The Bow Duplicating bug has been fixed. Stone Arrow not fire-ring has been fixed. Wooden Spike gate has been fixed. Crafting table slots not saving has been fixed. Player Punch sound effects has been fixed. player using weapon to attack sound effects has been fixed.
The Bow Duplicating bug has been fixed. Stone Arrow not fire-ring has been fixed. Wooden Spike gate has been fixed. Crafting table slots not saving has been fixed. Player Punch sound effects has been fixed. player using weapon to attack sound effects has been fixed.
i have added a load more content. Some of the content is from the single player and some will have seen it before. Crafting table Wood Foundation Wood Wall Wood Roof Wood Ramp Wood Window Wood Doorframe Wood Door Wooden Bow Stone Arrow Wooden Water Tank Drying Rack Rope Health Dr
i have added a load more content.
Some of the content is from the single player and some will have seen it before.
Crafting table
Wood Foundation
Wood Wall
Wood Roof
Wood Ramp
Wood Window
Wood Doorframe
Wood Door
Wooden Bow
Stone Arrow
Wooden Water Tank
Drying Rack
Rope
Health Drink
Stamina Drink
Forge
Leather
There is also new content
Massive wooden spike walls with gates you can now build around your base to protect you and your friends.
Wooden Spike Gateway
Wooden Spike Gate
Wooden Spike Wall
Extras
Ramps now snap to roof tiles
Ramps now snap to bottom of another ramp
Player user name will be allocated to the build items so random people cant spawn at your bed i am going to be implementing this to all items
Bugs/Fixes
The Big Fatal Error when Joining the Server HAS BEEN FIXED (i am very sorry that happen i only found out about it two days ago)
Tamed Stag harvesting ferns will no longer spawn last harvested resource
Other News
I am putting the game on a winter discount sale for Xmas This will be at 40% off for 2 weeks. Starting 19th i think.
Like Always join my discord to be up to date with the very lastest news and that is always the best way to contact me for bug that you find on the game and of cause you input and ideas you would like to put forward for the game DEAD.
I have been updating DEAD loads! I have not been making announcements every time i update, as some updates are very small. It has been awhile since i made an announcement, so this one is just quick one to keep everyone in the loop. There is still mayor work going into the game ev
I have been updating DEAD loads!
I have not been making announcements every time i update, as some updates are very small. It has been awhile since i made an announcement, so this one is just quick one to keep everyone in the loop.
There is still mayor work going into the game every day. The content is at about 25% with the multiplayer conversion. server is up and health, people are starting to build bases on the server and tame creatures. So hurry to catch the rush.
There has been lots of bug fixes, Plus more of content added. There is a character selection and player account System now.
I will be giving out 25 FREE steam keys this month to People who would be interested in helping getting the word out about DEAD by Steaming/YouTube. If you are one of the guys join the discord and DM me. If you would like to keep more up to date on any changes or have your own input to the game then please do join the discord server https://discord.gg/JJW4B8
Bug Fixes Host Hearing Client Sounds. Weapon Not un-equipping has been fixed. You can no longer end up holding two weapons. You can no longer change weapon while swimming. While Swimming weapon no longer floats above head. After opening barrel loot the inventory slots now disappe
Bug Fixes
Host Hearing Client Sounds.
Weapon Not un-equipping has been fixed.
You can no longer end up holding two weapons.
You can no longer change weapon while swimming.
While Swimming weapon no longer floats above head.
After opening barrel loot the inventory slots now disappears property and no longer overlaps craft items.
Campfire has been changed so that only owner can Turn on or off. (might change this at some point.)
Dragging item from campfire inventory to your own has now been fixed.
Changes have been made to the stamina you should no longer be able to keep sprinting with 0 stamina.
Client can now hear the creatures with directional hearing.
Plus some other optimizations.
Content Added
Taming is half complete right now, but will be finished soon and will be in the following update after this one.
Male Deer (Stag) has been added back into the game. This Creature will run from you not attack.
Sorry there wasn't as much added today time was again me tonight.
Patch Notes For Version 3.1 Single Player: Loading Screen Removed For now. Quit Button is now working. Text above player is now hidden on owning player. Swimming now shows correct player in third person view. Multiplayer; Server Ping has now been fixed. Text above player as been
Patch Notes For Version 3.1
Single Player:
Loading Screen Removed For now.
Quit Button is now working.
Text above player is now hidden on owning player.
Swimming now shows correct player in third person view.
Multiplayer;
Server Ping has now been fixed.
Text above player as been hidden on owning player.
Pick-Axe duplicating has been fixed.
On death the central and north sapwn buttons have been grayed out for now.
No longer able to learn small storge box with out the correct engram points.
Drinking from water is now fixed.
Eating food is now fixed.
Rubber banding while swimming has now been fixed.
Use the Esc button to close engram menu now fixed.
Text above player will now show steam name instead of the work 'TEXT' (only other player will be able to see this.
I have got some basic Features running and one server up. For those that have already played the game, you will notice that there has been a lot of the content removed. This is a temporary measure as i work my way though the game, adding it all back in bit by bit converting it al
I have got some basic Features running and one server up.
For those that have already played the game, you will notice that there has been a lot of the content removed. This is a temporary measure as i work my way though the game, adding it all back in bit by bit converting it all over to multiplayer. For those that decide to get the game now, please bare in mind you are only seeing about 30% of the current game. and that More content will be added very quickly.
So far what you are able to do;
Find other plays in the map.
Build together.
Share inventory items.
Help each other gather resources for Crafting items.
Hunt enemy creatures.
Kill other players.
Swim.
Die from hunger or thirst.
Dying will drop your current inventory.
Your dropped inventory can be looted.
You level and stats will be saved when you leave the server.
This is the first update so there will be problems. I need the help from the community to fix them. Please get in touch! We have a discord channel and tell me what doesn't work. I will be doing patches on a regular basic to fix the bug as well as adding back in the content.
TAMING and TEAM Creating is not yet implemented. However i am working on that now and will be in the next update.
Changes Hunter Creature now does knock back. Tames now take damage while riding them. Stag new special attack is to rest and heal ( need to complete the rest to gain the hp). Tame stats now show in HUD. Tame take damage blood shows on screen.
Changes
Hunter Creature now does knock back.
Tames now take damage while riding them.
Stag new special attack is to rest and heal ( need to complete the rest to gain the hp).
Important There was a issue with structures and items duplicating on load game. I have solved the problem but this means that you will have to restart or pick up all the items (Continue To Click Pick up un-till all the items have gone which will give you them into your inventory
Important
There was a issue with structures and items duplicating on load game. I have solved the problem but this means that you will have to restart or pick up all the items (Continue To Click Pick up un-till all the items have gone which will give you them into your inventory but this is a pain and takes a long time). You must do one or you will start to experience lag when you continue building on your base at some point.
Story Mode
Episode 1 has been add. This is two cut scenes showing two characters going to the island. This tells you a bit more about why you are there and why you are surviving.
The characters now have clothes on that they will persist though out the game instead of the player crafting clothes.
Tutorial is also part the the story mode at the beginning. This will help you understand how to learn craft items and the inventory interface.
Added Items
Metal Knife Anvil Stone Well ( This has no inventory yet ) Small Wood Storage Box Level up Sound
Changes
Day And Night Cycle Rain SFX Volume Rain Duration Thirst Drain Texture to Thatch Character Names Character Clothes Knife Attack Animation You can now Open Stag Inventory Without Riding ( Press E )
Bug Fixes
Split Stack while Riding Deer Stag
Wood Water Tank Is now filling up with water when it rains. This will give you 3 full refills of thirst.
Forge Inventory has been fixed you can now put your items in the slot. You can melt Raw Metal to Metal Ingots and melt Skin down to Oil.
Campfire Fire Light has been changed so it doesn't go out when you are not looking at the fire.
Foundation placing will de-spawn all foliage around them. This will also stop foliage spawning back into your base on load game.
Placing Build items Has been changed so they are easier to place down. build item can now only be placed on landscape, Foundations and Roofs.
Building System in general has had a lot of updates to make building more smooth for the player.
Building system This has been updated to fix the problem with build structures snapping in place. However, doors still do not place or snap properly. I am working on that and will have that fixed soon. Tames I have added some code that should stop the deer's multiplying when you
Building system
This has been updated to fix the problem with build structures snapping in place. However, doors still do not place or snap properly. I am working on that and will have that fixed soon.
Tames
I have added some code that should stop the deer's multiplying when you load the game.
When you first tame a deer you should now been able to access its inventory with out having to quit and reload the game.
Player
The player starts have been updated so the damage wont reset on load game. Also your XP does not reset now.
Day And Night Cycle
This has been twicked a little bit so the cycle is faster.
Build Items
You can now pick up Campfires, Thatch Walls. This list will get longer with every update.
You will have to start a new game to reset the spawns and implement these updates.
Respawn Fixed. Sound Add to Hunter Creature Walking and Scream. Day and night cycle has been shorten as i felt that noone was expancing the night time. The word 'none' on the dragged items has been removed. You can also pick you stones from the ground now. lots of other little op
Respawn Fixed.
Sound Add to Hunter Creature Walking and Scream.
Day and night cycle has been shorten as i felt that noone was expancing the night time.
The word 'none' on the dragged items has been removed.
You can also pick you stones from the ground now.
lots of other little optimizations have also been done.
Menus not closing and opening sometimes has been fixed Split stack has now been Added (Hold shift) The food drain has been drastically reduced by 75% The water Drain has been reduced by 50% Item in the crafting table not saving has been fixed The sitting animation on the tames ha
Menus not closing and opening sometimes has been fixed
Split stack has now been Added (Hold shift)
The food drain has been drastically reduced by 75%
The water Drain has been reduced by 50%
Item in the crafting table not saving has been fixed
The sitting animation on the tames has now been fixed
The amount of rain Has be reduced by 50%
The drying rack time to make leather has been reduced by 50%
DEAD Is now available. Please be prepared to see faults and bugs! you will need to contact me on DISCORD and tell me what they are. I will be doing updates/patches on a daily basis.
DEAD Is now available.
Please be prepared to see faults and bugs! you will need to contact me on DISCORD https://discord.gg/dtt3vx7 and tell me what they are. I will be doing updates/patches on a daily basis.
Updates have been made to the inventory. 1) you can now attach Armour to you player and you can see you player in a 3D widget on the inventory. 2) Main objectives and secondary objectives have been add you can view the list in the inventory by clicking the Objectives Tab. 2a) You
Updates have been made to the inventory.
1) you can now attach Armour to you player and you can see you player in a 3D widget on the inventory.
2) Main objectives and secondary objectives have been add you can view the list in the inventory by clicking the Objectives Tab.
2a) You will gain XP from completing any objective.
2b) When you complete an objective a sound will play and text will show up in the top right hand corner of you screen. This will tell you which objective you have completed and how much XP you gained.
1) Drinking from Water Bug has now been fixed 2) Thirst drain has been lowered 3) More XP from killer NPC and crafting so leveling up is quicker 4) More spawns on the South beach 5) more Creepys spawn in the lang grass 6) Sound for leveling up has now been added 7) HUD Bug on res
1) Drinking from Water Bug has now been fixed
2) Thirst drain has been lowered
3) More XP from killer NPC and crafting so leveling up is quicker
1) I have reduced to resource requirements for all craft items 2) I have increased the base movement speed 2a) I have increased Some or the AI movement spped to keep in balance with the player character
1) I have reduced to resource requirements for all craft items
2) I have increased the base movement speed
2a) I have increased Some or the AI movement spped to keep in balance with the player character
More AI have been Added. The Pig easy target to get food from will run away from you. Deer Doe easy target will run away but is faster. Deer Stag same as dear but has more health and gives more resources. Also more inventory updates, now every craft item should show up green when
More AI have been Added.
The Pig easy target to get food from will run away from you.
Deer Doe easy target will run away but is faster.
Deer Stag same as dear but has more health and gives more resources.
Also more inventory updates, now every craft item should show up green when you have the required resources in the inventory.