News and updates

Developer announcements, patch notes and gaming coverage from across the GaugeDB catalogue.

Latest news

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  1. Battle Worlds: KronosDeveloper post

    Release Notes 1.4.3

    A new update (1.4.3) is available. Here's the changelog: Gameplay/UI: - Savegames can now be deleted in the LoadGameScreen by selecting a savegame and then pressing the button that appears on the right. - In a multiplayer online game you can now cancel ending your turn by clickin

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  2. Battle Worlds: KronosDeveloper post

    Release Notes 1.4.3

    A new update (1.4.3) is available. Here's the changelog: Gameplay/UI: - Savegames can now be deleted in the LoadGameScreen by selecting a savegame and then pressing the button that appears on the right. - In a multiplayer online game you can now cancel ending your turn by clickin

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  3. VoidExpanseDeveloper post

    Finally in Steam!

    VoidExpanse is finally in Steam "coming soon" section. You cannot purchase the game yet, as there are a few things we would like to finish before we officially release the game, but it's coming, and very soon! :) If you'd like to learn more about the game you can visit the offici

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  4. VoidExpanseDeveloper post

    Finally in Steam!

    VoidExpanse is finally in Steam "coming soon" section. You cannot purchase the game yet, as there are a few things we would like to finish before we officially release the game, but it's coming, and very soon! :) If you'd like to learn more about the game you can visit the offici

    Read article
  5. CaesarIADeveloper post

    Hotfix #4 (27.01.2015)

    Hi guys. A big, but still not that massive update is released: - Objects drawing algorythm is rewritten, now people no longer get overlaid by ground tiles while they walk diagonally + big objects are no longer overlaid by ground when you remove/deconstruct them; - Fixed a lot of

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  6. CaesarIADeveloper post

    Hotfix #4 (27.01.2015)

    Hi guys. A big, but still not that massive update is released: - Objects drawing algorythm is rewritten, now people no longer get overlaid by ground tiles while they walk diagonally + big objects are no longer overlaid by ground when you remove/deconstruct them; - Fixed a lot of

    Read article
  7. TOXIKK™Developer post

    What is next?

    Greetings everybody! We'd like to follow our policy of transparency. And that means: keeping you up to date whenever we find the time to do so. People keep asking us when we are hotfixing the Cerebrus and some of the bugs which made it into the first release of the game. Well. So

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  8. TOXIKK™Developer post

    What is next?

    Greetings everybody! We'd like to follow our policy of transparency. And that means: keeping you up to date whenever we find the time to do so. People keep asking us when we are hotfixing the Cerebrus and some of the bugs which made it into the first release of the game. Well. So

    Read article
  9. Just SurviveDeveloper post

    Update Notes 1/26

    Servers will be coming down at 1:00AM Pacific and will remain down for approximately 90 minutes. Patch Notes: Fixed an issue with loot which was preventing re-spawning of some items. Fixed some issues with Battle Royale which were causing problems when a match would complete Addi

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  10. GimbalDeveloper post

    Ship of the Week - ZZ10 LOCUST

    The Locust is a heavy fighter designed to be the counter to large capital ship designs. It moves like a smaller ship, and carries a payload of eight Bison missiles that can be launched in a narrow fan. Once the missiles have been released, ten miniguns allow it to fight its way o

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  11. GimbalDeveloper post

    Ship of the Week - ZZ10 LOCUST

    The Locust is a heavy fighter designed to be the counter to large capital ship designs. It moves like a smaller ship, and carries a payload of eight Bison missiles that can be launched in a narrow fan. Once the missiles have been released, ten miniguns allow it to fight its way o

    Read article