News and updates

Developer announcements, patch notes and gaming coverage from across the GaugeDB catalogue.

Latest news

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  1. The EscapistsDeveloper post

    Early Access FAQ!

    The Escapists hits Early Access from July 9th 2014! Want to know more about your first chance to play? Head over to our Early Access FAQ thread for common answers to common questions, or just ask your own and we'll get Mouldy Toof Studios to answer them. See you there, Mike_Team1

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  2. Victory At SeaDeveloper post

    Current Ship List in Victory At Sea

    We thought it would be good to show you the current list of ships in Victory At Sea and also show the the ship types we would like to add (These come under the section "Ships we are looking at adding". These will be added if we have time!). Current Ship Classes in Victory At Sea

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  3. Victory At SeaDeveloper post

    Current Ship List in Victory At Sea

    We thought it would be good to show you the current list of ships in Victory At Sea and also show the the ship types we would like to add (These come under the section "Ships we are looking at adding". These will be added if we have time!). Current Ship Classes in Victory At Sea

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  4. LudwigDeveloper post

    Statement: Additional Account

    Dear Steam Community! We realized, that some of you don´t like the fact, that Ludwig requires an additional account and a login to play the game. We absolutely understand, that this might be annoying, since you already use your steam account to login and play games. This announce

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  5. DelverDeveloper post

    Bugfix update 5.5!

    This latest update to Delver fixes some collision issues, players were getting stuck in some parts of our new caves and this aims to fix those issues. Let us know if you still have issues! Changelist FIxed some cases where players and mosters could climb into small areas, but not

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  6. DelverDeveloper post

    Bugfix update 5.5!

    This latest update to Delver fixes some collision issues, players were getting stuck in some parts of our new caves and this aims to fix those issues. Let us know if you still have issues! Changelist FIxed some cases where players and mosters could climb into small areas, but not

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  7. MagiciteDeveloper post

    Magicite 1.1.5 Released!

    Hey everyone. I tampered with some of the net code so hopefully that one black screen bug is fixed permanently. There are also numerous smaller bug fixes, along with two new companions to unlock! Bug Fixes L key is now re-bindable Haste Beetle unlock requirements reduced to level

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  8. MagiciteDeveloper post

    Magicite 1.1.5 Released!

    Hey everyone. I tampered with some of the net code so hopefully that one black screen bug is fixed permanently. There are also numerous smaller bug fixes, along with two new companions to unlock! Bug Fixes L key is now re-bindable Haste Beetle unlock requirements reduced to level

    Read article
  9. Don Bradman Cricket 14Developer post

    Not Long Now!

    Thanks for all of the interest and preorders, we at Big Ant Studios really appreciate the support and look forward to meeting you for some online games. We have just had word from Steam HQ that the game will go live at USA 9am PDT on the 26th of June. If you have preordered you c

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  10. Don Bradman Cricket 14Developer post

    Not Long Now!

    Thanks for all of the interest and preorders, we at Big Ant Studios really appreciate the support and look forward to meeting you for some online games. We have just had word from Steam HQ that the game will go live at USA 9am PDT on the 26th of June. If you have preordered you c

    Read article