Released
Aug 30, 2019
Platforms
Last updated
Wishlist on SteamAdd it on the Steam store page. Opens in a new tab.

Updates & announcements

20 posts
  1. Developer post

    Devlog 44

    Hey Buoyancies Our latest devlog is ready for reading. Check it out on our website:

  2. Developer post

    Devlog 43

    Hey everyone! Our latest devlog is out for reading. Check it out here on our website:

  3. Developer post

    Devlog 42

    Hey Buoyancies! The January 2022 devlog is ready for reading. Check it out on our website:

  4. Developer post

    Devlog 41

    Happy New Years everyone! The December 2021 devlog is ready for reading. Check it out here:

  5. Developer post

    Devlog 40

    November devlog is out! Check it here:

  6. Developer post

    Alpha v4.0.1108

    Updates/Changes: - Updated to Unity 2020.3.22f - Sickness event start conditions balancing - Belief and Cousin rating balancing - Tech for "Order of M" to unlock max city speed - Pathfinding improvements - Shipyard Special upgrade moved to Arsenal, new Special upgrade - Hover on

  7. Developer post

    Devlog 39

    Hey everyone. The October Devlog is out! Check it out on our website here:

  8. Developer post

    Alpha v4.0.1008

    Updates/Changes: - Updated to Unity 2020.3.18f1 - New Water and Lighting system - Beliefs and Tech point system - New Belief Buildings added - Smokeshop, Historian, Soup Kitchen, Arena, Shrine, Recycling Pool - Galley is not a default building anymore (part of Belief buildings) -

  9. Developer post

    Devlog 38

    Hey Buoyancies! Devlog 38 is ready for reading. New update coming out soon! Check it out on our website:

  10. Developer post

    Devlog 37

    Hey Buoyancies! Devlog 37 for August is here for reading. Check it out here:

  11. Developer post

    Devlog 36

    Hey Buoyancies! Devlog 36 is out and ready for reading. Check it out here:

  12. Developer post

    Devlog 35

    Hey everyone! June's devlog is ready for reading. Check it out here:

  13. Developer post

    Alpha v3.1.0625

    Updates/Changes: - New Greenhouse model added - Priority construction can be cancelled by reapplying, pausing Bugs Fixed: - More pathing and bridge link fixes - Filter station requesting too much fuel - Doctor stuck when reaching dead sick guy - Unassigned tasks using wrong actio

  14. Developer post

    Alpha v3.1.0617

    Updates/Changes: - Nothing new this time just bugfixes! Bugs Fixed: - Pathing improvments - Monument of M destruction riot not firing - Wrecker ships stuck sometimes at collectables - Destroyed buildings under construction refund not updated in UI - Wrecker Ship current location

  15. Developer post

    Alpha v3.1.0607

    Updates/Changes: - Updated to Unity 2019.4.28f - Prisoners of war amounts shown in interaction description Bugs Fixed: - Fertilize corpse law causing villagers stuck in place - Villagers stuck during eat/drink food locations - Fixes for villagers moving back and forth on small br

  16. Developer post

    Devlog 34

    Hey Buoyancies Devlog 34 is ready for reading. Check it out here:

  17. Developer post

    Alpha v3.1.0525

    Updates/Changes: - Looter Caravans will save previous selections - Buildings with Helpers will continue production if Specialist leaves for food/drink - Helper count show in UI next to Specialist count - Helpers that die will attempt replacement with idle villager - Pollution spi

  18. Developer post

    Alpha v3.1.0509

    Updates/Changes: - Villager eat food animation with delay (no more instant eat) Bugs Fixed: - Building Overlay displaying wrong icons - Beer, Shellfish quantity not changing - Villager fire death wrong number shown (frealz this time) - Workshop Repairer staying at Galley after ge

  19. Developer post

    Devlog 33

    Hey Buoyancies! April's devlog is ready for reading. Check it out here:

  20. Developer post

    Alpha v3.1.0428

    Updates/Changes: - Maxed out prisons will spawn new prisoners if empty prison avaiable - Eat prisoner lowered meat chance 2-3 to 1-2 - Prisoner birthrate chance reduced and clamped (10) per prison Bugs Fixed: - Brewery random event firing without a brewery - Wanted resources coul