[Build 150.0.75] Bugfix
Fixed - Bug that expires active missions when inbox is almost full (reported by decentralizedsystems and Eiko)

Developer posts and news about this game.

Fixed - Bug that expires active missions when inbox is almost full (reported by decentralizedsystems and Eiko)

Added - Audio option to disable the “kill rotation” voice

Updated - Game start with warning/info message on Steam Deck when Vulkan is the default graphics API Updated - 187 bases on Telios to correct landing platforms height (clip with terrain issues) Updated - Player log to register auto/early expired rogue missions and get details abo

Fixed - Moons terrain not rendering properly (Linux/SteamOS only) (OpenGL was used by default instead of Vulkan) IMPORTANT: On the Steam Deck you will need to use this Launch Option: --force-glcore

Added - Moon Telios around N31 (body radius 2701 km and thin atmo) Added - Moon Ashir around N31 (body radius 1803 km and no atmo) Added - New terrain rendering system for the new worlds (current terrain system will remain for N31) Added - 2 orbital stations (Mereek and Madsen) t

The game will update the 15th of August. Key new features: -2 moons orbiting the N31 planet -Rogue mode missions on the moons -New orbital stations (Mereek and Madsen) -New game mechanic involving auxiliary H2 fuel canister -New start location in Rogue mode -New start locations i

Fixed - Container data error during map missions after re-spawn (reported by Альберт)

Updated - Time Accel. code regarding orbital stations (as attempt to fix vanish/warp of stations) (thx tsmspace) Fix - Slight error of calculation of longitudes of ‘on rail’ orbital stations (188 km altitude)

Updated - Time acceleration up to 50x for Reentry Time Window and Orbit RendezVous tool Fixed - Bug that prevented save of current cargo for TL01 ship during Lost Container And Orbit Deliver missions Fixed - Wrong/stuck waypoint distance displayed on cockpit monitor approaching o

Build 135.07.22 Added - New search mission type where we need to self-load Lost Containers (rogue mode) Added - New pick up mission type that has Drifting Containers near orbital stations (rogue mode) Added - Alternate version of 'Lost Containers' missions called 'Abandoned' whic

Fixed - Bug in orbital missions from sky barges and send us to north pole (reported by TerraMimic and Cid) Fixed - RCS thrusters visual effect (in space) where thrusters didn’t turned on with small axis values Fixed - Issue that prevented using the keybing Undock from surface pla

Added - Full list of orbital stations and data in FMS - NAV tab (rogue mode) Added - UI at the end of training missions to show what missions we just unlocked Updated - Unlock mechanism for Training mission (added icon checkbox) Updated - Unlock mechanism for Training mission (ad

Updated - Hull heat visual effect on CF2 ship to correct visual issues when wing parts are gone Updated - Damage model on CF2 ship to fix issue of wings debris stuck in ship’s hull during reentry

Updated - Save mechanism when we load/deliver cargo as an attempt to fix a IOException bug (reported by konsonanz) Updated - Translation texts (fr/sp/ru) of the INFO panel at start of the training mission ‘Launch and Rendezvous’

Added - Orbital station Norvig Added - 2 new training missions involving surface manual pick up and drops of containers Added - 11 new map missions involving surface manual pick up of containers and/or drop of containers Added - 5 new types of rogue mode missions (involving surfa

Added - Ability to control thrust while Mouse Look is in use (mouse right button hold)

Fixed - Missing waypoint base 163 in Montes Pera orbital mission to Auken (reported by Todesengelchen) Fixed - Missing waypoint marker base 163 in Sector 84 mission to Auken (reported by TheWolfbat) Fixed - Wrong description on Mendell base 79 search mission (reported by Kerbonau

Added - New orbital station ‘Auken’ (massive station with 22 dockports/hangars/interiors) Added - New orbital station ‘Gaba’ (24 dockports) Added - New region/map called ‘Mendell’ (with 26 map missions) Added - The new training mission ‘Building Tunnel’ Added - Ability to load/un

The game will update the 29th of December. Key new features: -New missions -New massive orbital stations (Auken and Gaba) -New surface buildings with tunnels -Updated ground bases -Ability to deliver or load cargo from stations hatch dockports -Radio messages from stations and ba

Fixed - Physics rare glitch where the ships could not initialize correctly all aero surfaces Fixed - Base 96 building height (elevator went under terrain) (reported by Avery) Fixed - Base 118 building height (elevator went under terrain) (reported by Monostripe_zebra) Added - Key