Released
Oct 17, 2023
Platforms
Last updated
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Updates & announcements

20 posts
  1. Developer post

    Patch 1.0.13

    Fix: A bug that could occur when selecting Tinted Wool as payment for salaries, and no getting an increase of production. Fix: A bug from carts collecting in the fields were making the 'collected' bar of the field panel of the wrong size. UI: The scale of the interface elements n

  2. Developer post

    Patch 1.0.12.1

    Fix: Some campaign games were being saved incorrectly and the campaign menu were not visible when loaded. This patch only works for new games and for campaign files that have already loaded correctly.

  3. Developer post
  4. Developer post

    Patch 1.0.11

    Patch 1.0.11 is live! Fixed: The "Keep at Max" option was not saving correctly in oxen enclosures. Fixed: The interface scale not saving correctly after being changed. Fixed: A bug that could occur when placing free buildings in a campaign. Fixed: Some trade prices on High Priori

  5. Developer post

    Update 1.0.10

    Update 1.0.10 Fixed: A bug that gave an error when several plaza tiles were placed at the same time. Fixed: A Product bar on the main screen missing after loading a game. Fixed an incorrect translation in the Uruk campaign in Spanish. Other minor bugs and text corrections.

  6. Developer post

    Hotfix 1.0.9

    Hotfix 1.0.9 A workaround for players using CrossOver on a Mac who were experiencing an error on game save (‘IOException: Success’). I want to thank Marek from Captain of Industry for the help as they had already encountered the same issue. The bug has been reported again to Cros

  7. Developer post

    Update 1.0.8

    Update 1.0.8: A small optimization improvement to reduce the impact of having too many agents calculating their routes, especially farmers and transporters. The movement of merchant ships at higher speeds will now look smoother.

  8. Developer post

    Hotfix 1.0.7

    Hotfix 1.0.7 is live! Fixed: During the campaign, free buildings that were already placed became available again when reloading a game. Fixed: A rare bug that could affect older saved games that caused farmers to get stuck in the fields.

  9. Developer post

    Hotfix 1.0.6

    Hotfix 1.0.6 is live! Fixed a bug affecting some transporters, causing them to deliver the wrong amount of crops to the Farmers' building. Some cities that were affected could now see an increase in annual Grain production

  10. Developer post

    Hotfix 1.0.5

    Hotfix 1.0.5 is live! Fixes a bug that could occur when buildings under construction were paused, causing builders to get stuck and not work properly.

  11. Developer post

    Assyrian Statues

    A DLC with decorative content is now available: Assyrian Statues The DLC Includes 5 new models with different color variations making a total of 16 new statues. All models are inspired by statues and reliefs used as decoration in Assyrian palaces. After purchasing the new models

  12. Developer post

    Hotfix 1.0.3

    Fixes a bug that caused plaza tiles to not be built correctly.

  13. Developer post

    Hotfix 1.0.2

    Fixes some issues with pathfinding calculations, such as citizens passing through walls and other buildings. Added splash screen. This is due to Unity licensing changes until the next version is released. It may be removed after a few months.

  14. Developer post

    Hotfix 1.0.1

    Fixed: Some save files were becoming too large and taking a long time to load. Saved files from now will have a smaller size. Fixed: A rare bug in the navigation system that could crash the game after loading a game.

  15. Developer post

    Sumerians Full release

    Sumerians 1.0 is available now! The game has been updated regularly, so there are no important changes in 1.0 since last update. A lot of new content has been added to the game during the 3 years of Early Access: Sumerians will keep getting updates, although not as frequently as

  16. Developer post

    Full Release Date & New Trailer

    NEW TRAILER I’m excited to announce the official release date of Sumerians: October 17th . I want to express my gratitude to all the early supporters. Thanks to your help and feedback I have been able to continue the development of Sumerians until the entire roadmap has been comp

  17. Developer post

    Patch 0.5.8

    Patch 0.5.8 is live! Citizen demands have been reviewed, giving a little more weight to the Food demand as the city grows or when there is high unemployment. Fixed a rare crash caused by the path calculation system. Fixed a crash that occurred when a epidemic ended without bonfir

  18. Developer post

    Hotfix 0.7.5.2

    Hotfix 0.7.5.2 Fixes a bug in transporters orders when workers were stuck without getting the full load. Fixes a bug in builder menu not displaying correctly multiple building materials. The lower setting for visible agents (citizens on the streets) have been revised for better r

  19. Developer post

    Hotfix 0.5.7.1

    Hotfix 0.5.7.1 is live! Fixed: If the saved Settings file is not readable, a new file is now created that restores the default values. Fixes a bug where transporter orders were not being created for construction sites.

  20. Developer post

    Update 0.5.7

    Update 0.5.7 is live! French and German localization have been added to the game! Transporters and Orders Fixes The maximum load of transporters getting Beer as salary is now 150% percent. The normal loads for all transports are: Person: General: 4. Grain: 8, Bricks, Sandstone, D