Eleven Prophecies

Ryan Layfield · 7th Strike, Ltd.

Released
Apr 20, 2020
Platforms
WindowsLinux
Last updated
Wishlist on SteamAdd it on the Steam store page. Opens in a new tab.

Updates & announcements

5 posts
  1. Developer post

    Not actually dead! 6-23 Update

    It LIVES! Much has changed in the past few years of development, and much more to come! New turret designs! Instead of hacking my way through Blender masterfully constructing my works of art, I've decided they were too ugly that better options existed. Now, the turrets should be

  2. Developer post

    Swatting the Pests!

    After some thought and consideration, it's time to 'ground' our flying enemy attacks. One of the more frustrating challenging parts of attacks is when flying bad guys start plowing through your defenses, leaving a wake of destruction. Now, unless it's a critical structure, flying

  3. Developer post

    We've added depth! Literally!

    We've finally added depth to the game!... I mean, we've added literal depth to how this game is rendered. Bugs, turrets, you-name-it should now properly show-up behind trees and other structures correctly! It's not a huge difference until you scroll in, then you get to see the re

  4. Developer post

    New 'Endless' Mode and Graphic Improvements

    Thanks to popular* demand (no, thank you , lone citizen!), a new 'endless' mode has been added! You still get a fresh, procedurally generated map each time, but as each wave progresses the number of enemies will get progressively more challenging. There's also a new experimental

  5. Developer post

    Pre-Release Wish-I-Had-Made-These-Sooner Patch

    It's an exciting night to enter Early Access, and already our list of things we wish we had made sooner has grown! Thankfully, the power of digital downloads enables us to make a nice 'day 0' patch that makes a few quality of life improvements for those new to the game. Patch not