This update has a few more adjustments for the recent scaling changes, to increase smoothness and improve UI placement at some resolutions (and with different margin settings). Also, I made always-on character outlines optional and significantly buffed the new Kunai banner.
Sorry it isn't too exciting; I am still packing to move this weekend, but after the move, development should pick back up. Thank you for all of your suggestions and reports!
Changelog
Additions:
- Always-on character outline option (these are on by default, to help players quickly determine whether a character is friend or foe, but may prove unnecessary to experienced players)
Changes:
- Improvement to resolution scaling to get slightly crisper pixels at less common resolutions (I think there's still room for improvement, though)
- UI adjustments so the new scaling plays better with larger UI margins (necessary for title-safe regions)
- Champion appearances are deterministic by name, now, so a champion who lives across multiple instances of the game should look the same as when you closed the game
- Mystic Kunai banner now gives all heroes a shadow weakness (unless they have a shadow immunity)
- Completed Rituals and Plots are now reported below the score
- Some icon art changes
Fixes:
- Scaling changes weren't affecting menus consistently
- Fixed reported white screen