Critical Compendium

Robert Thomas · The Whimsy and Wizardry Limited Company

Released
Jun 10, 2019
Platforms
Windows
Last updated
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Updates & announcements

11 posts
  1. Developer post

    Critical Compendium 1.0.9

    Lots of fixes this time around: Fixed issue with dark borders on character sheet input fields. Added multi spellbook support to the character sheet. Fixed issues with populating a couple fields on the character sheet. Fixed issue with the logo on the character sheet. Fixed issue

  2. Developer post

    Critical Compendium Version 1.0.8 (5e)

    Hi everyone, Sorry for the delay between updates - just been busy with work and life. But I have lots good changes this time around! Features: Bags now have an option to add all items from equipment packs. Special thanks to patron Jean-Claude Frigon for this suggestion! Added cou

  3. Developer post

    Critical Compendium Version 1.0.7 (5e)

    Just some minor bug fixes and back-end improvements for version 1.0.7. The main bug fix being: Fixed an issue where invocations would sometimes cause a crash when selecting or saving a character. More updates and features coming soon.

  4. Developer post

    Critical Compendium Version 1.0.6 (5e)

    Hello everyone – another round of updates and fixes is now available! There aren’t too many visible changes this time around. Most of the work has been under the hood to make the infrastructure a bit more mobile friendly. The mobile version is also progressing steadily. Fixes: •

  5. Developer post

    Critical Compendium Version 1.0.5 (5e)

    Hi everyone - version 1.05 is live with a couple fixes and improvements. Fixed issue with inspiration. Fixed issue with equipment notes sometimes not saving. Improved touch support. More updates coming soon. View the official announcement.

  6. Developer post

    Critical Compendium Version 1.0.4 (5e)

    Hi everyone, just a few quick bug fixes: Added backup roll method and error reporting to calculator (rolling would sometimes fail for some users). Replaced calculator delete button with a clear button (requested by several people). Fixed data issue in the default compendium. More

  7. Developer post

    Critical Compendium Version 1.0.3 (5e)

    Another day, another round of updates and fixes. Version 1.03 includes the following fixes: Fixed issue with feats and features not refreshing after leveling up. Fixed AC being auto-calculated when it shouldn't. Minor updates to UI/UX. Improved character PDF export. Fixed inconsi

  8. Developer post

    Critical Compendium Version 1.0.2 (5e)

    I know what you're thinking, "Whoa! Two updates in one day? You must've found some moderately embarrassing bugs and wanted to fix that junk right away!" And you'd be exactly right. Fixes include: Long rest was crashing when you have a spellbook based on race. Attempting to add an

  9. Developer post

    Critical Compendium Version 1.0.1 (5e)

    Version 1.01 is now live! This version includes the following bug fixes and improvements: UI/UX improvements to for alerts and dialogs. Improved default import behavior. Fixed a crash when attempting to import invalid files. Fixed a couple bugs when restoring the default compendi

  10. Developer post

    Updated Release Date

    Everything was actually finished ahead of schedule - so I decided to go ahead and release the latest build. Critical Compendium is now available for download! I’m really excited to get this first version in everyone’s hands and can’t wait to start getting feedback from the commun

  11. Developer post

    Release Date Announcement

    It was a lot of work getting here - tens of thousands of lines of code, at least that many cups of coffee, a splash of conjuration and transmutation magic, a little smoke, few mirrors - and it’s finally ready! Critical Compendium is coming out on Friday, June 14. I really think t