Brukel

Bob De Schutter · Lifelong Games

Released
Nov 3, 2019
Platforms
Last updated
Wishlist on SteamAdd it on the Steam store page. Opens in a new tab.

Updates & announcements

8 posts
  1. Developer post

    It's Bie's Brukel Birthday Bash!

    It's Bie's 95th birthday! Unfortunately Covid19 is making it impossible for the entire family to get together in real life and celebrate Bie's birthday milestone, but thanks to technology we can at least do it virtually. If you ask Bie about that meeting, it is difficult for her

  2. Developer post

    IndieCade Sale and Update 1.0.9

    Brukel is nominated for the IndieCade Awards and what better way to celebrate this than with a sale and an update? Changes Made Potato Bug Fix Ending Glitch Fix Debug Interface Fixes Check out the festival here:

  3. Developer post
  4. Developer post

    Brukel version 1.0.5 is live

    I've addressed some of the issues mentioned on the forums. Changes Made Updated the Russian translation Added a Turkish translation Added inverted controls Other minor bug fixes Have fun with the new and improved version of Brukel and please let me know in the Steam discussion if

  5. Developer post

    Brukel wins 3 Belgian Game Awards

    At the yearly Belgian Game Awards, Brukel will be one of the favorites to win an award. The game has been nominated in 4 categories, and won 3: Best Debut Game - Winner Best Serious Game - Winner Audience Award - Winner Best Narrative - Nominated To celebrate the nominations and

  6. Developer post

    Brukel version 1.0.2 is live

    I've addressed some of the issues that were reported in the Steam discussion and other places. Changes Made Running is now available throughout the entire game (unless you are crouching). The cellphone view now closes when you open the settings menu. There was a conflict that occ

  7. Developer post

    After launching this morning, Brukel just got its first patch.

    The patch fixes the Photographer Steam achievement. To get this achievement, you need to take a picture of every object that has a meaningful story of my grandmother attached to it (and one special object that I regret not having a story for since she never mentioned it). In the

  8. Developer post

    The first review is in!

    It is always scary to send out your work to a third party for review, especially if you are a part-time solo indie game developer that has worked the last 5 years on a game about your grandmother's legacy. While I have worked on a lot of games in my past, Brukel marks the first t