Highscore fixes part deux!
So yeah. I think its fixed now. Apparently, steam had its own int32 type that did not take well to being casted to something similar 🫣 I really hope the highscore issues is fixed now. If not, go to your AppData/Local/AlienFury/Logs folder and show me any logs pertaining to highs
So yeah. I think its fixed now. Apparently, steam had its own int32 type that did not take well to being casted to something similar 🫣
I really hope the highscore issues is fixed now. If not, go to your AppData/Local/AlienFury/Logs folder and show me any logs pertaining to highscores.
Highscore list is reset again sorry 😉
Some fun AlienFury facts:
- Based on old arcade machine called Space Zap. Hence the quarter swallowing difficulty.
- Missile speed is based on your screen size, so you wont get an advantage playing on a larger screen.
- Developed for Steam Deck primarily, where its great fun.
- Was a test of my cross platform SkullForge game engine, hence the first achievement.
- SkullForge is old news, working on SkullForge next gen, using Vulkan exclusively for very effective rendering.
- Both SkullForge engines includes an entire 3D engine, even though Alien Fury is 2D.
- Press Y to disable the CRT filter on the screen. I'm old, so loved the old school CRT monitor effect 😂
