looks, sounds, and personalities. We’ll also be here to chat with you in the comments, as well as share some new content and features that we're working on and that you can expect in the future. We can't wait to show you our game and hear your thoughts.
➣ We would love to invite you to join our discord server if you want to stay up to date on the development of our game. You can contact us, provide feedback, and become a member of our wonderful community.
We can’t wait to see you on our live stream today!