RPG Paper Maker 3.0 release is now OUT!
A new major version is now available! The UI was revisited, the software is compatible with browser, new small extra features... and of course compatible with 2.0.11 projects!

Developer posts and news about this game.

A new major version is now available! The UI was revisited, the software is compatible with browser, new small extra features... and of course compatible with 2.0.11 projects!

New features: Improve ingame performances Add Inputs touch event Remove F12 shortcut to quit game (use alt+F4 instead) On level up, don't display statistics that doesn't apply to the hero Level up window: diplay window always at the same Y position No more wait when status effect

New features: Add DLC button on toolbar Temporarly disabling protect datas in export standalone Reseting time events when changing a state of an object Update default cameras Y offset for being 8px height (centered for hero) Move camera closer to hero when camera facing wall or m

New features: Equip menu: green and red color for increasing/decreasing stats Change default project isometric camera horizontal angle Fixes: Semi transparent textures not correctly displayed Shaders not working with some GL versions Engine crashing when changing square size to 6

New features: Improve mountains performances in game Sun light (in game only) Default project page 5 only temp variables Fixes: Default project roots items making game crash Can use skill on all even if target condition is wrong Wrong portions loading when moving camera far Impro

New features: Changing custom resources red bullet to green bullet Command call a common reaction: this object in common reaction is now the command caller Adding each second frequency in default project Adding climbing speed option in systems manager Adding state 1 to 10 in defa

New features: Adding italian translations Improving switch texture command efficiency Command conditions: adding is climbing condition Fixes: Basic project remove praticable on some climbing elements Command change map properties crashing if changing tileset without autotile ID C

New features: Default collisions added to characters of default project Full screen switch after pressing F4 or alt/shift + enter Limit game to 60 Fixes: Windows only dialog box for objects going offscreen sometimes Mac OS export game not running Command change battler graphics m

New features: Climbing system Objects 3D: choose location centered or grounded Orthographic camera option Command move object: draw a way preview Create / Edit object: put window on a side so the object is still visible Hide commands window when editing one Command stop sound Com

New features: When adding a new state in an object, the state content will be the default common object first state Main menu: confirm when quitting Increase BoundingBox of empty object so it's a 16px cube Commands: change grey syntax color to purple Keypress / mouse events: smal

New features: Graphic assets (free) pack complete Default data base with default assets Draw mode: rectangle Statistics: bars draw UI Custom collision for 3D objects Transformation mode translate Transformation mode scale Mode view on editor Improve ingame perfs (shaders for face

Fixes: Autotiles not displaying ingame in some specific cases Crash when jumping on borders of maps Text error for OS name Crash when defining as hero after some maps deleting Objects not created in temp folder if adding it on empty map Mountains collisions issues Can trigger an

New features: Drop custom assets files from files explorer Guide information for assets Adding FPS camera to default camera properties Fixes: Using delete on 3D objects list making engine crash No translation for switch texture command

New features: Update change graphics to select graphics exactly like in object options (none, fix sprite, 3D obj etc) + checkbox don't change orientation Display picture command: stretch option Facesets in one file Command switch texture Add Deutsch translation Fixes: Necklace ri

The 1.9.0 development is now starting, in the meantime, let's reach the 1.10.0 goal on Patreon! We are currently at 34% of the $1200 goal! Note that you can also donate on PayPal if you want to use Euros. Patreon donations 5% fees. (+VAT for you depending on your country) You can

New features: Add choice between 64 and 32 bits for Windows games Change time event parameter interval to seconds Several icons in one texture picture Save confirmation ingame Fixes: Deleting command inside a condition branch is not selecting the good next command Command move ob

New features: Update Polish translations Display missing texture when selecting in shape panel Record Datas and Systems tab index Fixes: Many translations issues Game Over image folder not created in a new project Skybox issue in example game Crash engine when having change prope

New features: Mouse controls (ingame) Web browser integration Draw mode pixel (you can draw elements on the exact pixel position of the mouse, when currently it's only drawing on the pointed square) Terrain tag tileset Detections: choose smaller boxes System: initial party member

New features: Update three.js to r131 News panel in engine startup Fixes: Attack command not working in example game Command modify property: displaying parameters names instead of properties names Pressing CTRL or SHIFT in plugin manager edit tab is losing focus Common equipment

New features: Troops monsters level can use variables Setting battle music or victory music to none is keeping the map music Fixes: Creating a new map is making the engine crash after a few seconds Dialog datas wrong apply button behaviour Typo final value lowercased Troop reacti