AppGameKit Studio

DarkBasicSoftwareLimited

Released
Jul 24, 2019
Platforms
WindowsmacOS
Last updated
Wishlist on SteamAdd it on the Steam store page. Opens in a new tab.
WatchSet price alert

Screenshots & trailers

AppGameKit Studio Introduction

1 / 11
Latest player count
Positive reviews
77%
124 total reviews
Steam hub followers
View follower history
United States store
$99.99
Compare regional prices

Player history

Loading chart…
24-hour peak
10
All-time recorded peak
10
Tracking since

Twitch

No stream history yet.

Streams & history

Kick

No stream history yet.

Streams & history

With AppGameKit Studio we've re-imagined the game development user interface with an all-in-one work space. You can now quickly drag & drop assets to visualise your scenes, code with AppGameKit script, easily browse app media, run live debugging sessions, access online help and lots more!

Price history

All prices
Recorded price history in the selected store currency
Date observedRegionRegular priceFinal priceDiscount
US · USD$99.99$99.99
US · USD$99.99$99.99

Recent updates

All updates
  1. Developer post

    API Updates for Windows

    For those working with Windows, we have updated the latest version of our latest Apple and Google API support to the public branch of AGK Studio. For those familiar with the DEVTEST build, this is the same version you have already been using and testing since November 2025. Thank

  2. Developer post

    A New Chapter Begins

    A New Chapter Begins We are thrilled to announce that GameGuru MAX, AGK Studio, GameGuru Classic, and all associated game development intellectual properties have officially been acquired from TheGameCreators by Dark Basic Software Limited. The transfer, finalized in May 2025 and

  3. Developer post

    AppGameKit Studio 2025.07.25 update released!

    We are happy to bring you the second AppGameKit Studio update of 2025, which was made possible by our awesome contributor keeping the repo up to date. As always, the source code is available for you to check out! We now target API 35 officially, and the build has been successfull