- Fix Unity security bug: View game page - Fix color saturated bug for some HDR monitors - New camera rotation algorithme - Improve some game profiles: View game page - Support configurable camera fov - Having the original capsule art for the first time
- Fix Unity security bug: View game page- Fix color saturated bug for some HDR monitors - New camera rotation algorithme - Improve some game profiles: View game page- Support configurable camera fov
- Having the original capsule art for the first time
It took around 10 years to make it fully happen but the 3dSen emulator is out now with the 1.0 release for both the PC and VR releases. Read the full article here:
It took around 10 years to make it fully happen but the 3dSen emulator is out now with the 1.0 release for both the PC and VR releases.
Read the full article here: https://www.gamingonlinux.com/2025/06/the-3dsen-emulator-turning-nes-games-into-3d-voxel-dioramas-1-0-is-out-now-we-have-keys-to-give-away/
This is probably more impressive to those of you who grew up with a NES, but even I, a Zelda-hating grouch, think it's kind of neat to see Ninja Gaiden in voxels instead of pixels, and with a camera you can move around... Read more.
This is probably more impressive to those of you who grew up with a NES, but even I, a Zelda-hating grouch, think it's kind of neat to see Ninja Gaiden in voxels instead of pixels, and with a camera you can move around... Read more.
I can’t believe I’m writing this… but here we are. After over 10 years of solo development — countless late nights, mysterious bugs, painful rewrites, and yes, constant back pain — 3dSen PC has officially exited Early Access! 🎉 💡 It All Started With a Crazy Idea "What if you co
I can’t believe I’m writing this… but here we are.
After over 10 years of solo development — countless late nights, mysterious bugs, painful rewrites, and yes, constant back pain — 3dSen PC [VR] has officially exited Early Access! 🎉
💡 It All Started With a Crazy Idea
"What if you could play classic NES games — not just emulated — but reimagined, rebuilt, and experienced in full 3D?"
Not just parallax. Not just layers. But true 3D environments, carefully reconstructed from 2D sprites, while keeping the gameplay you know and love.
That idea turned into an obsession — one game, one profile, one breakthrough at a time.
🛠️ A Journey Fueled by Curiosity, Stubbornness, and Love for the Craft
Supporting both VR and flat-screen PC meant solving everything twice — and discovering twice the magic.
I even experimented with futuristic gear like the Looking Glass holographic display, just to see how far I could push it.
I've supported Windows, Linux, and macOS from the start — and still do.
While others dropped platforms, I stuck with them because everyone deserves access.
Getting rollback, rewind, and fast-forward working on top of a 3D NES engine was an interesting challenge… but totally worth it.
Shifting from itch.io to Steam opened new doors — and brought in so many of you reading this now.
But honestly?
The biggest fuel was always you — the community. Your feedback, bug reports, modding tips, and even your criticism kept me going when things got hard.
And now, thanks to the 3dSenMaker tool, you're helping take it even further by crafting your own handmade 3D profiles.
🎮 What’s in 3dSen PC [VR] v1.0?
Over 100 iconic NES games, reimagined in fully dynamic 3D:
- The special Jackal profile is not created to be a fresh alternative to the original, it's created to be the real competitor. It brings together all the best of previous profiles. Hope you guys enjoy it. - Important info: after 5 years of early access with 100 built-in profiles,
- The special Jackal profile is not created to be a fresh alternative to the original, it's created to be the real competitor. It brings together all the best of previous profiles. Hope you guys enjoy it.
- Important info: after 5 years of early access with 100 built-in profiles, the price of 3dSen will be increased in the coming week and the V1.0 release will hopefully come in the early summer.
Changelog: - Add Tiny Toon Adventures profile - Fix bug in Dragon Quest III profile - Japanese version: supporting characters don't stand up - Improve Lunar Pool profile: add ball rotation simulation - Fix regression bug: UI render moves with the camera - A reminder for old users
- Fix regression bug: UI render moves with the camera - A reminder for old users: there is a typo in Super Mario Bros. 3 title display. In order to fix: please edit the title in rom.json config file. This is not an issue for first time user.
Add Dragon Quest/Warrior III profile Improve audio QoL: the last used gamepad will be auto selected in the next session Improve Mapper 1, add support for sub mapper SUROM. Old savestates of this mapper becomes imcompatible.
- Add new profile Tetris Famicom with "hint shape" feature www.youtube.com/embed/BsXn4cXIHho - Improve Tetris Nitendo, Tetris Tengen with "hint shape" feature www.youtube.com/embed/nm4M5j-IuYo www.youtube.com/embed/BsXn4cXIHho - Improve Final Fantasy, Dragon Warrior/Quest I, II t
- Add new profile Tetris Famicom with "hint shape" feature
www.youtube.com/embed/BsXn4cXIHho
- Improve Tetris Nitendo, Tetris Tengen with "hint shape" feature
www.youtube.com/embed/nm4M5j-IuYo
www.youtube.com/embed/BsXn4cXIHho
- Improve Final Fantasy, Dragon Warrior/Quest I, II to better support Japanese version
www.youtube.com/embed/v5z-PGAAUYE
www.youtube.com/embed/LzVcVVs5PM0
www.youtube.com/embed/1EduVbL3-_8
https://youtu.be/LzVcVVs5PM0
- Fix regression bug: the top lines of UI layer was cut off in Non VR mode
- Lunar Pool, Flipull, Binary Land, Yoshi, Moai Kun, Quarth, Flappy, Palamedes, Puzzinic, Nuts & Milk - Change laser trigger button to right mouse - From the community side, dpanter has released a Cover Art pack at:
- Adding the capability of selecting a background color which is different from current game color palette so that in Virtual Desktop Pass Through mode every bit of game graphic/content will be preserved - Profiles revised: Micro Mages, Bomberman, Batman, Castlevania
- Adding the capability of selecting a background color which is different from current game color palette so that in Virtual Desktop Pass Through mode every bit of game graphic/content will be preserved - Profiles revised: Micro Mages, Bomberman, Batman, Castlevania
- Feature added : Export view to OBJ files - Drop support for Linux x86 (32 bits build) - Reduce memory consumption while loading 3d profiles - Reduce normal CPU usage (15-20%)
- Feature added : Export view to OBJ files - Drop support for Linux x86 (32 bits build) - Reduce memory consumption while loading 3d profiles - Reduce normal CPU usage (15-20%)
- Add two new TV models - Auto adjustment of TV size and position per game to best wrap the playing field - Update input management code: support more controllers - Reduce input lag (in fact fixing a regression bug) - Fix bug: can not save cover art for some game profiles
- Add two new TV models - Auto adjustment of TV size and position per game to best wrap the playing field - Update input management code: support more controllers - Reduce input lag (in fact fixing a regression bug) - Fix bug: can not save cover art for some game profiles