People Playground

mestiez · Studio Minus

Released
Jul 23, 2019
Platforms
Last updated
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Updates & announcements

20 posts
  1. Developer post

    Updates and Workshop

    Good morning, good afternoon, good evening, and good night everyone! The incident I am not completely done with my confusing, disorganised, haphazardly assembled task list, but I've gotten far enough that I can finally reopen the Workshop without having anything to worry about. P

  2. Developer post

    Security Update

    Hi everyone! Please update your game. Whether you are on the default, beta, or alpha branch, ensure your game is updated to the latest version. You can do this by verifying game files . Keep your game updated as I publish more improvement constantly. After some talking and readin

  3. Developer post

    Urgent PSA

    Hello! I have temporarily disabled the Workshop for People Playground. Nothing has been deleted. A malicious addon has spread itself throughout the Workshop. For now, I can't say with absolute certainty what this mod has done, what it does, how it does it, or any other useful inf

  4. Developer post

    1.27 patch 5

    Added Better gib physics SFX Changed Improved dripping SFX Fixed Minor collision issues Excalibur issues

  5. Developer post

    1.27 patch 4

    Hello :) Added Excalibur Blood splats on dismemberment Some new dismemberment sounds (new tear sfx and blood dripping sounds) New procedural shatter masks Changed Increased visible damage on dismember Adhesive coupler no longer sticks to phase-linked objects Fixed Objects that we

  6. Developer post

    People Playground 1.27

    If you are having issues with your camera, uninstall Cloddymod. 1.27 - October 21 2023 Added New map: Reactor A5 Decoupler Adhesive Coupler Pointer Counter Office Chair Office Desk Office Computer Office Monitor Naval Mine Chain "Mute" context menu option to the Lagbox, Metronome

  7. Developer post

    1.27 preview

    Preview 1.27 is now live on the preview branch. Please report any bugs here and follow the instructions carefully. Note that this build does not include the activation rewrite. This is a preview branch. It is a work-in-progress. Do not play on this version of the game unless you

  8. Developer post

    Recent changes, in case you didn't know

    Hello everyone. Sorry if you expected a fantastic content-filled update today, this is just a list of every update since 1.26 because I noticed not everyone was aware that the game is always being updated, whether it shows up on Steam News or not. If you want to stay up to date (

  9. Developer post

    People Playground 1.26

    1.26 - December 29 2022 Added Wooden Binding Jet Engine Freezing limbs will now damage tissue Metal scraping sparks Activator Electrode You can now edit object rendering layers (context menu option & optional keybinds) Local fire propagation on large flammable objects Procedu

  10. Developer post

    1.26 preview

    Preview 1.26 is now live on the preview branch. Please report any bugs here and follow the instructions carefully. This is a preview build. Do not play on this version of the game unless you are accepting of potential bugs, lag, and possibly permanently corrupting your save data.

  11. Developer post

    People Playground 1.25

    1.25 - July 13 2022 Added Split up settings into more categories: General Gore Visual effects User Interface Video Audio Goreless mode: no blood, no gore Brain damage and relevant poses. Permanent unless treated. Entity fragility multiplier in Gore settings. Make humans (etc.) mo

  12. Developer post

    1.25 preview

    Preview 1.25 is now live on the preview branch. Please report any bugs here and follow the instructions carefully. This is a preview build. Do not play on this version of the game unless you are accepting of potential bugs, lag, and possibly permanently corrupting your save data.

  13. Developer post

    1.24 patch 5

    Some more small changes and fixes. 1.24.5 - May 24 2022 Added Cyrillic font support Fixed Logging oversight 1.24.4 - May 24 2022 Changed Hover thruster max height is now 10 km Fixed Brain-death being way too hard to heal Androids being impossible to revive sometimes Liquid exit t

  14. Developer post

    1.24 patch 3

    1.24.3 - May 23 2022 Added Burn damage can heal Adrenaline undoes numbness Changed Bullet-holes can be a bit smaller Fixed Even more burning issues (endless burning) Regeneration speed being way too slow Brain-dead state not working correctly Tempered glass undo not working 1.24.

  15. Developer post

    1.24 patch 1

    1.24.1 - May 22 2022 A small patch to fix issues people have encountered & bonus additions. Added "Heart stopped" in living entity inspector if the heart has stopped working "Brain-dead" in living entity inspector if... yeah Fixed Human water impact damage is no longer excess

  16. Developer post

    Gore update - People Playground 1.24

    1.24 - May 21 2022 Added Liquid canister. This is a high capacity container that is vulnerable to bullets and has a variable buoyancy. Painkiller syringe Humans will pass out when they experience too much g-force Boat motor reverses on red signal For modders: support for transpar

  17. Developer post

    1.24 preview

    Preview 1.24 is now live on the preview branch. Please report any bugs here and follow the instructions carefully. This is a preview branch. Do not play on this version of the game unless you are accepting of potential bugs, lag, and possibly permanently corrupting your save data

  18. Developer post

    People Playground 1.23.9

    Some fixes for things + I want to go for walk. Zullen we nou gaan of niet? 1.23.9 - April 14 2022 Fixed Centrifuge bug on low settings "Sharing violation" error while compiling mods 1.23.8 - April 12 2022 Changed Should be impossible for the compiler server to stay alive

  19. Developer post

    People Playground 1.23.7

    1.23.7 - April 11 2022 Added Faster mod loading / compilation Small Boulder Fluorescent Lamp Invisible particle projectors are now visible in detail view Changed Instant death poison is instant again Made bottle stronger Boat motor no longer electrocutes everything when charged B

  20. Developer post

    People Playground 1.23.6

    1.23.6 - April 3 2022 Added "Dynamic" collision mode. Dynamic mode switches between discrete and continuous based on velocity. It serves as a middle-ground between the two, being more reliable than discrete mode but not as CPU-hungry as continuous mode. Android "skin" can be burn