Update 1.03
Gameplay improvements and bug fixes.
Gameplay improvements and bug fixes.

Gameplay improvements and bug fixes.
Gameplay improvements and bug fixes.
Buildings and furniture can now be moved around the map, the exceptions being towers and cannons. Fixed bug where walls were being unbuilt when pipes where placed on top. Fixed bug where travellers were costing less to join the colony then what was stated. Fixed bug where coal ge
Fixed bug where construction stockpiles where not being built The blue prints for pipes and cable will always remain on screen. Some of the floor tiles will now need stone to be built. Trees will now spawn faster.
Added mood faces to the top of the screen which will show how many villagers are unhappy, contempt or happy. This will allow the player to quickly determine the overall mood of the colony. Fixed bug where the combat log was not being updated correctly. Fixed bug where villagers w
A new hotfix is available for download, the update will fix the following bugs: Fixed bug where villagers would not gather if a fruit tree was highlighted. UI fixes Fixed bug where certain buildings were not being deleted when trying to delete using the option in the building tab
A new hotfix is available for download, the update will fix the following bugs:
WizardCraft Colonies has today left Early Access and is now available as a full release. It’s been a long journey through Early Access, but it wouldn’t have been possible without our dedicated community who have helped shape what WizardCraft has become and where it will go. With
WizardCraft Colonies has today left Early Access and is now available as a full release. It’s been a long journey through Early Access, but it wouldn’t have been possible without our dedicated community who have helped shape what WizardCraft has become and where it will go. With the full release a new update is also available.
Update 1.0 will give the player more control over the villagers and contains the following new features and bug fixes:
Added more control over the villagers:
-Clicking on a bed while a villager is selected will now instruct it to sleep.
-Clicking on water while a villager is selected will now instruct it to drink.
-Clicking on food while a villager is selected will now instruct it to eat.
-Clicking on a hospital bed while a villager is selected will now instruct it to heal.
-Clicking on a fire while a villager is selected will now instruct it to fire fight.
-Clicking on an enemy while a villager is selected will now instruct it to attack.
Update 0.36 Added option to use real time lights, can be fount under "Gameplay" in the options. When using real time lights a light will now also appear on the cursor during night time. Real time lights should only be used on decent PC's/laptops as it may cause the frame rate to
Update 0.36
An update is now available for download which fixes the following bugs: Fixed bug where villagers were not moving resources from a stockpile to a barrel, the bug was introduced in a previous update.
An update is now available for download which fixes the following bugs:
The WizardCraft Colonies Demo is now available for download . In the demo players can play any map in the game for up to 30 minutes. Certain features have been disabled in the demo including the ability to change region and saving and loading.
The WizardCraft Colonies Demo is now available for download. In the demo players can play any map in the game for up to 30 minutes. Certain features have been disabled in the demo including the ability to change region and saving and loading.
When villagers are below 50% health, an health bar will now be shown above them. Added option for the game to pause when attacked, can be fount in the options under 'Gameplay'. Added new blueprints feature which allows the player to make a blueprint of a room then quickly make a
Added some different hair styles to make the villagers look more unique. Added ability to set the min resource production in the production menus. Babies will now spawn instantly inside a cot, cots can now be moved anywhere around the map. Fixed bug where certain buildings that w
Hunting wild animals can now be toggled in the right mouse options instead of the AI manager. This will allow the player to set certain archers to hunt, instead of all of them hunting at once. Added fences. Added ability to drop 10 resource at once from the pack horse. Bombs will
Update 0.32 Increased performance; Villagers will now have tantrums when unhappy, these may include setting fires or damaging walls. Added quests (currently there only 3 different types of quests, more will be added soon). Added particle effects when villagers are sleeping. Added
Update 0.32
Update 0.31 Added new unit "Hauler". Haulers will collect and move resources around your base, freeing up the workload of your villagers. Haulers can be rented from travellers and must be paid coin each day. They will work 24/7 and require no additional upkeep. Dead plants will a
Update 0.31
Update 0.30 If there are no cattle feeders nearby, hungry cattle will now attempt to eat nearby crops. Drinking water will reduce a villagers temperature if above 50; Taking a bath will will reduce or increase a villagers temperature 50; Added a percentage bar to the research but
Update 0.30
Added new hygiene stat for villagers. If a villager's hygiene level becomes too low they will become unhappy, hygiene is increased when villagers take a bath. Added new item "Bath", used by villagers to improve their hygiene, baths must be filled with water before use, either by
Added language support for Chinese, French, German, Italian, Portuguese, Russian, Spanish and Turkish. Added confirmation box when deleting save files so they are not accidently deleted. Water has been removed from the edges of the maps so villagers will no longer get trapped whe
Added new "Owned" category in the market which lists all of the resources you currently own. Improved water and lava. Added ability to mine mountains, can be found in the remove floors building tab. Added new mountain biome. Fixed bug where weapon racks were set as being unbuilt
Made faction names lighter so they are easier to see. Floor tiles have been made darker so furniture and walls stand out more. Resources will now be sold faster. Right clicking on a resource will now give an option to quickly sell it. Horses can now be turned into pack horses. Pa
Added bigger world map. The world map will now currently have 3600 regions with support for bigger world maps. The original world map only had 9 regions. Each region in the world map will now have a random amount of resources, this will be shown when selecting a new region. The s
Due to the changes on how files are saved in update 0.25 older save files will no longer be compatible and must be deleted. Update 0.25 increases the size of the previous world map of only 9 regions to 3600 regions with support for larger world maps. Changing the way the game is saved has also helped to decrease loading times, and will help us to add more features that we couldn't have with a smaller world map in future updates.
This will be the only time that save files will become incompatible. So don't worry about any progress being lost in future updates. We are sorry for any inconvenience this may cause and hope the new features will make up for this.