News and updates

Developer announcements, patch notes and gaming coverage from across the GaugeDB catalogue.

Latest news

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  1. Brutal ForceDeveloper post

    New Update to drop and pick weapons

    WooHoo. Just set NEW Weapons System. You can pick up and loose guns in the ground, drop your gun on the floor of the scene and pick up weapons that enemies are using or that they drop when killed. I'm testing here. After theses tests we will release a New Update =) There is anoth

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  2. Absolute DriftDeveloper post

    Post-Release Hotfix #1

    Hey Everyone, I've been working hard on fixing bugs and addressing issues players have been having since release. I just want to say thanks to everyone who's tried out the game, I've spent over a year working on it and it makes me happy that you guys are having fun. Formula Drift

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  3. Absolute DriftDeveloper post

    Post-Release Hotfix #1

    Hey Everyone, I've been working hard on fixing bugs and addressing issues players have been having since release. I just want to say thanks to everyone who's tried out the game, I've spent over a year working on it and it makes me happy that you guys are having fun. Formula Drift

    Read article
  4. Tomb of TyrantsDeveloper post

    2015.07.30: Scaling Adjustments

    This update has a few more adjustments for the recent scaling changes, to increase smoothness and improve UI placement at some resolutions (and with different margin settings). Also, I made always-on character outlines optional and significantly buffed the new Kunai banner. Sorry

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  5. Tomb of TyrantsDeveloper post

    2015.07.30: Scaling Adjustments

    This update has a few more adjustments for the recent scaling changes, to increase smoothness and improve UI placement at some resolutions (and with different margin settings). Also, I made always-on character outlines optional and significantly buffed the new Kunai banner. Sorry

    Read article
  6. Mini MetroDeveloper post

    Beta 30

    Ok, better get this out of the way first—audio's still not in yet, but Disasterpeace has sent builds off for feedback so we're nearly there! The biggest change we've made in beta30 is in the post-game screen—in addition to checking out your statistics and taking a screenshot, you

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  7. Mini MetroDeveloper post

    Beta 30

    Ok, better get this out of the way first—audio's still not in yet, but Disasterpeace has sent builds off for feedback so we're nearly there! The biggest change we've made in beta30 is in the post-game screen—in addition to checking out your statistics and taking a screenshot, you

    Read article