Bandits

Benerot

Released
Jul 26, 2019
Platforms
Windows
Last updated
Wishlist on SteamAdd it on the Steam store page. Opens in a new tab.

Updates & announcements

9 posts
  1. Developer post

    Patch v1.1.4

    Things I fixed Apparently when I changed the UE4 version the game app icon reverted to a default UE4 icon. The text showing who won on the Battle Arena was getting stuck when its animation ended. Returning to the start menu from how to play or settings would stream in an addition

  2. Developer post

    Patch v1.1.3

    Fixes The rotating background on start menu that I added last patch would sometimes get overlapping backgrounds. That has been fixed. On the solo mission train map, the train frontal attack would sometimes hit itself... so edgy. Removed a few left over "you're running out of time

  3. Developer post

    Patch v1.1.2

    General Game has been upgraded to UE4 v27 to benefit from general engine optimizations. As it is supposedly Epic's last engine version for UE4, it will be the last engine update for Bandits as well. On Start Menu, background now changes every 15 seconds, randomly picking a new ch

  4. Developer post

    Patch v1.1.1

    There was a mission where the characters on coms where showing empty lines. Now they do show their lines.

  5. Developer post

    Update v1.1.0!

    Bandits v1.1.0 is up on Steam! I've spent some time tinkering, fixing, and improving a lot of stuff all over the place! General Added Spanish localization! (¡SI SEÑOR QUE BIEN!) Added a couple of Steam Achievements! Moved game to the latest version of UE4 for increased performanc

  6. Developer post

    Steam Remote Play Together

    Great news for Bandits! Now that Steam has released Remote Play Together it's an amazing time to play Bandits with your friends online! Check it out! Go have some fun!

  7. Developer post

    Patch v1.04

    Fixed some issues, and made some adjustments. On Gregory "Feathers Rain" mission the text said 50 to win, but it's actually 45, which is when you actually win. On Gregory highway escape map you would win if you destroyed on of the small ships parked near the beginning. Wayne "Kno

  8. Developer post

    Patch v1.03

    Tweaked a few things. The Battle Arena "Player Won" thing is much less intrusive. The sound that tanks make when initially boosting is a bit less annoying. Will keep improving. On the Battle Arena Selection Menu, if the last player goes through the exit gate, games now goes to St

  9. Developer post

    Patch v1.02

    So basically there were some issues... Changes: Turrets in Solo Missions should be working now. Removed the timer on a couple of missions I feel didn't need them. Added some extra time on a pair of missions that were too tight. You can now see game and engine version on the main