Jump Off The Bridge

Cody Penn

Released
May 1, 2019
Platforms
Windows
Last updated
Wishlist on SteamAdd it on the Steam store page. Opens in a new tab.

Updates & announcements

20 posts
  1. Developer post

    7th Anniversary Update V1.2.7.0

    Hello again! On May 1st it'll be the 7th Anniversary of Jump Off The Bridge on Steam. I've decided to post this update a couple of days early since I'll be going hiking and then camping for the rest of the weekend. In this update, I've added three new levels, and one new achievem

  2. Developer post

    v1.2.6.5 Fixed Old Rust Bug

    Hello again, Someone reached out to me regarding a bug that would crash the game on the Old Rust Boss level. It was related to the warning object that would spawn to telegraph the falling crates. There were instances where the crate would be destroyed before reaching the ground,

  3. Developer post

    Steam Cloud Added

    Steam Cloud has been added. Saves should upload and download from cloud, so all your progress jotbing should be saved no matter what computer you login from. Lemme know if there's any problems with it. Thanks! -Cody

  4. Developer post

    v1.2.6.4 Fixing Bugs with Saving Options

    Hello again, nice to see you, I've fixed a couple of bugs regarding the saving and loading of options for players. A friend of mine also found a very ancient bug on the Hungry Troll level, which I've fixed. I've also added the level previews for the last three levels that were ad

  5. Developer post

    v1.2.6.3 Turning Thirty

    Hello again, Today I turn 30 years of age. I wanted to take some time to celebrate my birthday by making an update. I decided no matter what I had I'd upload it anyways. So today I have three more levels, and have added the original 1.0 version of the game into an arcade cabinet

  6. Developer post

    6th Anniversary Update

    Hello again, it is the anniversary for the game. It has now been six years since I've released Jump Off The Bridge. When I started this years ago, I didn't expect I'd still be working on this game even now. Perhaps I am much more stubborn than I ever gave myself credit to be - to

  7. Developer post

    V1.2.6.1 Hotfixes

    V1.2.6.1 Hotfix Changelog Bugs Fixed Fixed: Game would crash on Level 1 with controller plugged in. (It was an error with the textboxes) Fixed: Level Editor explanation would refresh everytime you restarted a level in the level editor. (Now it will stay closed when pressing F1.)

  8. Developer post

    V1.2.6.0 Update

    After two and a half years of struggling to release something, I gave myself a new goal: "Whatever I get done by Christmas, I'll release it." Rather than the lofty expectations, or the insidious perfectionism, I aimed to simply just have fun, and to let my heart roam. I had to ov

  9. Developer post

    5th Anniversary of Jump Off The Bridge! Previews for V2.6!

    It's been five years since I released the game onto Steam. A lot has changed. The game has changed, and I myself have changed. It has been some time since I've released an update, but I've been chiseling away at it. Some days I want to give up, and quit, but I think that's natura

  10. Developer post

    Preview of Version 2.6

    Hello! It has been almost a year since Jump Off The Bridge has been updated, for everyone still here, thank you for your support. This past year I've learned a lot of important lessons, some difficult, some enjoyable, some sad, some happy. But in all I'm proud I was given the opp

  11. Developer post

    VERSION 2.5 Golf Level + Black Snake Level

    Hello everyone! It's been a couple of months! It has been too long since the last content update. I spent a great amount of time trying to work on improving my focus, and while some of it succeeded (exercising, more time outside, adjusting diet, cutting out sugar, adjusting times

  12. Developer post

    VERSION 2.4 Clay Pots Level

    Hello everyone! It took more than a week, but the Clay Pots Level has been added to the game. I've also added a "Beat the Level without breaking a single pot" achievement, which is incredibly difficult. I'll endeavor to make some more extremely difficult achievements for the hard

  13. Developer post

    VERSION 2.3 POLAR BEAR LEVEL

    Hello everyone! It has been a couple of months! I ran into a bunch of bugs with the latest Betas of GMS2, so I decided to hold off until those had been patched before I exported a new executable. Since everything seems to be stable, I'm releasing an update with a new level: The P

  14. Developer post

    V2.2 Archiving/Saving Checkpoint Bug Fixed!

    Bug Fix Hello again! The checkpoint system was working incorrectly. I have repaired it. If you have had this glitch, once you start the game, you should now be at the final boomerang level. After beating that level, deliver the nicotine patch to the thug, and jump off the bridge.

  15. Developer post

    Smaller Version 2.1, +3 Levels, +3 Achievements, (MacOS Port Coming Soon!)

    Introduction Hello again everyone! I'm changing my philosophy. I've spent too long working on this update, and entered a self-defeating cycle of "took more-time need more-content." My scope for V2.1 was far too grand, and so I'm cutting my losses, and am changing my philosophy. E

  16. Developer post

    VERSION 2.1 PREVIEW

    Hello everyone! Thank you everyone for your continued interest in JOTB and your support. I'm working on a large update, with a bunch of new content. I'm working on levels, new mechanics, money, the hat shop, achievements, and narrative. I don't have an estimated time of arrival j

  17. Developer post

    V2.0 THE HARDMODE TIME WIZARD

    Hey everyone! Intro At long last I've finally managed to complete the Hardmode Time Wizard. This update features some bug fixes, and six new Hardmode levels, 3 of which are boss fights. Thank you everyone for your continued support, and the immense patience. I'm going to focus on

  18. Developer post
  19. Developer post

    V1.9 Bug Fixes

    Summary Youtuber FiFqo recently released a video of him playing the Hardmode Dragon, and encountered several bugs that I have fixed with this update! I apologize for the bugs, and have fixed some other bugs I found as well! Bug Fixes Fixed Doused_FIreball colliding with the Peaco

  20. Developer post

    V1.8 Boomerang Checkpoints

    Hey everyone! Intro Got a small update for everyone! After much deliberation, I've decided to add checkpoints for each of the Boomerang levels. So hopefully that'll help more people get past them! I've also added some fog effects in the Bog levels, this is the first of many punis