News and updates

Developer announcements, patch notes and gaming coverage from across the GaugeDB catalogue.

Latest news

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  1. Gunslugs 2Developer post

    Controller and fullscreen bugs squashed

    The latest update fixes a bunch of (all?) controller issues, no controller-setup is required now as it will support the most common controllers out of the box. If you have a controller which remains undetected, make sure to contact support - at - orangepixel dotnet and we can see

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  2. Gunslugs 2Developer post

    Controller and fullscreen bugs squashed

    The latest update fixes a bunch of (all?) controller issues, no controller-setup is required now as it will support the most common controllers out of the box. If you have a controller which remains undetected, make sure to contact support - at - orangepixel dotnet and we can see

    Read article
  3. DexDeveloper post

    Weekend Update

    Hi everyone! We’re releasing yet another patch today, with a whole new list of big and small fixes. Let’s get right to it! - Fixed the dialog bug which caused certain NPC lines to be repeated twice. - Fixed the scrolling in the Journal and Quest Log menus using a controller. - Fi

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  4. DexDeveloper post

    Weekend Update

    Hi everyone! We’re releasing yet another patch today, with a whole new list of big and small fixes. Let’s get right to it! - Fixed the dialog bug which caused certain NPC lines to be repeated twice. - Fixed the scrolling in the Journal and Quest Log menus using a controller. - Fi

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  5. Rampage KnightsDeveloper post

    Update #7 (version 0.12)

    Come closer and behold! Enjoy the new exotic attractions of our haunted castle! Roll your fate on the mysterious Wheel of Misfortune, if you dare! Tremble in sight of the deadly Totems of Death! Buy a new friend in our Pet Shop! And after all that excitement, you can refresh your

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  6. Rampage KnightsDeveloper post

    Update #7 (version 0.12)

    Come closer and behold! Enjoy the new exotic attractions of our haunted castle! Roll your fate on the mysterious Wheel of Misfortune, if you dare! Tremble in sight of the deadly Totems of Death! Buy a new friend in our Pet Shop! And after all that excitement, you can refresh your

    Read article
  7. SurvivalistDeveloper post

    60 Frames Per Second Option in Beta

    Survivalist was originally released for the XBox 360 and I had it running at 30 fps on there as I just wasn't able to make it go fast enough for 60. When I ported it to PC I was focusing on other things like the controls and the screen resolution, and I just left the framerate ho

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  8. SurvivalistDeveloper post

    60 Frames Per Second Option in Beta

    Survivalist was originally released for the XBox 360 and I had it running at 30 fps on there as I just wasn't able to make it go fast enough for 60. When I ported it to PC I was focusing on other things like the controls and the screen resolution, and I just left the framerate ho

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  9. TallowmereDeveloper post

    Tallowmere changelog for v320

    18 May 2015 – Version 320 Patch notes: Tallowmere is now built with Unity 5.0.2. Updated the InControl controller plugin to v1.5.5. Added a "Saved Game: Loaded" message for when the game loads a save file. Added additional hints in the Capture the Flag room for how to unlock the

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  10. TallowmereDeveloper post

    Tallowmere changelog for v320

    18 May 2015 – Version 320 Patch notes: Tallowmere is now built with Unity 5.0.2. Updated the InControl controller plugin to v1.5.5. Added a "Saved Game: Loaded" message for when the game loads a save file. Added additional hints in the Capture the Flag room for how to unlock the

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  11. Kitty Powers' MatchmakerDeveloper post

    Released: v1.05

    Hi everybody! We have just released v1.05 which will should fix most of the smaller issues players have been experiencing. If you see any strange graphical quirks or black screens, pressing the "F10" key on your keyboard will restore the game to the default resolution (you may ne

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