Open Wheel Manager

Paprikash Games · MicroProse Software

Released
Sep 20, 2019
Platforms
Windows
Last updated
Wishlist on SteamAdd it on the Steam store page. Opens in a new tab.

Updates & announcements

20 posts
  1. Developer post

    Update 1.5

    Update 1.5 - is a gift for dedicated fans at the start of the racing season * The game menu is now two-level * The "Production" screen is split into two: "current season" and "next season". You can now run development in parallel by allocating staff. * Added "Licensing" screen. H

  2. Developer post

    Racing Series Manager announcement!

    Hi everyone, My name is Ivan — I’m the developer of Open Wheel Manager and Open Wheel Manager 2. A few months ago, after parting ways with the publisher of Open Wheel Manager 2, I began working on a new racing management game called Racing Series Manager. This time, I’m developin

  3. Developer post

    Open Wheel Manager 2 second open playtest

    📣 Second open playtest starts on August 22th The signup button is already on the steam game page All players registered on first playtest are automatically approves for the second

  4. Developer post

    Open Wheel Manager 2 open playtest

    Open playtest has started! Download game here Our discord

  5. Developer post

    New localizations of the game

    New translations have been added to the game. The following languages were added to Russian and English: Italian, Spanish, Brazilian Portuguese, French, German, and Dutch.

  6. Developer post

    50% off price

    Our game has been released on early access on Steam year ago. On this occasion, the price is off to 50%!

  7. Developer post

    The latest patch!

    It's time for the latest patch to OWM. The list of changes: added youth academy instead of mechanics facility; added simplified race generator for OWC-2 and OWC-3. All free drivers in suitable age will be distributed in those championships: the principle increase drivers skills h

  8. Developer post

    OWM News

    The latest patch for the game will be released this spring. The following will be added: - car failure due to breakdown of spare parts - youth academy instead of building “Mechanics”. - possibility to customize the point system (it will be useful for historical mods) - car upgrad

  9. Developer post

    Update to v.1.2.2

    Let us remind all new features of v.1.2.0 beta and v.1.2.1 beta (for those who didn't take part in beta-testing it will be helpful): v.1.2.0 release notes: Removed next sections: "Projects", "Production" and "Carsetup"; Added new section "Production"; Added the screen of contract

  10. Developer post

    v.1.2.1 BETA

    UPDATE NOTES: reduced level of sponsors money changed upgrade balance - each iteration needs less points, the chance of purple iteration depends on upgrade size (numbers of iterations) and chief designer skills added upgrade focus: perfomance / reliability / no focus added screen

  11. Developer post

    BETA v.1.2

    Great to invite you to take part in the OWM v1.2 beta testing. We managed to realize all the features we wanted to include in this patch. However, there are the lack of help information in the interface and some flaws in the graphic part, and it don't allows us fully release this

  12. Developer post

    Update to v.1.1

    automatic pit-stop switched off for drivers. Driver loose speed vastly when tyre wear is 100% or fuel is over now, but don't go on pit-stop engine regress increased in off-season added Steam Workshop More about Workshop on gif below: In Editor On Workshop page In game Please, inf

  13. Developer post
  14. Developer post

    Our plans

    There are 2updates for current version of the game in plans. 1. Big update of car development screen. The car will develop by update packs, not by single parts. This will decrease micromanagement and make every upgrade more. It will looks like this: 2. Statistics, youth champions

  15. Developer post

    RELEASE!

    What's change in the game from v.0.9.3? Here you are the list: Added ability of driver generation (random names and parameters) on new game start; Added some animations to game interface; Added links to relevant sections in mailbox; Added widgets to main screen; Redesigned Produc

  16. Developer post

    Going to release!

    We are pleased to announce that the development of current version of the game is nearing completion! A lot has been done since coming to early access on Steam, added new screens and functionality, some screens were redesigned. We want to thank community for feedback, bug reports

  17. Developer post

    Update to v. 0.9.3

    A lot of interface fixes Driver profile links added to some news A season switch has been added to the Championship section, allowing you to view the history of past championships

  18. Developer post

    Update to v.0.9.2

    Added collisions between drivers. Collision may cause loss of time, retire or an additional pit-stop Added intermediate and wet tires to the tire list Added weather radar and track humidity The PC-drivers tactics adapts to weather conditions Added event feed to the race screen

  19. Developer post

    Update delayed

    We need another 5-7 days to teach bots how to make pit stops depending on weather changes. Some screens with innovations: - Weather information on pre-race screen - Incidents and current information on track on race-screen

  20. Developer post

    v. 0.9.1 (Instant race results)!

    Added instant race result (turn on in preferences) Messages about projects and parts will not litter mailbox any more. Added indicators to notify about this events same to news indicator Fixed small bugs in sponsors negotiations