News and updates

Developer announcements, patch notes and gaming coverage from across the GaugeDB catalogue.

Latest news

1,520,2011,520,220 of 1,638,636
  1. Soul AxiomDeveloper post

    Soul Axiom Launch Trailer

    Launch Trailer Hi everyone! With the 1.0 launch just a few days away, we are proud to release the new Soul Axiom Launch Trailer! It features a few quotes from the likes of IGN, RPS and Destructoid and shows off a more of the Corrupt levels/power, previously unseen in the trailers

    Read article
  2. Battle of Empires : 1914-1918Developer post

    Update 1.432

    Multiplayer and coop: Fixed “out of sync” error in multiplayer game sessions Fixed not working morphine healing bug Mission fixes: Russian mission “Burning ice” - fixed bug that caused a crash at the start of the mission Models and textures: New infantry models for Austria-Hungar

    Read article
  3. Battle of Empires : 1914-1918Developer post

    Update 1.432

    Multiplayer and coop: Fixed “out of sync” error in multiplayer game sessions Fixed not working morphine healing bug Mission fixes: Russian mission “Burning ice” - fixed bug that caused a crash at the start of the mission Models and textures: New infantry models for Austria-Hungar

    Read article
  4. Victor Vran ARPGDeveloper post

    Update Feb 25th

    Fixed item duplication exploit Emotes no longer end Dazed condition Decreased drop rate of Pumpkin Pie UIs now centralize better under different resolutions Rachnoss' columns are Invulnerable until the Boss spawns The activation of an emote is now seen by the other players in the

    Read article
  5. Victor Vran ARPGDeveloper post

    Update Feb 25th

    Fixed item duplication exploit Emotes no longer end Dazed condition Decreased drop rate of Pumpkin Pie UIs now centralize better under different resolutions Rachnoss' columns are Invulnerable until the Boss spawns The activation of an emote is now seen by the other players in the

    Read article
  6. CaliforniumRock, Paper, Shotgun

    Wot I Think: Californium

    Alice previously told us we should be excited about Californium - she wasn’t wrong. I’ve finished the short-ish (maybe two hours) game, and have intersected my conflicting realities in such a way to be able to tell you wot I think. Californium, in its cold, quiet way, has a lot t

    Read article
  7. Pure PoolDeveloper post

    Pure Pool: Update Now Available

    Hi everyone, Thanks for all your feedback over the past few months, the dev team at VooFoo have been following it closely & appreciate your help. They’ve been busy working on an update that makes a number of bug fixes and other enhancements that should improve the overall gam

    Read article
  8. Pure PoolDeveloper post

    Pure Pool: Update Now Available

    Hi everyone, Thanks for all your feedback over the past few months, the dev team at VooFoo have been following it closely & appreciate your help. They’ve been busy working on an update that makes a number of bug fixes and other enhancements that should improve the overall gam

    Read article
  9. The Solus ProjectDeveloper post

    Version 0.56 now live for all

    Build 994525 IS NOW LIVE - Game version 0.56 SAVE GAMES SHOULD BE COMPATIBLE BUT CANNOT GUARANTEE 100% COMPATIBILITY CONTROL SYSTEM WAS CHANGED - YOU MAY HAVE LOST YOUR SET OR DEFAULT VALUES MAJOR UPGRADE NOTES New secret area in opening level All control rebinding related issues

    Read article