Galaxy Forces VR

Team Galaxy · Kosker AB, Ronnie Hedlund

Released
Aug 30, 2019
Platforms
Windows
Last updated
Wishlist on SteamAdd it on the Steam store page. Opens in a new tab.

Updates & announcements

16 posts
  1. Developer post

    First version for OpenXR (v2.02)

    This means the old OpenVR with controller manifest files are not used. But that it should work for all headsets and controllers without specific files, even future headsets. I have tested on Quest2 with Link/AirLink. I'm very interested in hearing reports from any other headset.

  2. Developer post

    2 new controller bindings

    - Add HP reverb default binding - Add Logitech stylus default binding (untested)

  3. Developer post

    More and more stable after the recent major project update.

    - Add Vive Cosmos default controller binding. - Correct WMR default controller binding. - Adjust height (+-10 steps @ 24cm). - Possible fix for all default controller bindings (path to actions.json). - Correct setup for bloom effect.

  4. Developer post

    Some adjustments, still v1.90

    Removed Recentering - you must do that with steamvr-Menu-button, select Recenter. Add ability to adjust the height (8 steps @ 16cm). Upgrade to FMOD 2.02.07 package. Minor bugfix to LandingZone materials during startup.

  5. Developer post

    v1.90 New render pipeline.

    - First working version with the new URP pipeline. - Glow to the landing zone attention markers. - New Skyboxes. - Updated planet below feet. - Updated all of the build environment to the latest.

  6. Developer post

    v1.86

    v1.83 - Auto land over zone with point motion. - Auto fire with point motion, bullet goes from ship to enemy regardless of ship direction. - You do not die touching stationary enemies. v1.85 - Finally bug fixes to collisions (can no longer get stuck). - Checks for if the player i

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  10. Developer post

    20210218

    Fixes for running the app without steamvr controllers.

  11. Developer post
  12. Developer post

    v1.48 live

    - always point in menu - install size 1/3 - lower engine vol - bigger status box - explosion fix - minor fixes

  13. Developer post

    Now free of charge

    I decided to give the game away for free to get more players. Hope someone will beat all the achievements. Good luck!

  14. Developer post

    v1.41 now live

    Point motion now implemented, so you can use motion controllers to navigate the menu and point at a position in the game view and use the trigger and the ship will try to fly there. Much easier for inexperienced players, and it can be used in conjunction with the normal steering

  15. Developer post

    Motion controller movement in beta!

    You steer by pointing with the controller and the ship tries to fly there. It is much easier for beginners, but it may be hard to beat a master flying the old way. Coming soon.

  16. Developer post

    v1.24 now live

    First version of Galaxy Forces VR is now released. Wish you good luck!