Jump King This update patches: Fixed the startup crash caused by a duplicate folder. Worldsmith This update fixes: A bug where the "Loading project" popup wouldn't dismiss (thanks to Czar, frytkill, IntroCar and Cloudy!) A bug where some other popups wouldn't dismiss right away
[30/05/2025]
Jump King
This update patches:
Fixed the startup crash caused by a duplicate folder.
[02/06/2025]
Worldsmith
This update fixes:
A bug where the "Loading project" popup wouldn't dismiss (thanks to Czar, frytkill, IntroCar and Cloudy!)
A bug where some other popups wouldn't dismiss right away
The main focus in this update is to bring general performance and stability issues related to Worldsmith to make the process of making your custom content less slow and more enjoyable! Worldsmith Quality of Life additions Improvements on how "Load an existing folder" prompt works
The main focus in this update is to bring general performance and stability issues related to Worldsmith to make the process of making your custom content less slow and more enjoyable!
Worldsmith
Quality of Life additions
Improvements on how "Load an existing folder" prompt works:
Added a new checkbox to determine which folder to load from (Worldsmith's default or custom).
The prompt will not display if the folder does not exists.
Fixed a bug where writing the title of the loaded item BEFORE the item name would cause the folder directory to be changed.
Improvements on how "Start position" works:
Fixed a bug where the start position would not save changes. (thanks to Czar!)
Moved start position from the Item Details page to the Screens page for ease of use and overall better experience; the position inside of the Screens page will be relative rather than the final value (that is absolute).
You can now visually see the start position inside of the Screens page.
Improvements on how babes and their ending images works:
Revamped slighly how the UI looks in the ending details expanders.
Moved babe screens from the Item Details page to the Screens page for ease of use and overall better experience.
Fixed a bug where changing any babe screens would not save changes.
Fixed a bug where changing ending images would not save changes.
You can now add, move and/or remove a babe directly in the screen page.
New awesome Worldsmith icon!
Minor improvements with scrolling images over performance.
Fixes
Fixed freezes and crashes related a lot of sprites in one screen.
Fixed level flags not changing on file when adding or removing. (thanks to Cloudy & Czar!)
Fixed a crash when loading a different project. (thanks to IntroCar!)
Fixed Hidden Walls sizing and scrolling image previews crashing if the velocity is set to 0.
Fixed custom Wardrobe base not loading on first load.
Fixed position offset of scrolling images.
Fixed velocity calculations of scrolling images.
Fixed static animations for scrolling images (without using floats).
Fixed hidden walls not displaying correctly in Screen page.
Fixed Worldsmith versioning in settings.
Fixed an internal bug where the item settings would save recursively.
Fixed a crash when trying to go up/down a screen in the Screen page. (thanks to Czar!)
Fixed a bug where you couldn't add the same prop twice. (thanks to Czar!)
Fixed a bug where the taskbar would display with a progress bar all the time after building content. (green background bar on windows 10, long progress bar on windows 11)
Fixed a bug where a prompt issue dismisses a previously opened prompt
Removed some unused assets.
Jump King
This update brings:
Everything inside of the game will now update when clicking the update button in the debug mode.
In debug mode, a new option to disable all labels when testing.
Jump King Quest launched on February 12th: Shocking, Brutal, Ridiculously Cool - the sequel to the original Tactical Leaping Adventure greatly expands the Jump King™ style with “souls-like” and "metroidvania" elements, combat, RPG system, multiplayer and more... Do you feel it? T
Jump King Quest launched on February 12th:
Shocking, Brutal, Ridiculously Cool - the sequel to the original Tactical Leaping Adventure greatly expands the Jump King™ style with “souls-like” and "metroidvania" elements, combat, RPG system, multiplayer and more...
Do you feel it? The itch to discover the next stage of the evolution of Jump King's world? To experience the most insane game concept to this day?
The best part? - The journey is just beginning!
We are cooking up some sick new stuff for Jump King Quest at Nexile HQ...
Twitch streamer Perri 'PerriKaryal' Karyal has been absolutely smashing soulslike games using an EKG headset, which uses software to convert her brain signals into controller inputs. Over the past few months, she's beaten several of FromSoftware's best, but recently gave Jump Kin
Twitch streamer Perri 'PerriKaryal' Karyal has been absolutely smashing soulslike games using an EKG headset, which uses software to convert her brain signals into controller inputs. Over the past few months, she's beaten several of FromSoftware's best, but recently gave Jump King a go, inadvertently proving that, even with mind control, it's an impossibly tough game to beat.
Worldsmith What's new: Tilesets ! You can now create, modify and publish your tilesets or use already existing ones from the community to easily create screen details! Full mod support ! You can now use Worldsmith to create, manage and debug your new and old mods with ease! Proje
Worldsmith [BETA]
What's new:
Tilesets! You can now create, modify and publish your tilesets or use already existing ones from the community to easily create screen details!
Full mod support! You can now use Worldsmith to create, manage and debug your new and old mods with ease!
Project linking! With this highly requested feature, you can now link a local project (on your computer) to modify and/or update an already existing Steam Workshop item!
Quality of life improvements! Worldsmith loads projects 70-80% faster compared to the last build, you can now also see Jump King blog updates from inside Worldsmith and the preview screen is now resizable.
Added the ability to add props, hidden wall props, scrolling images, world items, NPCs, merchants, messages and sounds onto a screen.
This update fixes:
A bug where a mask would not correctly save.
A bug where the wardrobe settings would be wiped.
A bug where props could not be created.
A bug where skin sets would be missing the base skin.
A bug where one or more props on a screen would delete itself.
A bug where the white raven's position would skip ahead by default.
WARNING! Custom maps that depended on skipping the white bird's placement to prevent this bug, will need to fix their white raven's placement by removing those empty slots.
A bug where mods were not considered when creating the workshop menu.
A bug where Jump King would uninstall tilesets on start-up.
Workshop documentation
The documentation has been updated to hold the new Worldsmith changes such as new sections, in-depth how-tos and pages for tilesets and mods. Read the documentation's changelog.
Jump King This update fixes: A bug where playing an official map right after a workshop map would cause the babes to now update their position. Worldsmith This update fixes: A bug where zoomed displays would create antialiased hitboxes.
Jump King
This update fixes:
A bug where playing an official map right after a workshop map would cause the babes to now update their position.
Worldsmith [BETA]
This update fixes:
A bug where zoomed displays would create antialiased hitboxes.
:birthday: Announcing 3 winners from 18 entries! :birthday: Celebrate the 5th Jump King anniversary with us on our DISCORD ---------------------------------------------------------------------------------------------------------------- For the "Skins" category we had a variety in
:birthday: Announcing 3 winners from 18 entries! :birthday:
Celebrate the 5th Jump King anniversary with us on our DISCORD
For the "Skins" category we had a variety in style. From a Wizard and a Catgirl to a Muscle Man and Trombikus...
The Skins winner is:ossanoa's CatGirl Skin
For the "Mods" category we had few but impressive additions in such a short amount of time. A character speed modifier and a new game mode.
The Mods winner is:Zebra's King vs Fly
For the "Level" category we had plenty of high quality entries. It was very hard to judge, but judge we did!
The Level winner is:SunsetKR's Cybernetic Utopia
Jump King What's new: Custom blocks can now display a custom color in Level Debug State. This update fixes: A bug that would cause mods to show up as "Unknown level" in the mod list in the Pause Menu. Worldsmith Update notes for 26/04/2024 & 05/04/2024 What's new: You can now
Jump King
What's new:
Custom blocks can now display a custom color in Level Debug State.
This update fixes:
A bug that would cause mods to show up as "Unknown level" in the mod list in the Pause Menu.
Worldsmith [BETA]
Update notes for 26/04/2024 & 05/04/2024
What's new:
You can now change a thumbnail for an already uploaded item (inside the Workshop pages).
"Your Workshop Mods" page for changing your mods' details properly!
Horizontal scrolling can now be triggered by holding Shift + Scroll Up/Down.
This update fixes:
A bug where creating a prop would crash the application.
A bug where displaying a prop's texture would crash the application.
A bug where adding a new music piece would get removed instantly after adding it.
A bug where NPC and merchants would not get removed properly.
A bug where rolling back World items would crash the application.
A bug where the application header would not be accessible for moving the window while in a dialog.
A bug where mouse scrolling would not be triggered on certain elements.
Removed "Remove thumbnail" button from Item details for never working properly.
WIN STEAM GIFT CARDS ALONGSIDE A BOGMAN OR JUMP KING PLUSH OF YOUR COICE! Rules below! To celebrate the successful Jump King Workshop launch and our coming Jump King Anniversary we are holding a Workshop Competition!!! This event has three categories you can compete in and runs t
WIN STEAM GIFT CARDS ALONGSIDE A BOGMAN OR JUMP KING PLUSH OF YOUR COICE! Rules below!
To celebrate the successful Jump King Workshop launch and our coming Jump King Anniversary we are holding a Workshop Competition!!!
This event has three categories you can compete in and runs through April 28th Winners are presented during the Jump King anniversary May 3rd
Categories:
Best Map (Prize = 1x Jump King or Bogman Plushie + 1x $100 Steam Gift Card)
Best Mod (Prize = 1x Jump King or Bogman Plushie + 1x $100 Steam Gift Card)
Best Skin (Prize = 1x Jump King or Bogman Plushie + 1x $50 Steam Gift Card)
Rules & Guidelines
General Rules
Must be a NEW creation for the competition
Must contain only your own work (No copyrighted assets/material)
Must have a functional thumbnail (50kb max) and at least (1) Screenshot!
Must specify it is a [Event-Submission] in the workshop item description
Gameplay (mods/maps) without the win condition of reaching the top are allowed
Guidelines
Focus on fun and creative challenges not reliant on difficulty
Avoid things that makes it hard to track Jump King's basic jumping mechanic (such as skins that does not have a charge animation)
Best Map additional rules
Must be short (Between 5 and 20 screens)
Must use at least (1) of the JumpKingPlus blocks from the mod on the workshop
Create your workshop item, upload it to the Jump King Steam Workshop with a working thumbnail (50kb max), 1 Screenshot and "[Event-Submission]" or any other mention of it being an Event-Submission in your Workshop Item Description.
Getting Started:
To get started making mods we recommend reading more about Worldsmith and our Modding philosophies in these resources:
For making or playing custom maps, don't forget to grab the workshop exclusive block additions https://steamcommunity.com/sharedfiles/filedetails/?id=3140151035
Jump King This update fixes: A bug where certain menu items would not show up on a mod's menu Worldsmith This update fixes: A bug where the application would go unresponsive when switching projects A bug where the description of an item would truncate or not show correctly on the
Jump King
This update fixes:
A bug where certain menu items would not show up on a mod's menu
Worldsmith [BETA]
This update fixes:
A bug where the application would go unresponsive when switching projects
A bug where the description of an item would truncate or not show correctly on the Item Details page
The Steam Overlay has been disabled for everyone for it's instability with Worldsmith
This update fixes: A bug where the list of mods would ignore local mods A bug where the menu for the mods in-game would show up empty A bug where only uploaded mods could have their own settings
This update fixes:
A bug where the list of mods would ignore local mods
A bug where the menu for the mods in-game would show up empty
A bug where only uploaded mods could have their own settings
Jump King What's new: Mods can now have their own menus in-game This update fixes: The hours in the in-game timer now display two zeros instead of one A bug where enabling a skin would disable a different skin on a different item Worldsmith This update fixes: A crash when permane
Jump King
What's new:
Mods can now have their own menus in-game
This update fixes:
The hours in the in-game timer now display two zeros instead of one
A bug where enabling a skin would disable a different skin on a different item
Worldsmith [BETA]
This update fixes:
A crash when permanently deleting an item
A crash when trying to reset a default skin for a set
A bug where props wouldn't get deleted after clicking 'Delete prop' in the Content Manager page
A bug where screen prop files would not update correctly
A bug where locations would not update correctly
Workshop documentation (beta)
The workshop documentation has been updated to host additional modding help regarding mod making on how getting started and setting up a new mod project.
Jump King What's new: The Inventory can now also be found in the Main Menu (under Extras ) "Publicised" additional private/internal classes for modding simplification This update fixes: A bug where equipping sets would unequip certain items Worldsmith This update fixes: A bug whe
Jump King
What's new:
The Inventory can now also be found in the Main Menu (under Extras)
"Publicised" additional private/internal classes for modding simplification
This update fixes:
A bug where equipping sets would unequip certain items
Worldsmith [BETA]
This update fixes:
A bug where previews in the Wardrobe page would scale up overlapping other frames
A bug where Worldsmith would become obfuscated after clicking "Test in-game"
A bug where an item couldn't remove tags once on the Workshop
Removed the debug list present on the Workshop pages
Worldsmith (legacy)
This update fixes:
A bug where changing folder when updating an item didn't change its actual folder
This update fixes: A bug where the precise timer was wrongly formatted on milliseconds A bug where the game would crash when trying to play offline A bug appearing when opening the game that would cause the current custom level to be called "Unknown level"
This update fixes:
A bug where the precise timer was wrongly formatted on milliseconds
A bug where the game would crash when trying to play offline
A bug appearing when opening the game that would cause the current custom level to be called "Unknown level"
Jump King is a simple, brutal, bastard of a platformer in which you attempt to steer a king towards the top of a single tower using his chargeable jump. Misjudge a particular jump by over- or undercharging it, maybe bounce back off a wall, and you may find yourself tumbling all t
Jump King is a simple, brutal, bastard of a platformer in which you attempt to steer a king towards the top of a single tower using his chargeable jump. Misjudge a particular jump by over- or undercharging it, maybe bounce back off a wall, and you may find yourself tumbling all the way back to the beginning again.
It's probably about to get a bunch of even harder levels, however, because nearly five years after release it has just got Steam Workshop support and a new set of modding tools.
Workshop Update You can now access a plethora of skins and levels on Steam Workshop! Accessing mods to the game has been made easier than ever. Not only is the mods easy for the user, but also the creator! For more in depth information on how modding Jump King has been made easie
You can now access a plethora of skins and levels on Steam Workshop! Accessing mods to the game has been made easier than ever. Not only is the mods easy for the user, but also the creator!
For more in depth information on how modding Jump King has been made easier READ HERE
Jump King Workshop
You will now find the workshop tab under the Jump King game. It features our own tags to sort content which is mainly 3 categories: - Levels - Skins - Mods (Gameplay/UI/etc altering types of mods)
Subscribing to content can be done both in the Steam Application itself as well as through the In-Game menu in Jump King. You can keep your game open as you download new workshop content and simply load the update by clicking ESC (to refresh) within the main menu.
Worldsmith
https://store.steampowered.com/app/2245910/ In your library under tools (or if you search Jump King in the search-bar) you can find "Jump King Worldsmith [BETA]". It is a brand new tool we are working on to make modding Jump King as easy as possible. Right now it features preview-screens of the skin/level project you are working on as well as live-updates of your hitboxes even while testing it in-game! Check it out and see what you can make with it!
By the way! We also introduced a new Korean localisation!
For direct community engagement, join our DISCORD
IMPORTANT: - OLD MODS may not be compatible with the game anymore. Though they may come to the workshop in the future (if the creator wishes to adapt it/convert it) - TO PLAY AN OLDER VERSION OF THE GAME: Go to Library->Jump King->Right Click Properties->Betas and opt into the "jump_king_legacy" branch. - Jump King Plus is NOT compatible with the new build - If your custom map does not work, try reinstalling it or restarting the game, alternatively check if you have subscribed to JumpKingPlus Blocks on the workshop (if a mechanic is not working) - If you have feedback and/or bug reports feel please fill in this Feedback Form!