Hi everyone!
We’re releasing yet another patch today, with a whole new list of big and small fixes. Let’s get right to it!
- Fixed the dialog bug which caused certain NPC lines to be repeated twice.
- Fixed the scrolling in the Journal and Quest Log menus using a controller.
- Fixed the bug where clicking a Journal entry caused the cursor to skip half the list.
- The controls for Cyberspace can now also be remapped for the keyboard (particularly useful for AZERTY users).
- Fixed the gas valves in the Sewers, so they do not reset their position when you change location.
- Fixed the bug where the pistons would kill Dex upon touching her even when they were not going down.
- Fixed the bug where you disabled the Docks turrets via hacking and they re-appeared when you left and came back.
- Tony’s inventory will not be restocked every time you travel back to him now.
- Fixed some navigation issues with the Trading screen when using a controller.
- Fixed the bug which allowed you to re-open Lily’s safe (and loot it) infinitely (sorry to those who liked to abuse it!)
- Fixed the bug that caused an autosave to trigger just as you loaded a save.
- Fixed the Level 6 Melee skill which didn’t work as advertised (Power Kick is now unblockable).
- Fixed the tooltips in AR describing the effects of skills: they now update correctly as you level up those skills.
- Fixed the bug where destroyed cameras and turrets would re-appear when you re-entered a location.
- Added the Mirrorshade implant to the list of available implants from Dr Niles. This implant allows you to use the item Mirrorshade Cloak, very useful if you like to use stealth (makes you invisible for 8 seconds).
- Linux only issue with the Down/Crouch key being hardcoded to “S”: should be fine now, just make sure you manually assign it to whatever key you want in the Options menu for the change to take effect.
- Added missing icons for secondary skills Charisma, AR and Barter in the Character menu.
- Adjusted dialog text to match audio recording for some characters.
- Fixed missing audio for certain dialog lines.
- And several more minor ones!
We wish you a great weekend, and we’ll keep monitoring your feedback!
Your Dex team