Founders' Fortune

Dionic Software

Released
Dec 18, 2020
Platforms
WindowsmacOS
Last updated
Wishlist on SteamAdd it on the Steam store page. Opens in a new tab.

Updates & announcements

20 posts
  1. Developer post

    Founders' Fortune Update 1.3 - Hobbies, Fixes, and Quality of Life Changes!

    Hello everyone! It's time for another Founders' Fortune Update! In the last week, I've secretly been scouring the forum to see what the community's biggest wishes and issues were and went on to fixing and rebalancing. Without further ado, here is the... Changelog Hobbies Colonist

  2. Developer post

    Founders' Fortune Update 1.2.11

    This update just fixes a couple of flowers that had the wrong size after last week's update. Thanks to @downdruss for the report ! Happy playing!

  3. Developer post

    Founders' Fortune Update 1.2.10

    Security Update A security vulnerability has been discovered in the Unity game engine ( info ). A ton of games on Steam are affected, so you might see many games updating lately. This update fixes the issue for Founders' Fortune. Am I at risk? Probably not. There are no confirmed

  4. Developer post

    Founders Fortune Update 1.2.9 Fixes

    Hello everyone! Long time, no see! This update fixes 3 things: Fixed books created by colonist writers not appearing in your storage Fixed children getting a bad thought about not getting paid enough salary right after growing up. Updated some translations. Since Founders' Fortun

  5. Developer post

    Hobbies Update Patch 1.2.8 Released

    Hello everyone, another bugfix update incoming: - schedule no longer interferes with people that are locked up or being carried to a bed - fixed an issue with resource modding (.json load order) - forester now care for small trees automatically - doubled probability to do hobby i

  6. Developer post

    Hobbies Update Patch 1.2.6 Released

    Hello everyone, releasing a balancing and bugfix update today: Balanced garden flowers to be a lot easier to keep alive Balanced risky joke from -10 to -7 when it goes wrong Negative thought from elixir of life no longer disappears when colonist falls unconscious Fixed migrants n

  7. Developer post

    Founders' Fortune Hobby Update Released!

    Hello everyone and welcome to the Founders' Fortune Hobby Update! Founders' Fortune has been finished for a while now. Still, the Founders' Fortune community has kept playing and enjoying the game so a whole list of feedback has accumulated. We wanted to release a sizable update

  8. Developer post

    Founders' Fortune Hobby Update Releasing Saturday Oct 1st!

    Hello everyone and welcome to the Founders' Fortune Hobby Update! Founders' Fortune has been finished for a while now. Still, the Founders' Fortune community has kept playing and enjoying the game so a whole list of feedback has accumulated. We wanted to release a sizable update

  9. Developer post
  10. Developer post

    Founders' Fortune Maintenance Update 1.1.4 Released

    Hello everyone! I'm glad that many of you are still enjoying Founders' Fortune! Software quality has always been important to me, so I'm happy to release a sizable Maintenance Update today which fixes some of the issues that you have reported on the forums or on Discord. Fixes Fi

  11. Developer post

    Bugfix Update 1.1.3

    Just a small bugfix update today. - fixed an issue that was leading to upper floors staying visible - fixed a number of issues that have been reported in our error reporting system but probably didn't influence gameplay much

  12. Developer post

    Update 1.1.1

    Hey everyone, just pushed quickfix update to address 2 issues: Fixed an issue where health bars wouldn't disappear after people leave on ship Fixed an issue where people wouldn't go back to work after fighting if they had to change equipment first

  13. Developer post

    Founders' Fortune Update 1.1. is out! Traps, Multi-Tool-Racks & more!

    Hello everyone! With Update 1.1 we wanted to smooth out some rough edges of the game. This means a load of bugfixes, but also some quality-of-life things like adding a multi-tool-rack, displaying the health of people when fighting and making bows a little more effective. Since we

  14. Developer post

    Founders' Fortune Update 1.1 brings Traps, Multi-Tool-racks, and more on Friday!

    Hello everyone! You might remember that we were hinting about supplying you with an extra 1.1 update post-release, just for fun. Well, the update is done! Release is scheduled for this Friday, 6pm CET. Until then, let these pics be a teaser of what's to come ;) We hope you'll enj

  15. Developer post

    Founders' Fortune original Assets released for Modders

    Hey everyone, I hope you're enjoying the game. I recently got some requests from modders to make their job a little easier, so we're releasing some of the raw files we've used to make the game. It includes: The full model + rig + animations + textures of our current colonist char

  16. Developer post

    Our next game is going to be a sci-fi city builder with production chains!

    Hello everyone! Founders' Fortune is the type of game one could work on forever. And as you see with today's update , we still provide support and fixes and will do so in the future. However, if we never try making anything else, we will not improve as game developers. And that's

  17. Developer post

    Release 1.0.5 rebalances ghost quests and adds Japanese and Czech languages

    Hey everyone! PSA: We just announced our next game! Check it out I just published update "Release 1.0.5" and with that you should be much more likely to get ghost quests and have people join your village. Building a relationship with friendly ghosts has a bigger impact on that pr

  18. Developer post

    Bugfix & Balancing Update 1.0.3 + Developer Name change to "Dionic"

    Happy New Year Everyone! Update 1.0.3 Since no major issues have turned up in Release 1.0.2, I have waited a bit until enough small fixes accumulate to fix them all at once with this minor update. Enjoy! Features Official mod to alleviate motion sickness and make the game more ac

  19. Developer post

    Bugfix Update 1.0.2

    Thanks for all the reports and feedback since the release! It's been pretty stable until now, but here are a couple of bugs I fixed: Fixed a bug where you couldn't enter the number in the production configuration of workshops Fixed a bug where some quests would disappear on reloa

  20. Developer post

    Founders' Fortune leaves Early Access and is now a full game!

    Hello everyone! Founders' Fortune has been my main focus for 2 years now and I'm so happy we've been able to bring it through a great Early Access period and have been able to add so much more content than we've originally planned. In this post, I'd like to go through the new fea