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Hotfix #4 (27.01.2015)

Hi guys.

A big, but still not that massive update is released:

- Objects drawing algorythm is rewritten, now people no longer get overlaid by ground tiles while they walk diagonally + big objects are no longer overlaid by ground when you remove/deconstruct them;
- Fixed a lot of mistakes in localizations;
- Fixed temples import from the original game for those of you who would like to play with original resources;
- Fixed fullscreen mode to properly support a chosen resolution;
- Fixed dust spreading algorythm;
- Fixed windowed mode, now it runs in the center of the screen by default;
- Fixed new textures for paved roads and a correct texture calculation algorythm;
- Fixed import settings;
- Fixed a bug with incorrect coordinates of a building while zoomed;
- Fixed warehouses filling bug: import from trading is now calculated in;
- Fixed scribes messages bug: they no longer appear empty;
+ Added a message when a mission is successfuly completed;
+ Added some modding drafts, mods details are loaded directly from the game folder;
+ Added new maps description format;
+ Added merchants assistants;
+ Added an option of stopping standalone working buildings.

Thank you for your support, don't stop reporting new found bugs. :)